Wargame: Airland Battle [Online Game Code]

Platform : Windows 7, Windows Vista, Windows XP, Windows
3.6 out of 5 stars 35 customer reviews
Metascore: 80 / 100

Price: $19.99
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Product Details

  • Online Code: Currently, this item is available only to customers located in the United States.
  • Note: Gifting is not available for this item.
  • Release Date: April 25, 2013
  • Average Customer Review: 3.6 out of 5 stars 35 customer reviews
  • Amazon Best Sellers Rank: #20,806 in Video Games (See Top 100 in Video Games)
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Product Description

Wargame: Airland Battle


Richer, more beautiful and more accessible, Wargame AirLand Battle is the sequel to the explosive real-time strategy game Wargame European Escalation!

1985. After several months of tension between NATO and the Warsaw Pact, an incident in the North Sea suddenly sets the world on fire, starting an all-out war. Command the entire military resources of the period, and plunge into the heart of a new dynamic campaign! With the arrival of air forces, select from a phenomenal array of 750 units (including tanks, planes, helicopters, and infantry) to build your army. Engage in spectacular battles with unmatched strategic depth, on huge battlefields as large as 150km², powered by a new graphics engine.

Impressive in solo play, Wargame AirLand Battle is even more engaging online. The game features ultra-complete multiplayer modes, where up to 20 players do battle simultaneously!

System Requirements
  Minimum Specifications:
RAM: 2048 MB
Hard Drive: 850 MB

System Requirements:
Processor:  none
RAM:  none
Hard Disk:  none
Additional Requirements:  none

Recommended System Requirements:
Recommended Processor:  none
Recommended RAM:  none

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Customer Reviews

Top Customer Reviews

if you are an rts fan or simply like modern warfare, you have to get this.
to me, its the most interesting take on the rts genre, which has been kinda stale gameplaywise,except for the likes of coh, dow2.

the game is set in the late seventies to mid eighties, the height of the cold war between nato and warsaw pact. you play either side, and develop your deck from hundreds of military units from tanks to planes to infantry, etc. this is a land based battle however so there are no ships. deck building to me is one of the funnest parts of the game. here you can choose the make up of your army. you may opt for a generic nato army or you may choose a more nation focused, specialist deck that gives you a few advantages and limitations, a british armored batallion for example.

the game seeks to realistically depict 'modern warfare', so maps are taken from actual real world sources, and vehicles have stats mimicking their real life counterparts. the battles are also played out in realistic ranges, so you will, for example, have tank battles at 1.5km ranges. this is easily done however, thanks to the well implented zoom feature of airland battle (alb), that painlessly rotates from a strategic and tactical view, that allows you to see troop movements and plan your attacks, to a close in view, that allows you to see the action at ground level, letting you appreciate the most gorgeous graphics in rts games. if youve ever wondered how a modern battle would look and sound like this is it.

this game is basically a sector grab. unlike other rts'es like starcraft 2, you essentially do not have a base per se, but need to take control of different sectors via your command vehicles.
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Comment 21 of 22 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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I'm a long-time RTS veteran, though to be perfectly forthright I've always thought the genre was mislabeled. Aside from perhaps Total War, there's very little strategy involved and in many cases not even that much tactical play. That said, I've played pretty much all the major RTS games to date and a lot of the minor ones. This includes European Escalation, the predecessor to Airland Battle, and the older Act of War series by the same developer (Eugen Systems).

Just for starters, this game is not for everyone, and if you try to play it like most of the 'traditional' RTS games (e.g. Warcraft, C&C, Total Annihilation) you will get owned. Big time. In fact, I would go so far as to say that if you're a really good player with any of those games, you are actually more inclined to be a bad one in Wargame- at least at first. Right off the bat, no unit in Wargame is completely expendable whereas units in most other games are. Yeah, it certainly hurts to lose a battlecruiser or two in SC, and might cost you a match under certain circumstances, but you can always build more. Ditto those zerglings you send off to die by the hundred. Try zerging in Wargame, you will get owned, mocked, and ridiculed (not necessarily in that order). Even lowly infantry, once lost, are gone for good- this applies to both skirmish/multi matches and the campaign. It's especially bad in the campaign since you may fight many battles with the same army and they never get reinforced. And as irritating as this might be, it's realistic- a barracks should NOT be able to train unshakable infantry in a matter of seconds. No really, think about it- how can that war factory create tanks, fully crewed and trained up, that are able to fight to the death on the battlefield in 30 seconds? Cute, yeah. Realistic?
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Comment 24 of 27 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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I bought European Escalation and really never got into it a couple of years ago. I wasn't expecting much when it came to ALB, I expected pretty much the same, wow, was I wrong. This game has depth in spades, with the amount of nations and units available, it's simply amazing. I don't play online, I bought this game to play against the AI and I must say no two games are alike. You have tremendous strategy to employ, a feature that a lot of new RTS games are missing is the ability direct you AI partner, i.e., toss a flare down and ask for aid and they will send forces to your rescue. I loved this aspect in the last Red Alert, though the expansion for it removed this aspect, completely ruining a lot of the experience IMO. Simply put, this game is exceptional - I can't say enough good things about it. If you are a fan of modern warfare or you like large scale games such as Total Annihilation or the original Supreme Commander, you no doubt will highly enjoy this game. My only thing I would like to see change is balancing the nations and improving the overall sound quality. Nothing wrong with the sound, for the most part it's incredible, though I would like to see less compression and purer audio quality.

I would like to see a paid expansion possibly bringing in the last 20 years of technology and/or Asian Countries - maybe, "Asian Escalation" North & South Korea, China, Japan, India etc. The NATO and PACT weapons are from late 1950's until around 1991 or so (Cold War), would like to see this expanded to present day.

Red Dragon can't get here soon enough
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