Top critical review
15 of 16 people found this helpful
New is not always good
on July 30, 2010
Gaming hours on this game: 40+ hours
Good Replay mode
I have purchased almost every dawn of war RTS. These games get you immersed into the Warhammer 40,000 Universe. I like that with these two installments more and more lore is getting put into the game making it much more realistic yet still science ficition. Unlike the other games your not allowed to build bases which for me is a dissapointment. I understand that it makes sense to have a mobile army for some of the factions like Space Marines but I didnt like that they focused less on building minature civilization and base defenses. I like the old version (Dawn of War, Dawn of War: Winter Assualt Dawn of War: Dark Crusade, ) of the games because its nice seeing the base explode and have the enemy suffer. In this version of the game your forced to either take cover in the enviroment or hide next to your HQ building which offers only 2 turrets. For that reason it makes defending your HQ nearly impossible in mid game and its annoying becausing your chances of making a counterstrike is limited. This game has a high replay value meaning that every battle feels different and your allowed to chose different paths or weapons.
The first campaign Dawn of War II consists of you the Space Marines battling against several factions. There is limited decision you have to make in battle aside from knowing to take cover and using your special abilities. It is repetitive at times and the objectives are usually the same thing over and over. While the second campaign of Dawn War II: Chaos Rising offered a variety of missions and it picks up right after you've left off on the previous campaign (it includes your weapons, levels, and characters). The campaign is a couple missions shorter than the previous one but the in game action is more exciting. My main complaint was that some of the levels were downright frustating because they were confusing. You did not know where to go or if you were going to the right the direction. In one of the missions it could actually take around 1 hour just to defeat a single character. In addition sometimes the enemy units randomly spawned across the map wether their bases were destroyed or not.
I don't think graphics get any better for a Real Time Strategy game than what the graphics this game has. The soldiers have a reflection on the water, Bullets hit their targets or kick up dirt when they hit the ground. When the soldiers fight they are actually striking blows on the enemy soldiers instead of hitting thin air or beside them. There is lots of gore in this game if your into that when there is napalm the units are charred and while if the unit is hit with a shell the body is shredded. The graphics are great but at the same time this game much more demanding for computer requirements and even higher computer requirements online. The game will automatically drop a player online if there computer lags for longer than a minute. This a good thing because it stops your game from freezing if their lagging and its a bad thing because if your ally gets dropped when your in a middle of a massive battle it defeats the point of playing the game. I think that this game should of least given the players the option of dropping the person who is lagging instead of automatically dropping them.
The difficulty of this game on a scale of 1 to 10 is 7 in my opinon for the simple reasons that it has a steep learning curve. If you do not select the right upgrades you will find yourself having a difficult time both offline and online. On online the battles are short and in a single engagement you could find that you've already lost the battle. Once an enemy has taken the advantage wether it be a resource or cover there is almost no chance of victory unless you take it back within a minute. I also find it really frustating that unlike the previous games that you cannot win if your lacking in a single unit combination. Even though in this game you do not have bases it does not make the strategy anymore easier for me. I usually relied on my base defenses and artillery to do the job. Now your forced into an offensive game where you just grab as many command points and kill as many of the enemy as you can.