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4 Reviews
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4 star:
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3 star:
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2 star:    (0)
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5 of 6 people found the following review helpful:
4.0 out of 5 stars Nice; not essenttial
This typical RPG accessory contains a pad of character record sheets; a copy of the character generation scheme (with tables); a combat action summary; a magic summary (arcane and divine-no dark- lores) with name, casting time and number of spells; and a grimoire form for 16 spells. There is also an extensive name generating table for all four races, and "inspirational...
Published on October 17, 2005 by J. Porter

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7 of 9 people found the following review helpful:
3.0 out of 5 stars spare your money if you come from the old edition
The product isn't worth it's money. 14 pages of adventure, quite nice, but nothing really decent. 4 pregenerated pc's take 2 pages, followed by 8 pages of typical buildings (same as in the old edition), 1 npc and 1 combat roster. The remaining 5 pages are equipment (4) and dark magic summaries. The map is only letter format and black/white. The realm bounderies on it are...
Published on February 14, 2006 by Thomas Rath


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5 of 6 people found the following review helpful:
4.0 out of 5 stars Nice; not essenttial, October 17, 2005
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J. Porter (Manhattan Beach, California) - See all my reviews
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This review is from: Warhammer Fantasy Roleplay Game Master's Pack (Paperback)
This typical RPG accessory contains a pad of character record sheets; a copy of the character generation scheme (with tables); a combat action summary; a magic summary (arcane and divine-no dark- lores) with name, casting time and number of spells; and a grimoire form for 16 spells. There is also an extensive name generating table for all four races, and "inspirational Character Portraits"-read line drawings of old world folk.
None of these are necessary, of course:(one could easily make up one's own tables) but they are convenient and well done. And the pack does add to the atmosphere of the game. I might have added a few more grimoire pages. The names are fun.
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7 of 9 people found the following review helpful:
3.0 out of 5 stars spare your money if you come from the old edition, February 14, 2006
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Thomas Rath (Germany, Frankfurt) - See all my reviews
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This review is from: Warhammer Fantasy Roleplay Game Master's Pack (Paperback)
The product isn't worth it's money. 14 pages of adventure, quite nice, but nothing really decent. 4 pregenerated pc's take 2 pages, followed by 8 pages of typical buildings (same as in the old edition), 1 npc and 1 combat roster. The remaining 5 pages are equipment (4) and dark magic summaries. The map is only letter format and black/white. The realm bounderies on it are the only new stuff on the map. The screen is not fully 4 pages filled with chaos tables, weapons, combat and critical hit tables. So all in all nothing worth 15$, or now 10$ if you would ask me. 3 Stars but only because of the adventure..
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7 of 9 people found the following review helpful:
3.0 out of 5 stars Bought it for the map, August 7, 2005
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N. Bright (Cleveland, OH USA) - See all my reviews
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This review is from: Warhammer Fantasy Roleplay Game Master's Pack (Paperback)
I bought this product entirely for the map. The map is good. The rest is ok, but the GM screen is missing a few key tables. The adventure is decent but doesn't really tie into any of the other published adventures.
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2 of 5 people found the following review helpful:
5.0 out of 5 stars A new beginning, February 21, 2006
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This review is from: Warhammer Fantasy Roleplay Game Master's Pack (Paperback)
This supplement contains the GM screen (very usefull) and a bunch of material that seems to be reprinted from the original version of this game from oh so long ago. So if you don't have the old main book, this is new material as well.
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Warhammer Fantasy Roleplay Game Master's Pack
Warhammer Fantasy Roleplay Game Master's Pack by Green Ronin (Paperback - May 17, 2005)
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