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  • Warhammer Online: Age of Reckoning - PC
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Warhammer Online: Age of Reckoning - PC

Platform : Windows XP
Rated: Teen
187 customer reviews

List Price: $19.99
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  • Undertake a wide variety of PvE quest types related to an army's war efforts,
  • Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and magic, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
  • Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.
  • Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the same map in support of the greater war.
  • Engage in four levels of RvR combat
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Product Description

Platform: PC | Edition: Standard

Product Description

War is everywhere. Warhammer Online: Age of Reckoning will immerse you in a world of perpetual conflict for years to come. Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer. Enter a grim fantasy world where the armies of Order and Destruction collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. The Age of Reckoning has begun.

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War is Everywhere

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new fantasy MMORPG from Mythic Entertainment, the creators of Dark Age of Camelot. WAR features next generation Realm vs. Realm gameplay that will immerse you in a world of perpetual conflict for years to come.

Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning to experience the epic nature of war. Enter a grim fantasy world where the armies of Order (Dwarfs, High Elves, and Empire) and Destruction (Greenskins, Dark Elves, and Chaos) collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and prepare to unleash your inner mutation-the Age of Reckoning has begun and WAR IS EVERYWHERE!

Warhammer Online: Age of Reckoning Logo

Key Features

  • Realm vs. Realm (RvR) gameplay means you will never fight alone, but as part of an army of allied players sworn to defend your homeland and conquer enemy Realms. Your every action-every quest completed, every battle fought-contributes to the war effort and can turn the tide of battle, bringing victory to your Realm!
  • Experience the camaraderie of fighting side-by-side with allied players against otherwise insurmountable odds in groundbreaking Public Quests. These cooperative PvE encounters unfold across multiple stages and allow solo players to experience the glory of RvR.
  • Embark on the endless quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plotlines. The Tome is also the story of your life in the game, tracking your achievements to share and compare with others.
  • Explore massive Living Cities that become more or less prosperous based on a Realm?s overall performance in the ongoing war. Navigate a maze of twisting streets, visit the local tavern, explore a dark under-city, and meet colorful personalities in a city full of adventure.
  • Advanced guild features give unprecedented control to leaders and members, and make guilds an integral part of the war efforts. Guilds can create unique heraldry, capture and claim keeps, and earn Guild Tactics as they grow in power along with their members.
Warhammer Online: Age of Reckoning
Pick your favorite character.
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Warhammer Online: Age of Reckoning
Battle to the end against rivals.
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Warhammer Online: Age of Reckoning
Wander through vivid environments.
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The Warhammer Online: Age of Reckoning servers will go live on September 18th, 2008.


Product Details

Platform: PC | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000TD3IA2
  • Product Dimensions: 7.5 x 5.5 x 0.5 inches ; 6.4 ounces
  • Media: Video Game
  • Release Date: September 16, 2008
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (187 customer reviews)
  • Amazon Best Sellers Rank: #28,860 in Video Games (See Top 100 in Video Games)

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

164 of 179 people found the following review helpful By Geekdomo VINE VOICE on September 16, 2008
Platform for Display: PCEdition: Standard
This review is of Beta and of the first 2 days of release, there are some fine reviews further down and I suggest you check them out!
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Let me start out this review saying I am addicted to MMO's.I was in beta for Ultima Onlina, Everquest, Anarchy Online, SWG and WoW. I then went on to play each MMO for several hundred hours if not days. I played WoW for at least 20-40 hours per week for 4 years. My characters averaged 40 days played. That being said (not to brag but to say I know WoW), here is my review of Warhammer Online: Age of Reckoning.

If there were any times that you played an MMO and thought that, something was missing... I am sure that the folks over at Mythic Entertainment thought the very same things. As the torchbearers for RVR or Realm vs Realm battle they understand how to do an MMO right from the beginning. What Mythic did was to build a game where the player vs player was not an afterthought to keep high levels occupied, instead it IS the game. After you are slightly acquainted with the interface you are then thrown head-long into battle. War is all around and they mean it. This game is about fantasy WAR and not about phat lewt, (although there is that sorta, more on this later).

Another feature that is built in is the amazing Tome of Knowledge. If you ever downloaded addons for WoW for use as a record keeper then you will know how this feature works. The really cool part is that this tome is utilized as a bragging tool and it also unlocks character titles. It keeps a record of the number of mob x you have slain, the number of sales to merchants and so on. You'll have to see it to completely get the power of this tool.

Another great feature is the open group system.
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48 of 54 people found the following review helpful By Terry Mesnard VINE VOICE on September 24, 2008
Platform for Display: PCEdition: Standard
Mythic knows how to run a successful MMO. They make the big, hard decisions. When class balancing and fun was at stake, they cut four classes in order to both balance the races, but also because the classes weren't up to snuff. And when all six capital cities were being problematic, they took out four of them and will release them as free content later.

Coming from Dark Age of Camelot, a game that unbearably belongs to the first generation of MMOs, Mythic decided to take the Warhammer lore and craft a game that they know best: realm versus realm. Warhammer Online (WAR) takes everything they tested, tried and made work from DAoC and pushed it forward into a new generation. Writing this review is tricky, because on the surface WAR is like most MMOs out there. But it's the details and the small things that make it something completely different.

Let's start with the way the game is set up. From the beginning, PvP is important as one of the first quests you receive will be to complete a scenario. In this way, WAR emphasizes its committment to more than PvE. In fact, a PvP'r could spend his or her time entirely PvPing and level all the way to the endgame. It helps that scenarios are constantly running and chances are you'll be in one before you know it.

The distinction, though, is that if you don't really care much about PvP, there are other opportunities. Firstly, literally hundreds of quests are out there, each with rewards that are specific to your class, meaning you won't be doing a quest for a nice axe that you, a healer, can never use. The zones begin as approximately 80% PvE content, 20% PvP. As you continue through the zones and into different tiers, that percentage will change, but there will always be PvE content.
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38 of 46 people found the following review helpful By Robert on September 17, 2008
Platform for Display: PCEdition: Standard
This really is a great game. At first I thought I would hate it, but it grows on you fast.

Ignore all the negative things you have heard about it. The graphics aren't bad, they were locked on low during beta. This game doesn't need a super computer to play. It isn't a copy of WoW. There aren't many bugs and it is having a pretty good launch.

So what is good about the game? This game is about RvR combat (good vs bad). Starting at level 1 you can pvp and get experience from it. You don't have to level to 70 then spend 6 months raiding for gear just to pvp. The classes are very well balanced. The fights take longer then 5 seconds. Leveling can be done many ways including pvp. This is player vs player combat at it's finest.

Don't want to jump into pvp at the beginning? There are lots of quest and a great story line. Want to solo? You can do that easily. Want to group? There are public quest where you will learn to group, get great gear, experience and meet some new friends. Are you a casual player? This is the game for you. You don't have to devote you life to it.

In no way do I mean to put down other mmorpg's. They are great as well. Warhammer has enough of "other games" built in to please the masses, but has fresh new gameplay to make you want more.

Does this game look like WoW. Yes, but it is totally different. In Warhammer you are either Destruction or Empire and there for one reason, you are at WAR.
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22 of 26 people found the following review helpful By Goronmon on September 18, 2008
Platform for Display: PCEdition: Standard
Warhammer Online is all about the RvR (Realm vs. Realm or another way of saying PvP). The game is broken up into Tiers that represent a block of levels for a player (ie. Tier 1 is levels 1 - 10, Tier 2 is 11 - 20) and each Tier is filled with both RvR content and more traditional PvE content. The forces of Order and Destruction are in a constant battle to control each zone, which gives your side bonus in the form of things like reduced prices at Merchants.

There are large areas made specifically for RvR with capture points as well as a keep that must be assaulted and controlled in each RvR area. Taking these keeps pushes your side much closer to taking control of the zone, but you also help the WAR effort with almost everything you do, including participating and winning Scenarios (similar to battlegrounds in WoW except more varied and more PvP oriented).

My favorite scenario so far is one where a single artifact must be picked up and held on to. Killing enemies while holding the artifact nets your team greater points than without and while you are fighting to protect the artifact carrier, the other side is working to bring him down ASAP. Definitely leads to some intense battles.

Outside of the RvR content there are the awesome Public Quests. They are almost like mini-raids, that anyone can join in and at point and participate. They are generally structured into increasingly difficult stages. At the end everyone who participated gets to roll on bags of loot, where those who contributed the most get bonuses to their roll. In addition to the bags, each group of PQs has Influence rewards that are chosen when you get enough Influence, which you gain from participation in the PQ it itself, so you are guaranteed an item eventually.
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