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Most Helpful Customer Reviews
14 of 14 people found the following review helpful:
1.0 out of 5 stars
Warlords III Darklords Rising,
= Fun:4.0 out of 5 stars
This review is from: Warlords 3: Darklords Rising (Jewel Case) (CD-ROM)
Do not buy this game if you are running windows XP. The game does not support it and crashes all the time. Fun game just can not keep it running.
5 of 6 people found the following review helpful:
4.0 out of 5 stars
Great game...,
By
This review is from: Warlords 3: Darklords Rising (Jewel Case) (CD-ROM)
Just like the original Warlords 3, but with more STUFF! Everyone loves more stuff: more tribes, more graphics, more beasts, more hero classes, more terrains, better editor, better random map generator. But the biggest is the additional of more scenarios and a couple truly great campaigns. Loads of fun to play through the campaigns, carrying your heroes from one map to the next, and upgrading your troops as you see fit.A lot of people seem to like Warlords 2 better than 3. Well, that is debatable. I won't get into the whole thing, but I for one think 3 improves on it. Most notably the graphics are a huge improvement, and also I like the ideas of each side having its own individualized troops and being able to send your heroes on quests. My only complaint: no in-game music! Did I get a bad copy or something? My Warlods 3:ROH had excellent medieval music, while my Warlods3:DR has no music whatsoever. Thus it is brought down to 4 stars. Still, a great game! Recommended to all strategy/role-playing gamers who have never played Warlords before. You truly dont know what youre missing!
4 of 5 people found the following review helpful:
5.0 out of 5 stars
One of the Best,
By A Customer
This review is from: Warlords 3: Darklords Rising (Jewel Case) (CD-ROM)
Civilization, Age of Empires, Heroes of Might and Magic. These are some of the games that have earned their place in game history. I think Warlords should be among them too.What makes Warlords special is that it focuses mainly on strategy. There are about 100 possible units in this game, but each player only gets to have 16 varieties of these units. Because different units have different characteristics, such as speed, scouting range, strength and stack bonuses, you'll have to adopt different strategies based on what units you have available. Unlike Heroes of Might and Magic, Warlords focuses more on battles and less on character building. To gain resources, you have to spread out quickly and take control of various forts. But if you spread out too fast, your existing forts become vulnerable. To effectively defend your forts, good placement of troops is essential. The computer opponents start out the same way as you do. And just like you, they have to gradually consolidate their territories and build up their armies. You feel like plotting strategic moves against some other players, instead of an RPG game, where you build up your troops to go against the final boss. Overall, this game is very simple, yet very deep. You have virtually limitless options, yet these options won't bog you down with complex logic like chess does. It satisfies my craving for pure strategy.
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