Top critical review
34 people found this helpful
Good FPS game overall but some quirks
on June 23, 2011
FEAR3 is a fun FPS game. The game settings, play and graphics are all solid and of good quality, but i find some repetition and same ol' same ol' found in almost all FPS's of today. I can discuss these parts here:
Install was smooth. This game registers with STEAM and only thing to note here is for some reason the game defaulted my resolution to 1600x900..not sure why since i'm on a 1600x1050 screen. Also, when entering cd key, the insert has 15 characters but steam prompt for cd key showed boxes for 20 characters? I just hit and enter and it authenticated, leaving the rest of the keys empty.
The game uses the usual WSAD, but adds some additional features of ducking into cover by pressing Q. While in cover, you have options to press W to peek above cover and fire, A or D to peek around to the left or right and fire, and spacebar will slide you to another cover area. Nifty, but kind of kludgy because you sometimes feel like you're stuck, but its because you're in cover..
FPS at its heart, the game has been run of the mill, open doors, enter room, shoot everything, get to other side of room. The AI is ok, they're dumb and smart, where they are constantly outflanking you and forever shooting their guns (what they have unlimited ammo?). They will shoot at you no matter what is between you and them, so you get some dumb instances of AI standing behind partial walls just firing away.
You only get 2 weapon slots. I've only ran across SMG, Shotgun, Sniper and a Rocket Launcher. Maybe there's more, but haven't gotten there. Ammo is somewhat of an issue, always running out, and trying to snipe is not too viable option, since it only hold 10 bullets total, you'll use it and toss it. You do get knife/melee bound to the center mouse, but I've been shooting everyone.
You also have bullet time, or by hitting CTRL, you can slow the game down and shoot super accurately. You only have like a 15 second timer and it does help in really big rooms.
The game saves for you and marks checkpoints. I find the checkpoints a bit too far apart, when you get in to some big firefights, killing like 20+ guys, you die and have to re-do those same rooms gets annoying. Of course, the AI has unlimited ammo and grenades, so you're constantly being pushed out of cover, and you only have 2 grenades.
Also, the game tracks your time and gives you a target time to try and complete the level, I guess for more achievements?
The game also uses a level up/achievment system. You get points for picking up ammo, sitting in cover or shooting guys. These points level you up and give you more abilities. I just picked up slide-kick and I can use bullet time longer and have more health. You also get points via psychic links on dead bodies that only gives you points for the achievement system. I also picked up a really ugly Alama doll.
I haven't done co-op and I haven't been able to get online. You can play as your character or as Fettel and you're brothers. He's also creepy internal voice in the single player telling you what to do. Last check, no servers were available. Multiplay does use a lobby and you can set game settings from there.
Overall, this is a fun FPS, if you like FPS, get it. This game takes a lot of the same elements from other FPS and rolls them in to one well polished game. The level design is good, but you can get disoriented and the graphics are very good regarding shootable environment and explosion/bullet holes. There's a lot of attention to detail and there's A LOT of scripted action/motion that can interrupt game play. If you're jaded, bored or tired of FPS, then you might want to wait a bit. The story is somewhat forgettable, but you wake up in a prison and shoot your way out. Alma's pregnant and you're working with your brother Fetel, who actually saves you at certain parts of the game (why would he save me, didnt I spend the last game tracking him down and trying to kill him?). I got to a poor neighborhood level where there's a mech fight (use rocket launchers and hide like a baby!) and end boss shooting lighting. You know, I think FEAR3's issue is whether its a horror game or straight scifi/military shooter. The horror part has not been as scary and the overly synthesized violin/cello music and bumpy scrape noises really do nothing to build tension. The game is smooth, and a well refined FPS, but doesn't offer any ground breaking technology to go coo coo for, is that what you want to play? This FPS has taken bits and pieces from other franchises (the poor neighborhood feels just like the favelas of CoD) and the achievement system to 'level up' is a really feeble attempt to get you to play the same game content longer. I'm really tired of games doing this, it really has detracted from the true competitive nature of gaming. Anyhow, that's a bigger subject, if you got an itchy trigger finger and you're in lull betwee, CoD, Left4Dead2, or Battlefield2:BC, this is doable..for now, sure...