4.0 out of 5 stars
The correlation between Gene Tierney and CrossGen Comics..., May 10, 2010
This review is from: The Warrior's Tale (Sojourn, Book 3) (Paperback)
You guys ever saw that movie LAURA? Where the police detective, while investigating her murder, falls in love with the dead girl (played by Gene Tierney)? I didn't crack open a page of any CrossGen Comics title until years after the company went bankrupt, and I've been kicking myself since. CrossGen Comics' main objective was to tell stories that eschewed conventional superhero stories and, because of this, their various series stood out from the pack. SOJOURN was one of CrossGen's most popular, most top-selling titles, on the strength of its epic Tolkienesque narrative, its appealing two leads, and Greg Land's mouthwatering artwork.
CrossGen crafted an extraordinary shared universe, in which many literary genres co-existed side by side. A common thread which ran thru most of the CrossGen books is that key characters were branded with the sigil, this bestowing its owner incredible abilities. That's why CrossGen comics are sometimes referred to as the Sigilverse. SOJOURN strays from the norm in that the featured Sigil-Bearer happens to be the primary antagonist. The heroine isn't similarly endowed, her mere mortal attributes consisting of grit, determination, an uncommon thirst for vengeance, and an uncanny skill with the bow and arrow (okay, the bow is kind of special). Is that enough to defeat the lordly undead? The sad thing is we'll never know.
SOJOURN lasted for 34 issues (35, counting the prequel) before CrossGen folded, and that's when the frustration sets in. So many of the CrossGen titles never got a chance to work in a resolution to their respective story arcs. At least, in LAURA, the detective got the dead girl in the end.
The premise, let me break it down: The world of Quin, three hundred years ago, and the rapacious warlord Mordath was on the verge of conquering the Five Lands, until the tide turned, until Ayden, a man who was more than a man, killed him with an enchanted arrow. The people of the Five Lands begged Ayden to rule over them, but he refused. Instead Ayden broke the arrow which slew Mordath into five fragments and scattered them throughout the Five Lands, vowing that, in times of desperate trouble, he would return should the five fragments be reassembled. Now, three centuries later, Mordath has risen from the dead and, this time, he succeeds in conquering the Five Lands. Too, Mordath now bears the Sigil mark on his baldy dome, granting him dominion over the element of fire.
SOJOURN Vol. 3: THE WARRIOR'S TALE collects issues #13-18 and continues the saga of the archer Arwyn, the one woman willing to stand against Mordath. Armed with Ayden's Bow and haunted by memories of her butchered husband and young daughter, Arwyn has sworn to destroy Mordath. Her first steps are to gather the five hidden shards of Aydan's arrow. So far, she's unearthed one piece.
Ron Marz was responsible for writing a fair portion of the CrossGen comic books (THE PATH, SCION, MYSTIC), but SOJOURN is my favorite Sigilverse title of his (although his other CrossGen works aren't exactly scrubs themselves). Marz's strong storytelling aside, Greg Land's lush visuals are feasts for the eyes, and there's a reason why fans harry the guy at conventions for sketches of Arwyn. In fact, as a bonus, this volume offers up images of Arwyn in finished tonal pencil renderings. SOJOURN was one of Land's early starts and if you regularly read comic books, you've probably stumbled across the man's sleek craftsmanship since then (ULTIMATE FANTASTIC FOUR, among others). It's a testament to how significant Land's contribution was to the series's success that issue #17 seemed a bit off just because guest penciller Aaron Lopresti was in the house.
This particular run of issues finds Arwyn, arm in a sling, and her companions - the roguish one-eyed adventurer Gareth (a fantastic character) and Arwyn's faithful hound Kreeg - wandering to Ankhara seeking the second arrow fragment. But they get sidetracked, becoming embroiled in an uprising, even as Bohr, Captain of the Lord Mordath's Guard, arrives hot on their heels.
We meet the Ankharans, the magnificent and proud winged folk whom Mordoth had cowed and enslaved. Except that you can keep a proud people down only for so long. Land's art brings the Ankharans to life, and they look truly majestic. Issue #13 mainly features Bohr in an errand of mercy as Marz allows us a peek at that troll's "softer" side. And, in this story arc, a main character dies. But, in the world of comic books, death isn't the status quo. Huh. The same applies to LAURA.
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