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The basics of any real-time strategy game - you build factories and other structures that harvest natural resources so you can create more structures, units, and machines - are all observed here. You begin your game by setting up a base camp and clearing scavengers completely out of the surrounding area. Once the area is fully yours, you send troops on away missions via an air transport to explore other environments and search for artifacts of the past, so your scientists can research "new" technology. Later, you invoke the wrath of hostile forces that don't appreciate your poking around in their backyards, and then you must defend your home operations against them. Having a base camp to send missions away from as well as defend invests you considerably in the story and world, much like building your own island town in Konami's Suikoden.
That's only one of the things to like about Warzone 2100. The best thing is its high level of customizability. You can assemble more than 2,000 unique vehicles from basic building blocks and then instruct those units using more than two dozen different commands, such as attack, defend, patrol, pursue. You can also command your units to retreat after sustaining light, medium, or heavy damage. You'll often ignore the more complex commands, since you use a joystick to input them with instead of a keyboard, but the saving grace is that the units are smart enough to defend themselves, attack the enemy, or repair broken down structures or vehicles if the situation absolutely requires it.
Units also become better shots, harder to kill, and more maneuverable as they gain combat experience, which can be passed on to later machine generations by recycling the veteran forces in your factories. Thus, your new troops aren't so green that they don't have time to use their snazzy new weapons before being wiped out.
Like many real-time strategy games on the console systems though, there are some fatal flaws. Unlike Command & Conquer: Red Alert: Retaliation, Warzone 2100 suffers not from being too difficult, but from possessing a woefully inappropriate time limit. Missions range from an hour-and-a-half to two hours long, which makes sense in some sorties, but in others it renders them unplayable. How many times would you be willing to spend two hours coming within merely minutes of reaching your goal, only to have the timer run out and your game wiped away? In W2100, the answer is not many, because like other RTS console games, it's missing a critical element of its PC brother: the ability to save anywhere. This creates a cycle where you'll have to start from scratch every time you take a wrong turn at some critical junction within a stage. It's perhaps the reality set by the constraints of the system, but one that could've been made far less frustrating if the timer weren't magnifying the point. There are a few more minor complaints that can be said about the game (the control is far from intuitive, and the camera can sometimes hide units from you), but the main problem is that a time clock shouldn't have been included in this war. It makes all the nice touches in the game world live on borrowed time. --Joe Fielder
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.
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Most Helpful Customer Reviews
20 of 21 people found the following review helpful:
5.0 out of 5 stars
Fun, but hard,
By A Customer
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Warzone 2100 (Video Game)
If you like war-strategy games like C&C, Warcraft, etc., this games for you! The earth has been destroyed by nukes and almost everyone is dead, except for you and a few other bands of nomads trying to make the world yours. It starts out like the others,(except for the different plot) with you starting a base and getting resources, etc. But where the others have pre-made vehicles, you design your own. You take lost technologies from other parties who are also trying to rebuild the world and use them to dstroy your enemies and build upon your own resources. The farther you go, the higher your technology gets. For example: you start with a machine-gun and you upgrade it to a heavy-machine gun, then you get flamethrowers, and cannons, etc. There are endless possibilities to the different types of vehicles you can have, it all depends on you're preferences. So all in all, this is a good and challenging game to anyone who likes war-strategy games.
15 of 18 people found the following review helpful:
4.0 out of 5 stars
Great Game,
By A Customer
= Durability:5.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Warzone 2100 (Video Game)
This is a very good game, centered around military strategy. Along the lines of Dune 2000, or C&C. You build military facilities and research technologies which allow you to build military units. As you discover new technologies, you can incorporate them into military units utilizing the "Design" phase of the game. This allows you to factor in and modify such concerns as cost, time-to-build, strength, intended targets, and speed. This also allows you to personalize your army in a way the C&C does not. My only hang up with the game is that it is hard to tell individual unit types apart on the main screen, and some of the controls don't work quite as should, such as selecting and labeling a group of units for control.
4 of 4 people found the following review helpful:
4.0 out of 5 stars
Great Strategy Game,
By A Customer
This review is from: Warzone 2100 (Video Game)
The time limits means that you can not be distracted over-building your defenses. You must complete each level to get new tech to research new tech and manufacture more equipment or your forces will be obsolete. Game requires planning, and constant re-evaluation of your equipment mix and deployment of forces for every level of the game. Absorbing and great fun for those that are detail oriented and quick thinkers. Not a game for the physical fighting crowd. Requires patience.
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