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Deep Water (The Castings Trilogy)
 
 
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Deep Water (The Castings Trilogy) [Paperback]

Pamela Freeman (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)

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Book Description

The Castings Trilogy November 12, 2008
Centuries ago, Acton and his people displaced the Travellers, the original inhabitants of the Eleven Domains. Now, Saker the enchanter is driven by this ancient rage. With the bones of his fallen ancestors and the blood from his own veins, he will raise armies of the dead to slake his revenge.

But what really happened when Acton came through Death Pass a millennium ago? To find out, Bramble agrees to risk her life - and perhaps her soul - on a voyage of discovery. Will she find the simple answer she needs, or will her experiences shatter her deepest beliefs?

Meanwhile, Ash, tormented by his past, must return to the Deep to find his father and uncover the Travellers' secret songs. He thought he had learnt all the ancient music. What has his father kept from him - and why?

The truth, like all their destinies, is hidden in time and lies in deep water.

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Deep Water (The Castings Trilogy) + Full Circle (The Castings Trilogy) + Blood Ties (The Castings Trilogy)
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Editorial Reviews

About the Author

Pamela Freeman is an award-winning writer for young people. She has a Doctorate of Creative Arts from the University of Technology, Sydney, where she has also lectured in creative writing. She lives in Sydney with her husband and young son. Blood Ties was her first novel for adults.

Product Details

  • Paperback: 512 pages
  • Publisher: Orbit (November 12, 2008)
  • Language: English
  • ISBN-10: 0316035637
  • ISBN-13: 978-0316035637
  • Product Dimensions: 5.5 x 1.5 x 8.2 inches
  • Shipping Weight: 15.2 ounces (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #719,068 in Books (See Top 100 in Books)

More About the Author

Pamela Freeman is an award-winning Australian author of books for both adults and children. Most of her work is fantasy but she has also written science fiction, mystery stories, family dramas and non-fiction. Her first adult series, the Castings Trilogy (Blood Ties, Deep Water and Full Circle) is published globally by Orbit books, and was followed by a stand alone from the same universe, Ember and Ash.

Pamela's best known children's books are the junior novels Victor's Quest and victor's Challenge and an associated series, the Floramonde books, and for The Black Dress: Mary MacKillop's Early Years, which won the NSW Premier's History Prize in 2006. Pamela's children's books have also been shortlisted for the NSW State Literary Awards, the Children's Book Council Book of the Year Awards, the Koala Awards and the Wilderness Society Environment Awards. Pamela is a Doctor of Creative Arts. Pamela's websites are: www.castingstrilogy.com (adults) and www.pamelafreemanbooks.com (kids).

Pamela started writing for kids as a scriptwriter at the Australian Broadcasting Commission's Children's Department - she wrote and researched over fifty shows for kids and young adults. While there she started writing short stories for children. Her first book, The Willow Tree's Daughter, was published in 1994.

Pamela relaxes by playing the drums very loudly and teaches (including online) at the Sydney Writers' Centre.

 

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3 of 3 people found the following review helpful:
4.0 out of 5 stars "I Am Not a Man Who Fears, But I Tell You: I Fear This...", October 30, 2009
By 
R. M. Fisher "Raye" (New Zealand = Middle Earth!) - See all my reviews
(TOP 500 REVIEWER)   
This review is from: Deep Water (The Castings Trilogy) (Paperback)
"Deep Water" is the second book in Pamela Freeman's "The Castings Trilogy," and though it suffers just a tad from middle book syndrome, this is a great continuation from the last book Blood Ties, enriching the world and developing the characters, as well as setting things up nicely for the final installment.

The Eleven Domains were conquered thousands of years ago by Acton's people, who marched across the northern mountains and massacred the dark-haired people (now called "Travelers" due to their nomadic lifestyle) already settled there. The memory of this injustice is still remembered by the Travelers to this day, and has lead one powerful enchanter to call up the ghosts of those killed in the attacks in order to reap vengeance on the descendants of those that murdered them. The armies of the dead are set loose in various villages and cities; an unstoppable force that leaves carnage in its wake.

Blood Ties introduced us to this world, in which "stone-casters" can read the will of the gods in scattered stones, where ghosts can temporarily rise in order to settle unfinished business before departing for the next life, and where the warlord Thegan is conquering various free towns and commons in order to solidify his hold on the land. "Deep Water" takes the story-threads begun in the previous book and deepens the quest narrative of our main protagonists: Bramble, Ash and their assorted allies.

Having decided to act against the raising of the ghost armies, Bramble journeys to find Acton's bones and force his spirit to make reparations to those he killed so many years ago. But a spirit has to be sung up out of the past, and Ash knows that before he's able to achieve such a thing, he needs to learn the correct songs from his estranged father. So the two of them part company: one to an Ancient Forest to contact the gods and learn where Acton's bones are, and the other to the Deep to learn the pertinent skills needed to complete their task.

Despite her own resentment toward Acton's people, and her long-held belief in the evil of the ancient warlord, Bramble accepts the duty that the gods have put before her. As such, she spends most of the book's length in a deep trance in order to relive the past through the point of view of various participants. There she learns that the story of Acton was not so cut-and-dry as the old traditions would have her believe. Meanwhile, Ash fights his own sense of uselessness in order to return to his people and convince them to reveal the secrets that his lack of talent has always excluded him from.

Bramble is a fantastic character; lively, vivid, charismatic; someone who enjoys walking the edge between danger and excitement. Although she's something of a loner, she still has enough sense of social responsibility to silence her own hatred of the people who have subjugated her for so many years, and work toward the greater good of humankind. Ash is more subdued, though no less intriguing, particularly in regards to his innate sense of worthlessness and his newfound talent that he discovers on the road. Whenever he feels as though he has found his true calling in life, a new obstacle arises to take it away again, but still he trudges on despite the onset of personal despair.

The Castings Trilogy sets itself apart from the usual swords-and-sorcery fare in two distinct ways. The first is that there is no "ultimate evil" at loose in the land. Everyone, whether malignant or benign, has believable and often sympathetic motivation for what they're doing. The enemy here is not some demonic dark lord or supernatural evil, but rather the mundane evils of racism, hatred, and anger that has been festering for thousands of years. Although the Travelers who were forcibly dispossessed from their lands still nurture the injustice of the invasion and Acton's people often take advantage of their dominance in order to get away with various crimes against the Travelers, there are pockets of communities in which the two live in harmony. Intermingling has meant that many people (including our protagonists) are of mixed blood, and no one race, gender or individual has the monopoly on "goodness."

On tracing the history of Acton's past we discover along with Bramble that facts and details have been warped over time, and the essential source of the world's problems (the mysterious "Ice King") turns out to be something beyond the control of any one human being. There are no "black and white" answers here, only many shades of grey, which should make for a unique and challenging conclusion to the conundrum in Full Circle.

The second unique characteristic of the trilogy is a stylistic feature. Interspersed throughout the chapters that focus on our central players are small vignettes that tell the stories of various side-characters in first-person narrative. Their tales serve to give context to the parts they play in the central cast's journey, and to add depth and richness to Freeman's created world and its culture. Providing hope or pathos, these chapters give a sense of what exactly is at stake should our heroes fail in their quest.

Whereas "Blood Ties" was a pleasantly meandering story that set the scene and characters, "Deep Water" is more introspective, and mainly concerns the uncovering of the historical context which set current events in motion. In both cases, the books are quite different from what one would expect from the standard fantasy genre. It is this that makes them so distinctive, though it remains to be seen how Freeman wraps up the seemingly impossible problem that besets her characters and the world they live in.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Pamela Freeman sets the table for what should be a spectacular finish., November 9, 2008
This review is from: Deep Water (The Castings Trilogy) (Paperback)
The mage Saker continues his obsessed quest for vengeance against the descendents of Acton and his horde when they crossed through the Death Pass into what became the Eleven Domains massacring his ancestors the Travelers, who resided there. To succeed in his endeavor, the crazed enchanter sprinkles his blood on the bones of those murdered to forge warrior ghosts with a thirst for revenge that supersedes his. His initial efforts prove successful when he sends his dead army into Carlion, killing most of the residents.

Meanwhile as Saker improves as a necromancer, Bramble and Ash visited the Well of Secrets which advises them their only hope to prevent Saker from destroying the Eleven Domains resides with the long dead Acton. They go their separate ways on different aspects of the quest. Ash must go home to visit his scornful father, who believes his son is a failure as he only holds bards with regard; there he will find the song to raise Acton. On the other hand Bramble needs to explore the real events not the legend that occurred, a millennium ago when Acton led the invasion from the Death Pass.

While all this is happening Thegan the warlord plans to expand his rule from one to all Eleven Domains. He does not care who dies to further his ambitions placing Leof in an ethical dilemma between loyalty to his liege and to the common good of all the people.

The problem with this excellent middle book in the Castings trilogy (see BLOOD TIES) is waiting for the finish as DEEP WATERS will come FULL CIRCLE hopefully tying up the threads as each of the prime players have gone their separate ways in this entry. The story line is fast-paced with Acton playing a major role as Bramble begins her effort to separate the myth from the truth (think of Robert Wuhl's special Assume the Position). Well written with plenty of excitement though little tied up (the middle book syndrome),
Harriet Klausner


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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
central domain, last domain, black rock altar, wind wraiths, oath men, new flint, blank stone
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Ice King, Well of Secrets, Kill Reborn, Wind Cities, Cliff Domain, Golden Valley, Lord Thegan, Lake People, Death Pass, Spring Equinox, Hidden Valley, Lady Sorn, Great Forest, Hidden River, Obsidian Lake, Western Mountains, Fire God, Swith the Strong, Lord Leof, Spring Chase, Autumn Equinox, After Bramble, Lady Death, Cold Hill, Elric Elricsson
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