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  • We Love Katamari - PlayStation 2
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We Love Katamari - PlayStation 2

by Bandai
Platform : PlayStation2
Rated: Everyone
128 customer reviews

List Price: $39.99
Price: $16.09 & FREE Shipping on orders over $35. Details
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  • Players must roll Katamari around so any object in their paths will stick to their snowballing masses
  • Brand new two-player co-op mode
  • 1/2Hx5-1/3Wx7-1/2L"; 0.4 lb.
27 new from $9.80 37 used from $7.75 2 collectible from $20.00

Frequently Bought Together

We Love Katamari - PlayStation 2 + Katamari Damacy - PlayStation 2
Price for both: $31.39

Buy the selected items together

Product Description

Product Description

We Love Katamari brings back the award-winnig gameplay of Katamari Damacy! The quirky gameplay that captivated the gaming world returns as you contine to roll up anything and everything that gets in your way! The King of All Cosmos grew to stardom after taking all of the Prince's Katamaris and replacing the stars. His fans knew no bounds and wished to see more Katamaris fill the sky. The king of all Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help. Now they are tasked with rolling up even more clumps, each larger and more different than the one before.

From the Manufacturer

The King of All Cosmos grew to stardom after taking all of the Prince's katamaris and replacing the stars. His fans knew no bounds and wished to see more katamaris fill the sky. The King of All Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help. Now they are tasked with rolling up even more clumps, each larger and more different than the one before.

Play as the Prince or as any of his cousins to complete the tasks given to you by the King's many fans. Travel to new locations and experience the great gameplay that helped Katamari capture the hearts of gamers everywhere. Bring a friend to share the joy with the new two-player co-op mode. Enjoy brand-new objectives while creating the biggest and best katamari ever.

Features:

  • The award winning gameplay returns. The quirky gameplay that captivated the gaming world returns as you continue to roll up anything and everything that gets in your way!
  • Conquer the new levels with gusto. Experience all new levels and objects during the Prince's travels around the world. From rolling up starfish under the sea to picking up the Eiffel Tower, Katamari brings players to great new locations and sets them free to pick up anything and everything!
  • Rolling is more fun with a friend. Share in the fun as you experience every level with a friend in the new two-player co-op mode.
  • Roll up your friends in the new Battle mode. Make the world your battleground with an expanded Battle mode featuring three different stages.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B000A5K5MI
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 5.6 ounces
  • Media: Video Game
  • Release Date: June 15, 2006
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (128 customer reviews)
  • Amazon Best Sellers Rank: #3,590 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

103 of 105 people found the following review helpful By J. Roberts VINE VOICE on September 22, 2005
With "We Love Katamari," the good and crazy folks at Namco managed to produce a game that keeps almost everything from the original, alters things just a trifle, and yet created a sequel that feels a whole lot richer than the original.

For those who don't know, in Katamari games you control a super-sticky orb (a katamari) that rolls throughout a world packed with stuff. Roll up enough caramels and you'll be big enough to roll up a mouse. Roll up enough mice and you can roll up cats. And so on, until you're rolling up clouds, islands and thunder gods. All this is built up over the course of a few levels, but it can be disorienting to roll up cookies under a car at the beginning of a level and roll up the car itself in the end.

With each level a new star is added to the sky (replacing the ones your monolithic and rather drunken father, the King of All Cosmos, accidentally destroyed).

The original is still one of my favourite titles, but as innovative as it was, it was a bit on the short side and there were really only four kinds of levels:

1. Build to a certain size, and then as big as you can get.
2. Build to as close to a certain size as possible.
3. Gather as many of a particular thing as you can.
4. Gather the largest of a class of thing as you can.

Not so with the new one. In some levels, you have to build yourself as large as possible with a limited number of objects, in others you're self-propelled and have to control the katamari to maximize what you get, in others you have to move quickly or snow gums up your katamari, making it difficult to move - the variations are all of a similar kind to the types listed above, but different enough that each level plays differently.
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69 of 72 people found the following review helpful By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on October 28, 2005
Talk about an odd game that almost defies description! In the Katamari games, you are rolling a sticky ball. That's it! It's amazing how addictive it can get.

This is the second game out, after Katamari Damacy. You are a prince. Your dad is the eternally bizarre and self-absorbed King of All Cosmos. He sets a series of challenges up for you, with the aim of creating stars. You wander along a grassy meadow, meeting up with people and choosing which challenge to work on next.

The graphics are just amazing here, in a cartooney sort of way. You wander through an undersea world, rolling up various sea creatures. You roll around a home office, gathering typical office supplies. In each case you start with a little ball. As you roll the ball over an object, if it's small enough, it sticks onto your ball and you can actually see it rolling around. As you pick up more items, the ball gets larger and larger.

You're ranked, depending on which section of the game you're in, on how quickly you make your ball grow large, on how large you get the ball to be, and various other ranking schemes.

The music is fine, although I would have liked a little more variety. It's just a little too techno for me, all the time. I like to hear a variety of music types in a game like this.

This is really a game that is PERFECT for all ages. There's no bloody shooting of enemies. There are no super complex puzzles to solve. All you do is roll, roll roll. It's very soothing, in a way, a mindless way to rid yourself of the stress of work or school. You're achieving something, and you just roll along to do it.

My only complaint is that the co-op mode is rather challenging. It's tricky to get two people to roll a ball together.
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24 of 25 people found the following review helpful By Bookworm Danny on September 29, 2005
Played through this game with my fiance (who doesn't really play video games), we both had a great time. They've given you all the classic Katimari gameplay plus they've added a few new things like rolling in the sky (rolling clouds), rolling up the countries of the world (to prevent a meteor strike) and rolling up plants and stardust (so you can get something big enough to roll up the sun). Plus there was a really funny Sumo level where you roll around a skinny Sumo Wrestler over food and he slowly gets fatter, and a snowman level where your rolling around a ball of snow.

Also, the cinematic story clips between levels are way better than the last game (as off the wall as the story is).

We were singing the theme song for days ("na na na Katimari Damacy")

It's just fun!

~Danny
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11 of 11 people found the following review helpful By Avery on November 7, 2005
Over the years, Japan has given us some really great rolled things. Sushi. Legendary scrolls. Pocky brand cookies. Uh, m... marijuana. From Japan. And believe me, the people who created this thing were on a lot of it.

In keeping with the great Japanese rolling-things tradition, we are given 'We Love Katamari!', the sequel to 'Katamari Damacy', by the land of the Rising Sun, a game in which you roll a giant sticky ball over stuff and try to make it bigger!

I won't mince words with you people: This game is insane. The cutscenes which serve to forward the already slightly incomprehensible story are completely nuts, the soundtrack is giddy and crazy, and the concept... well, you get to roll a ball around and pick up stuff with it. Not exactly 'Asteroids', this game. But I suppose even 'Asteroids' was considered odd in its heyday, and hey, that's why we now consider it great. The thing that makes those classic games really fun are their simple structure, which progressively becomes more difficult as time wears on. And I'd like to think that the 'Katamari' series is an effective attempt at recapturing that simple playability of the early video games. Story-based games are fun and everything, but the "story" as it stands here is a lot more 'Ms. Pac-Man' than 'Final Fantasy VII'.

Colorful and chipper, the game is a surefire pick-me-up in a sea of bleak atmosphere'd games featuring world weary soldiers in the midst of combat. If you've been obsessing over some survival horror title for too long or need a well deserved break from the likes of "Halo" and "World of Warcraft", look no further than this vibrant original. You might just remember what fun is!
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