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I found the book very easy to follow.
Although building and animating with WebGL's ide is a pain, the nice thing is that it supports Maya, Blender, etc. and you can seamlessly import your creations.
Some friends asks me which book is a good start point to learn WebGL, I told them that I am still looking for a good book.
4.5 stars - Actual Star Rating
This review has been made in exchange for a free book.
learning book: (possibly 1 of the best books that is helpful... Read more
They have very good stuffs in it.
BUT, you will see "this is one of the convenience functions that was written specially for this book and is defined in xxx" quite... Read more
This is one of the best tech books I've read, especially considering the difficulty level of the subject. Read morePublished 2 months ago by Carolina Road
This book is a great (long) tutorial for how to get graphics to work online using WebGL - very in-depth chapters!Published 8 months ago by Anthony Robert Vincent Bolton
very well laid out. It provided a very good head dive into webGL. I am already making simple apps on my own. Read morePublished 10 months ago by George Van Eron
I am 50% through this book.
This book works out great because everything you need to understand the examples is provided (no glossing over topics). Read more