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When Darkness Comes: The Awakening


List Price: $29.99
Price: $23.99 + $6.71 shipping
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  • A Modern Day Horror Setting for the Variable Tile System
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Frequently Bought Together

When Darkness Comes: The Awakening + When Darkness Comes: Hell Unleashed + When Darkness Comes: The Nameless Mist
Price for all three: $44.61

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Product Details

  • Product Dimensions: 9.4 x 6.5 x 1.5 inches ; 1.8 pounds
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • ASIN: B000B8PCOK
  • Item model number: 1001
  • Manufacturer recommended age: 13 years and up
  • Amazon Best Sellers Rank: #233,283 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
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Product Description

When Darkness Comes is a tile-based board game that combines roleplaying with boardgaming. The first core set, called "The Awakening", deals with the undead (zombies, mummies, vampires, etc)

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Most Helpful Customer Reviews

7 of 7 people found the following review helpful By John S on September 7, 2010
A friend of mine badgered me into getting this game so we could add it to our group's repertoire (which already includes numerous other card and board games). In a nutshell: it's a pretty good game.

The basics of the game are that you play a character (choosing from premades or creating your own using the character creation rules) and there is some scenario to be accomplished. The game comes with a few, and it wouldn't be too difficult to come up with more on your own. All skill checks are made using a dice rolling system that's fairly simple. You get a certain number of dice and try to get the most pairs or longest straight you can, which determines your success or failure.

The game is played on tiles printed with different building layouts. Some scenarios require specific buildings, while another builds the town as you play (you start on one tile and then randomly choose and place others as you move). Each tile has random chips that you flip over when you land on their space. These can be items, allies, security, or monsters. You get points for completing the chip (finding the item, defeating the monster etc) which can be spent to reroll dice or other helpful things.

The game also has a unique aspect in that it can be played with a Game Master like a pen-and-paper RPG as opposed to a straight boardgame. I've yet to play this way, but the game rules seem like they are robust/expandable enough to handle it, and could make for a good rules-lite style game.

Overall I'd definitely recommend this game to people with friends who enjoy boardgames and/or like survival-horror styled games.
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I love to play and review zombie games and that is what led me to purchase When Darkness Comes: The Awakening. This game is original, loaded with thematic horror elements, and is fun to play once you learn the rules.

Originality-- * This game is very original. It is a toolbox kind of game. By that I mean that you can make really any kind of classic horror scenario with this game. The game comes with 6 different one-shot scenarios and a mini-campaign, as well.

Rules-- O Poorly written, split between two books, and hard to understand are the phrases that best describe the rules of this games. The rules make this game hard to play just out of the box; the host will need to sit down and carefully review them before playing the game in order to make some kind of sense out of them. In the end, it may be better to just use the components and develop your own rules.

Components-- * The components are nice. The map boards are well-detailed and colorful. The pewter miniatures are cool. Some of the tokens are a little misprinted and I don't understand some of the artwork on them, but they work for the game. Also, one of the token sheets wasn't glued well and so tore away when punched from the sprue. Your experience may vary.

Theme-- * This game has a huge amount of theme potential, but the tokens for monsters kinda robs from the fun. The theme could definitely be amped up with miniatures to stand in for the "newly discovered" monsters.

Cool-- * This game is very cool! It is a toolkit for making any horror-themed boardgames or rpg scenarios. How could you not think that was cool?

Bonus-- O Because the rules are poorly written and the game has no active online support that I am aware of, I cannot reward it any bonus points.
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