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Space Checkers


List Price: $15.99
Price: $8.97 & FREE Shipping on orders over $35. Details
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Only 1 left in stock.
Sold by Blue Vase Books And More and Fulfilled by Amazon. Gift-wrap available.
  • Alien invaders battle for supremacy with Earth as the prize
  • Playing time is about 20 minutes
  • A variation of checkers that up to 4 players can play
35 new from $3.79


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 10.5 x 2.2 x 10.5 inches ; 1.7 pounds
  • Shipping Weight: 1.7 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0085NF45K
  • Item model number: 3500
  • Manufacturer recommended age: 6 - 15 years
  • Amazon Best Sellers Rank: #285,561 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (8 customer reviews)
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Product Description

Product Description

Prepare your fleet for the cosmic challenge of Space Checkers. Four races of aliens have discovered Earth. All of them want to invade the planet, and they're not interested in sharing. The races agree to decide the matter in a space showdown. The winner takes all. with Earth as the prize. But you don't have to be from another galaxy to enjoy this game. Space Checkers combines luck of dice with the strategy of checkers. And you can even carry out a sneak attack by warping across the game board. A family game from Wiggles 3D. 2-4 players. 20 minute game time. Recommended for ages 6 years and up.

From the Manufacturer

Prepare your fleet for the cosmic challenge of Space Checkers. Four races of aliens have discovered Earth. All of them want to invade the planet, and they're not interested in sharing. The races agree to decide the matter in a space showdown. The winner takes all. with Earth as the prize. But you don't have to be from another galaxy to enjoy this game. Space Checkers combines luck of dice with the strategy of checkers. And you can even carry out a sneak attack by warping across the game board. A family game from Wiggles 3D. 2-4 players. 20 minute game time. Recommended for ages 6 years and up.

Customer Reviews

3.6 out of 5 stars
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Most Helpful Customer Reviews

6 of 6 people found the following review helpful By Michael J. Tresca VINE VOICE on November 21, 2012
I bought Space Checkers on a whim because I found myself in a toy store with a five-year-old. These are the compromises parents make: if I was going to have to buy a toy, I was determined that it would be a game we could both play. Fortunately, Space Checkers turned out to be a surprisingly engaging game for adults and kids alike.

Space Checkers features four alien races: The Ixithan Empire (little green men), the Kanaloan Alliance (yellow disembodied heads like TMNT's Kraang), the Mechanoid Armada (like...well, Palladium's Mechanoids only blue), and the Formic Commune (like red D&D Formians). They are all theoretically battling for control of Earth.

The board consists of 144 spaces divided into four quarters, each aligned with a color/race. There are starting spots for 12 color-coded flying saucers, as well as 10 spaces off the main board that act as prison cells for captured saucers. Earth sits in the center, taking up sixteen spaces. It has no bearing on game play other than as an obstacle that must be avoided. So much for battling for the supremacy of Earth!

There's no "kinging" in Space Checkers, so we invented that rule that whoever makes it to the opposite side becomes a Supreme Commander and can move in any direction from that point on. The official rules mitigate this somewhat by dictating that once you're on the opposite side of the board you can move "Wild" and move in any direction without regard for the tyrannous color die (see below).

Players roll two dice, one that determines direction by color (or Wild) and one that determines the number of moves. You can also "warp" across the board by simply moving off one side and starting across on the other side - in essence, treating the board like a sphere.
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3 of 3 people found the following review helpful By Dad's Gaming Addiction on October 7, 2013
Space Checkers: 2-4 Players, Ages 6+, Average Play Time = 20 Minutes

Space Checkers is very colorful and nice to look at. It certainly draws attention from across a room. The pieces and the dice themselves are sturdy and I have no complaints in regards to the quality of the components.

I wasn't sure how I'd feel about introducing a dice mechanic to the game of checkers. I was afraid that adding dice to a game where players had full control of their pieces would reduce the strategy factor involved...dice can sometimes mess up someone no matter how well they play. I won't go far as to say that the amount of thinking involved is less than conventional checkers, but I will say that a dice mechanic changes it. I still had to think about which pieces I should move where, based on the dice rolls. The randomness of the dice added its own strategy to the mix, as I often had to plan for contingencies that may or may not happen.

Vinnie (11) beat me in our game, having more luck with the dice than me. The ability to warp to the other side of the board worked well to his advantage and he captured many of my pieces by doing so. I'd be interested to see how well the game would work if I eliminated the warp mechanic...something to try at any rate. Things were definitely chaotic in the beginning of the game and pieces were being jumped over left and right, though the game slowed down for us as we captured more and more pieces. Playing a three or four player game will shorten the play time, as there are more pieces involved and the goal of capturing ten UFOs remains the same. There is nothing to prevent kids from teaming up on one another, so parents beware.
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3 of 3 people found the following review helpful A Kid's Review on December 29, 2012
I really like checkers and I like outer space, so I thought I'd like space checkers. I got space checkers on Amazon for my 12th birthday and it wasn't quite what I expected. It doesn't really have to do with checkers except that you have to jump over pawns(UFOs) and stuff. I don't really like the fact of using a dice in space checkers because then there is more luck than strategy in the game and I like strategic games. Fortunately, I invented new ways to play space checkers like being able to get ships out of prison cells and you can split up what you rolled for different ships, just like a real space battle! Over all, I think space checkers is a very creative game though it doesn't really have to do with checkers.
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5 of 6 people found the following review helpful By NEPA on January 17, 2013
We agree with one of the previous reviewers about the annoying ambiguity of "moving toward a color". Can you move diagonally? Can you turn? Can you jump a pawn going around a corner? Can you warp if the warp is your first move? Can you warp right into a jump? Can you double jump? What do you do if you roll your own color on the very first turn of the game? I can't understand how they can make an animated video to go with this game, yet not have thought about the rules (which, for bigger kids, are a source of MUCH argument!!!!)

Lame
Don't buy
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