Customer Reviews

129
4.7 out of 5 stars
Yikerz
Format: ToyChange
Price:$13.04 + Free shipping with Amazon Prime
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42 of 42 people found the following review helpful
on August 30, 2009
I bought this in a bookstore as a small game for a family trip, as it seemed fun and easy to carry. I never thought we would be playing it every week!!! The game is really easy to understand, my 5 year-old nephew was able to play with a little bit of coaching. You can play from 1 to 4 players, but 2-3 is the best. Each player has a stack of magnets that needs to be placed on 4 triangular mats. The 4 mats let you change the overall shape and difficulty. Each player places one magnet per turn. If your magnet attracts other magnets you collect the bundled magnets. Like previously said, its' fairly easy to play, but there are many tricks to master. You can push magnets with yours to make room, place the magnet standing up to increase their magnetism (beats me how that works!). I am glad the game is on Amazon now, as my kid's friends were asking me to get them one. Clear instructions and good packaging. Only downside is that the magnets are shaped differently and some are harder to position.
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13 of 14 people found the following review helpful
on June 19, 2010
This game was enjoyed by my under 14 group one weekend. Everyone found a level of play to meet their needs. Easy to learn, anyone can enjoy this game. Small magnets might get lost and may not be appropriate for kids who put things in their mouths, but don't let the 14+ stop you from buying this for your 8 year old.
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11 of 12 people found the following review helpful
on July 20, 2012
I bought this about a month ago to give my son something to do with his girlfriend besides just sitting there holding hands texting each other on the love seat. They did play with it a bit, but much more preferred texting each other on the love seat. However, the time you could get them away from the loveseat, the game created a ton of giggles. There's just something fun about having all the magnets suddenly jump together, especially if you aren't the one who happens to be playing their turn at that time.

Then my grandson was here and he loved it just as much (he's my hubby's and is same age as my son actually - 13). It definitely was one of his "have to play this again" games.

Then my best friend came back to visit. She went through a heart-breaking divorce earlier this year and was bringing her son for his first long visit with his father, so her mood was really low. When I couldn't think of anything else, I brought out Yikerz! and began to play it with her. No matter how bad she might have felt, she couldn't help but giggle as all of the magnets suddenly clumped together and/or if her attempts to manipulate the various magnetic fields together to keep things "apart" suddenly collapsed and failed. Anyhow - as a parting gift and something to keep her mind off of things when they got too hard, I sent away my Yikerz! game with her; you can play it solitaire and I can always buy another one.

It seems incredibly simple looking at it, but you pretty quickly realize that you can make it pretty difficult by rearranging the four triangles so there is less open space between them and you have to put the magnets together. Play is really simple. You divide up the magnets equally, arrange the triangles that come with it into a shape, and then take turns putting the magnets on, having to take all the magnets that clump together in your turn. Magnets must stay on the little triangles and not clump. Whoever runs out of magnets first wins!

Simple, right?

Well, not so simple, but a ton of fun. Kind of fascinating to enjoy it so much. It also tends to suddenly take up a lot of time - you keep needing a rematch because parts of it just seem like luck - you look up and a half hour or more has gone by.

Definitely a great choice - I'd recommend it for a bright eight-year-old, but probably it would frustrate them if they were playing against someone who understood magnetism a bit better. Children of all ages can play this as long as they're old enough to not eat the magnets or lose them - if you're playing with much younger children, try to explain how the magnets work as you go; it will teach them some basic principles of magnetism as well as help them figure out how to match you every time!
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8 of 8 people found the following review helpful
on May 14, 2010
Fun for all ages. Simple to play but takes time to master. Super easy to set up and put away. 5 Stars!
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5 of 5 people found the following review helpful
on October 8, 2013
Yikerz!: 1+ Players, Ages 14+, Average Play Time = 10 Minutes

First, I'd like to commend this game for its flexibility. Having four separate player boards allows players to come up with their own battlegrounds in which to fight. The manual lists out nineteen board configurations, but there's obviously many more that can be created with a little imagination. There's also a solitaire, speed game, high stakes, and win, place or show variant listed in the manual to keep things interesting. I'm sure that creative players will be able to come up with their own variants to best suit their needs, should they want to.

The components are colorful and well made. The player boards themselves remind me of thin mouse pads and the magnets are pretty solid and heavy. However, they are small enough so that they fit into an easy to carry pouch, making it an ideal travel game. Magnets have been known to mess with computer hardware, so keep your laptop and other sensitive equipment away from the game if at all possible. I can't confirm or deny if the magnets in this game could cause trouble, but better to be safe than sorry.

The different strategies one could employ in this game can be staggering. The board changes with each move, so players will be forced to adapt to their new environment as they place each piece. With the right placement, players can set traps for each other to really ruin their day. It comes down to whoever can manipulate the magnetic fields on the board, and I have to say that science in regards to magnetism couldn't be more fun.

It's safe to say that the kids really had a fun time with Yikerz! We played multiple games as each one took about ten to fifteen minutes to play. It was fun watching Vinnie (11) jump in his seat every time one of his piece placements resulted in a collapse. While he was enjoying the experience of manipulating pieces, I was enjoying the opening it gave me to educate him a little on magnets and how magnetic fields worked. Anthony (16) was much more into placing his pieces in ways that would mess me up and limit my piece placement. I could tell that he was really getting into the game when he started experimenting with his pieces by placing them on their different sides.

Overall, Yikerz! is a fun game that borders casual and strategic play. It is light enough to where players don't have to think about hidden and complex rules, but deep enough to where players will be giving some thought to the one move that they will be playing on their turn. It promotes critical thinking and stays fresh from game to game. If playing with magnets in a strategic way is something that might appeal to you, then give this game a go!
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4 of 4 people found the following review helpful
on December 20, 2010
I bought this for my 8th grade cousin (male) for Christmas in addition to another gift. I wanted to get him something he could play with right away and that would hold interest after the initial opening. He was eager to play the game immediately. The flexible set-up of the game board allows for continual challenge and levels of difficulty. I had gotten my other cousin the electronic Loopz game and expected it to be the hot item, but more people were interested in playing Yikerz - both kids and adults! It all fits in a fairly small bag and the items are very durable. Excellent choice.
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3 of 3 people found the following review helpful
on December 31, 2012
I gave this to my son for Christmas and we have since played it several times. I really like the concept of the game and I love how compact it is and that everything packs up in the little case. I guess my only real complaint is that if there are more than two people playing it does not seem challenging enough because there are not enough magnets included to make it a very suspenseful game for more than two people. There were only three of us playing and my son quickly figured out a strategy to win every time but I know it would be much more difficult if there were more magnets included. Since we really love games I'm going to see if extra magnets are available.
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6 of 8 people found the following review helpful
This game is a lot of fun for kids and adults. It is a magnet based game that requires strategy. The whole point of this game is to set up magnets without attracting others, while still placing them in such a way that the next player to go will likely make them attract. It does get much more difficult towards the end, and I don't recommend playing it on the couch (if pieces fall down they stick inside). I don't recommend it for younger children because the pieces are small enough to swallow, and it is important not to lose pieces - it comes with a nifty bag to keep them together. It's a good game when you're looking for something that is challenging, yet quick and simple in concept.
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2 of 2 people found the following review helpful
on November 22, 2009
Very easy to learn and lots of fun. Little kids will have the added enjoyment of playing with the little magnets without the board game, although I imagine any kid above 6 or so will be able to understand the proper rules.

Definitely a product to enjoy over and over again.

Yikerz
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4 of 5 people found the following review helpful
If you like games that have tension - this is a great one for you. We played for hours and hours, its fun and simple but will suck you in for hours! Plus if you need a mousepad you can use one of the triangles - I did in while I was camping! LOL.
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