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Wii Music

by Nintendo
Nintendo Wii
Everyone
3.8 out of 5 stars  See all reviews (248 customer reviews)

List Price: $49.99
Price: $31.93
You Save: $18.06 (36%)
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  • Wii Music for Nintendo Wii lets you play musical instruments and make music using the Wii Remote and the Wii Balance Board
  • Start a band with up to six different band members
  • Pick a background stage, and shake, move, and press buttons to play up to 60 different instruments for a ton of melodic fun
  • No need to press a specific button at a certain time; instead you just need to mimic the actions of playing that instrument
  • Save up to 30 music videos and create playlists among your favorites

Frequently Bought Together

Wii Music + Go Vacation - Nintendo Wii + Wii Play Motion (Nintendo Wii)
Price for all three: $78.75

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001DO3NEW
  • Product Dimensions: 7.5 x 5.5 x 0.5 inches ; 1.1 ounces
  • Media: Video Game
  • Release Date: October 20, 2008
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (248 customer reviews)
  • Amazon Best Sellers Rank: #3,212 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com

When it comes to music and rhythm games, Wii Music stands in a class of its own. Unlike other music games, which penalize players if they don't play perfectly, Wii Music is a musical playground where there are no mistakes. Here anyone can pick up and master the huge array of instruments available, through simple motions like strumming and drumming. Musicians in your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. No matter what you do, Wii Music automatically transforms your improv stylings into great music.

'Wii Music' game logo
Your music, your way
On-screen direction in 'Wii Music'
Simple pickup and playability.
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Drum set in 'Wii Music'
Easy controls and learning curve.
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Sitar and congas in 'Wii Music'
Huge array of diverse instruments.
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Singleplayer in 'Wii Music'
Make music by yourself.
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Multiplayer in 'Wii Music'
Or with up to 3 friends.
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Gameplay: Getting Your Band Together
In Wii Music every band has six members: Two play the main melody, two cover the percussion beats, one covers the bass groove and one uses the song's chords to support the melody. As a band, the six members often play their special parts at the same time, though each player can jam however and whenever he or she wants. Play all at once. Take turns in the spotlight. Pair up in creative ways throughout the song. You can bring the band to life by yourself, playing one part at a time-or with up to four players. See game mode below:

  • Solo Play: When you play by yourself, you can add one part at a time to arrange the whole song exactly how you want. The Tutes are on hand to back up your band in any parts you need filled.
  • Multiplayer: When in a band with friends, up to four people can be band members.
  • Wii Friends: Using WiiConnect24, you can send your jam videos to Wii Friends who own Wii Music. They can then watch your performance, modify it to their liking and send their jam videos back to you.
Tutes: Your Own Private Back-up Band
When not playing with friends, you can invite jam masters known as Tutes to play with you. They'll join a session playing an instrument that each thinks is strong for a specific song. You can simply enjoy the musical camaraderie, or pick up instrument tips by watching them jam. If you choose to watch, the Tutes will show you lots of techniques for many of these instruments, then ask you to follow their examples. They'll start with the simplest techniques, then as you master each one, show you even more nuanced ones.

Key Game Features:

  • Easy to Play Improv Jams - All members of your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. Wii Music challenges you to transform your improv stylings into great music. There are no mistakes and no game scores-just playing for the pure joy of playing.
  • Wii Controls Immerse You in the Music - You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and snare drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use many complex buttons. You only need to imitate playing the instrument.
  • Virtually Endless Ways to Make Music - You choose the song and instruments and decide whether to blaze through a rock take on classical songs, put a jazzy spin on folk tunes or transform Nintendo classics like the Super Mario Bros. theme into Latin-flavored numbers. The song list is only a takeoff point-it's how you improvise with the songs that matters.
  • Share Your Band Jams With Friends - They'll see your Mii band members, your players' improv styles and your instrument selections. They can watch your recordings, or play over parts of your song, then send their modified recording back to you. So you can send improv jams back and forth over WiiConnect24, changing them again and again.
60+ Instruments
You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and marching drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use complex buttons. You only need to imitate playing the instrument. Wii Music offers virtually endless ways to make music.

Fun Beyond the Jam
Designed with classic Wii gameplay in mind, Wii Music includes many other modes and play options besides the main band jams, including several musical games and an enhanced video playback mode for recorded jams.

  • Videos Mode: Watch your jam videos in an enhanced playback mode that brings your jams to life with fun environmental effects and dramatic camera angles.
  • Mii Maestro: By waving the Wii Remote like a conductor's baton in this mini-game, you'll lead a Mii orchestra through orchestrated songs, such as The Legend of Zelda theme. Make them play quickly, slowly, strongly or gently-the orchestra is at your command.
  • Handbell Harmony: In this musical mini-game, you'll play in a handbell ensemble by swinging your Wii Remote and Nunchuk. Everyone on the team has a job to do: play one of your notes only when the tune demands it.
  • Pitch Perfect: How good is your musical ear? In this whimsical musical quiz, you'll have to solve challenges, like putting note-playing Miis in order from lowest to highest pitch.
  • Drum Mode: In the one mode that uses the Wii Balance Board accessory (sold with Wii Fit), you can feel what it's like to play a real-life drum set. You'll use the Wii Remote and Nunchuk as drumsticks, and place both feet on the Wii Balance Board-which work as virtual pedals for the bass drum and hi-hat cymbal.


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Customer Reviews

Most Helpful Customer Reviews
301 of 308 people found the following review helpful
5.0 out of 5 stars Surprisingly Advanced Game December 4, 2008
Fun: 5.0 out of 5 stars   
Potential buyers, please be careful when reading some of the reviews posted here: nearly all of the negative reviews will try to convince you that this game is simplistic, shallow, or aimed at a very young audience. This could not possibly be further from the truth.

First off, this is, perhaps, the only real music game on the market today; yes, there are the Guitar Hero / Rockband games, but, however fun they might be, those games are nothing more than a glorified Simon Says, where you simply hit the correct button on your fake instrument at the correct time as shown on screen.

This game is not simply about performing a part as indicated. Instead, Wii Music puts you more in the position of a band leader: first you select a song, then assign instruments out of the 60 available to different roles, each of which holds different possibilities for what will occur when you play, i.e., a violin assigned to the role of "chord" for a song will follow the main harmonic movement of the song. Assign that same instrument to the "harmony" role, however, and it will notes that are roughly in contrapuntal relation to the main melody, or put it in the role of "bass", etc.

Once you assign instruments, you record each part, one by one, until you have created an entire arrangement. While recording an individual part, you can do whatever you want to change the feel of the song: hold out a note for a suspension, throw in fills and riffs, completely change the rhythm, shake things up for the chorus or bridge of the song, etc. The final recording can be a truly original take on the song, according to the musical vision you carried out.
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379 of 402 people found the following review helpful
Fun: 5.0 out of 5 stars   
I love the recent string (no pun intended) of musical games coming out from Guitar Hero to Rock Band. Problem is, those kits are flippin' expensive and I'm not too keen on storing either plastic guitars or bulky drum sets. Don't get me wrong, I own them anyway but lugging them to a friend's house is no fun task.

Enter Wii Music.

Wii music is pantomime meets Rock Band. The bulk of the game revolves around the player mimicking gestures to simulate sound according to the actual song being played as the notes are hit automatically unless the player's timing is off. The player does this up to six different instruments to simulate melody, bass, percussion etc. When the player is done, he or she can make a CD jacket to label the track and make a music video of it. On top of this, there are three minigames.

1: Wii Conductor. Move your arms similar to a conductor to make an orchestra go.
2: Hand bells like the ones some people use in Christmas musicals or church services.
3: Music quiz thingy similar to the memorization game on Wii Play.

That's it! That is, in a nutshell, the entire game.

While the game itself is simplistic, that is also the idea. Nintendo, in it's grand scheme of marketing to the casual gaming audience, has created a very simple, yet elegant, game to allow the player to easily mimic music without real lessons or going nuts while trying to play Through the Fire and Flames on Guitar Hero 3. In doing so, Nintendo has appealed to anyone who desires a musical experience but either A) doesn't have the time to master easy, medium, hard, and extreme mode and/or B) does not have at least $80 to spend on a Guitar Hero set.
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208 of 219 people found the following review helpful
4.0 out of 5 stars Wii Music : Guitar Hero :: Mario : Pinball November 12, 2008
Fun: 5.0 out of 5 stars   
A big mistake being made in nearly every review is people likening Wii Music to Guitar Hero. It's like comparing Mario to Pinball.

Music games generally fit into three categories:

- Rhythm (you copy exactly what you see on the screen)
examples: PaRappa The Rapper, Simon Says, Guitar Hero, Dance Dance Revolution

- Free Form (emphasis is on music rather than gameplay)
examples: Electroplankton, Traxxpad, Fluid

- Hybrid (a combination between a non-music genre, such as an RPG, and a music game)
exmaples : Rez, Ragnarawk

It's hard to pin Wii Music down, but it best fits into the Free Form category. The comparisons to Guitar Hero are silly, as Wii Music is not a "simon says" type game. When reviewers compare the two, they're just stating their preference for one genre over another, which is rather useless.

One example of people's silliness comparing the two are the complaints about the track list. Track lists are important to Rhythm games, not so much Free Form games.

Much like beginner piano lessons where you're first taught "Chopsticks" or "Twinkle Twinkle Little Star", Wii Music's track list has songs that ease you into the creation of music, which is the main point of a free-form music game. The tracks are not for listening to as much as they are templates for your own creations.
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