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by Activision Publishing
Everyone 10+
2.9 out of 5 stars  See all reviews (78 customer reviews)

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Buy Wii Tony Hawk: Ride Skateboard Bundle used for $15.98.

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Platform: Nintendo Wii

 
   


Frequently Bought Together

Customers buy this item with Tony Hawk's Downhill Jam $36.95

Wii Tony Hawk: Ride Skateboard Bundle + Tony Hawk's Downhill Jam
Price For Both: $129.24

These items are shipped from and sold by different sellers. Show details

  • This item: Wii Tony Hawk: Ride Skateboard Bundle

    In Stock.
    Ships from and sold by CAMSDIGITAL.
    $3.99 shipping.

  • Tony Hawk's Downhill Jam

    In Stock.
    Ships from and sold by Electric Lime Gaming.
    $3.99 shipping.


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Product Features

Platform: Nintendo Wii
  • Four different modes built into the game include: Challenge, Speed, Trick, and Free Skate ? in epic locations across the globe.
  • Includes the Innovative 'Ride' board controller featuring motion sensing technology, smart sensors, a contoured base and a gritty surface to ensure a good grip.
  • With no complicated control schemes to master, the game is designed to allow players to get on the board and start mastering the 100+ built in moves from the beginning.
  • Eight player multiplayer and online play support lets you and your friends feel the thrill of skateboarding together.
  • Multiple difficulty levels make the game a fun and challenging experience for people of all skill levels.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0029TSTAS
  • Product Dimensions: 29 x 9.2 x 3.5 inches ; 6.1 pounds
  • Media: Video Game
  • Release Date: November 17, 2009
  • Average Customer Review: 2.9 out of 5 stars  See all reviews (78 customer reviews)
  • Amazon Best Sellers Rank: #4,878 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: Nintendo Wii

Amazon.com Product Description

Experience the true thrill of skateboarding as never before through the revolutionary new skateboard controller in Tony Hawk: Ride. Bundled with the Ride game, the unique motion-sensitive board controller redefines the action-sports genre by translating your body motions into the game. No buttons, no thumbs, no analog sticks—just you on the board. For the first time in video game history, anyone can jump on a skateboard and feel the freedom, creativity, and accomplishment of skateboarding.

'Tony Hawk: Ride' game logo
Catching some air in a storm drain in 'Tony Hawk: Ride'
Pick up and shred action.
View larger.
The inovative board controller bundled with 'Tony Hawk: Ride'
Innovative board controller.
View larger.
Street skating example from 'Tony Hawk: Ride'
Mini-challenges and events.
View larger.
Fans of board sports will love the authentic experience of the board controller, while the intuitive nature of the board and multiple difficulty settings make it a fun and exciting experience for people of all ages and skill levels. The ease with which anyone can pick up and play this game and each player's unique playing style make this a fun social game for friends and family to play together. So, are you ready to Ride?

All About the Board
Using full motion sensing technology, the intuitive skateboard controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks seen in the game. Closely resembling a "deck"--a board without wheels or trucks, which allow actual skateboards to maneuver their boards--the Ride controller is built around a combination of flat and rounded surfaces. Along the majority of the boards upper surface, as well as the middle center portion of its bottom, players will find flat, level surfaces that provide for players' balance. This is countered by the rounded edges along the top at either ends, as well as the bottom outer edges. These allow for true to life trick performance mechanics which allows gamers can experience a full range of movement as they rotate, tilt and lift the board in a variety of ways to discover every trick in the game.

In addition, the Ride board comes with features designed to maximize ease and continuity of play. These include an upper surface texture similar to the grip tape used on real boards to help maintain player contact with and control of the board, and a full set of traditional navigational buttons that allow the player to interact with the game between levels and online when it is more convenient to do so.

Anyone Can Ride
Tony Hawk: Ride is designed to be fully accessible to everyone – from hardcore fans to players with no prior skateboarding experience. Moving away from the open-world game environment that recent releases in the franchise have embraced, Ride is instead built around a wide range of mini-challenges and events more concerned with riding than exploration. These cover every genre in modern skateboarding and aim to focus the player's attention on developing their skills with the board. And this is easy to do with addictive and engrossing gameplay without complex button combinations or analog sticks that allow gamers to literally step on the board and play.

Exciting, Immersive and Social Game Play
Tony Hawk: Ride features a diverse set of trick, vert, and speed challenges that allow players at all levels to take on their friends and family as they compete with each other via "Hot Seat" game play. In addition, with robust multiplayer, online and create-a-skater modes, players can jump into a personalized and extremely social gaming experience.

Product Description

Tony Hawk: Rides revolutionary motion sensing skateboard controller allows players to physically control the action by performing movements and gestures that directly translate into amazing tricks in the game, making you feel as if you are really skateboarding. You can move the board all different ways: lifting, tilting, and turning in order to pull of various skateboard tricks. The games intuitive controls and multiple difficulty levels make it easy to pick up and play, making this an exciting party game for people of various ages and skill levels. As you increase the levels of difficulty, be prepared to learn new tricks and face more challenges! You can ride in over six locations across the world and master over 100 tricks in order to become a better boarder.

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Customer Reviews

78 Reviews
5 star:
 (26)
4 star:
 (10)
3 star:
 (3)
2 star:
 (9)
1 star:
 (30)
 
 
 
 
 
Average Customer Review
2.9 out of 5 stars (78 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

65 of 68 people found the following review helpful:
4.0 out of 5 stars How to keep board connectivity, December 25, 2009
= Fun:4.0 out of 5 stars 
This review is from: Wii Tony Hawk: Ride Skateboard Bundle (Video Game)
We bought this for my 7 year old son for Christmas, because he's a huge skateboard fan. In setting the game up today, though, we had the exact same problems as others with the board losing connectivity to the console.

But one posting helped us discover the trick to KEEPING the board connected,...

The key to maintaining connectivity is to make sure that the sensor on the dongle is perpendicular to the board. We'd first installed the dongle so that the sensor was parallel to the board, and the board refused to connect. This was because we installed the dongle and kept the front of the console facing us. So, it looked like this:

***
*S*
*E*
*N*
*S*
*O*
*R*
***

***
*B*
*O*
*A*
*R*
*D*
***

But when we turned the Wii console so that the sensor was perpendicular to the board, the reaction time and motion detector sensitivity improved SIGNIFICANTLY. We discovered the key for improved performance is keeping as much of the surface area of the dongle sensor facing the board as possible! That way the signals coming from the board have a much greater likelihood of hitting the dongle sensor.

Here's the configuration we're now using with great success:

******************
*SENSOR on DONGLE*
******************

***
*B*
*O*
*A*
*R*
*D*
***


You can even swing the board around 360 degrees and it will keep good connectivity and motion control. (Btw,...if we hadn't figured this solution out, I'd have rated the game package a "zero" and returned it.)

Good luck everybody! (And really unfortunate the Activision folks don't include this in their troubleshooting tips.)
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65 of 70 people found the following review helpful:
4.0 out of 5 stars Not as bad as it's made out to be, December 3, 2009
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Wii Tony Hawk: Ride Skateboard Bundle (Video Game)
Initially when I first heard that Tony Hawk Ride was being released for Wii, I was really excited to get it. I was counting down the days until it would be released. For some reason, I decided to hold out on a pre-order and see what people had to say about it (because of the price).

The majority of the reviews were very poor, and made me think twice about getting it. Finally, I decided to just take a gamble and purchase it even amidst all of the bad reviews. Surprisingly, I found the game to be very fun.

I will agree with the previous posters about the connection issues with the board. It took me a while to connect the board to the connector. Just keep on pressing the power button, holding it down for a couple of seconds. I also found that, if there is an issue with disconnection while playing, just turn the console parallel to you (so you can see the connector) and it should stay connected.

Hope others find this game fun as well. It's also a rather fun party game.
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50 of 54 people found the following review helpful:
3.0 out of 5 stars It's ok when it works., November 30, 2009
= Fun:3.0 out of 5 stars 
This review is from: Wii Tony Hawk: Ride Skateboard Bundle (Video Game)
This game worked great for exactly one week before we had troubles with it. Now the board looses connection frequently, if it connects at all.

No, it always doesn't register the moves correctly, but if you're not a serious gamer (like myself) it really doesn't make a difference. I think it would be better for the kids.

I think Activision has a lot of bugs to fix before the game will work as it should.
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