13 of 13 people found the following review helpful:
5.0 out of 5 stars
wilderlands, December 28, 2005
This review is from: Wilderlands Of High Fantasy (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Campaign Setting) (Paperback)
Got this boxed set for christmas and I think its the best gift I have received in a couple years :) I have been burned out over the regular D&D campaign settings for a while. This settings a breath of fresh air. Greyawhk was fun (loved the 1st ed. boxed set) Ravenloft was exciting for awhile. Forgotten realms drowned me in expansions and boxed sets so much so that I do not want to ever play or DM the setting any more...
This boxed set has a 1st ed of AD&D feel with some Robert E Howards Conan thrown in, along with elements of what made Greyhawk, spelljammer and ravenloft so interesting. If you loved the old B2 keep on the borderlnds dungeon for D&D this setting has that same feel to it. Pretty much this set contains a ton of information and yet the DM has a lot of room to add or change what and where they want. You can fit in stuff from other settings and not have to worry about something not fitting in. Somewhere it can fit in. Like the city of waterdeep from forgotten realms? You can find a spot for it somewhere and will have to make few changes. Like the ravenloft monsters or some of the places detailed from that setting? It can fit in pretty easily. Its a big area covered in this setting and theres room to add what you like and take out what you dont. What I really love is that there are no powers that be in the setting. Elminster will not show up and tell characters to stop it or go do something. No circle of eight is gonna manipulate events. The whole setting is very much a "bordlernads" wilderness. There are towns and cities around but there is no all powerful ruler to enforce their will. Characters in this campaign are pretty much on their own for good or ill. no powers that be will come save em or save the world from some big bad baddie.
I really like this campaign setting a lot and can't wait to start using it.
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12 of 12 people found the following review helpful:
5.0 out of 5 stars
Chicago Steve, December 17, 2005
This review is from: Wilderlands Of High Fantasy (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Campaign Setting) (Paperback)
The greatest fantasy role playing setting ever published gets a good dusting off with this re-release. Stays true to the original, yet adds 'flesh' to many of the items (towns, villages) which were merely mentioned in the original. Still, like the original, the key to this set is that the individual GM can (and should) add further custom detail to these settings and events to easily come up with unique and fantastic adventures.
If you've never gamed with anything but canned, 'read-the-boxed-text' settings and adventures where everything is dictated down to the NPC conversations, you really owe it to yourself to buy this, study it, and treat your gang to a new way of gaming. This is what D&D was originally intended to be.
Biased? Yes. I was as contributor (I do not receive compensation, so increased sales do not benefit me). But there were many, many contributors, chief of which is the original material and new bits added by Bob Bledsaw, founder of The Judges Guild. This set stacks up against any fantasy campaign ever published. Do yourself a favor and buy it now before you're spending 5 times as much to get it on eBay in 5 years.
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