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8 of 8 people found the following review helpful:
4.0 out of 5 stars Only for NEWBIES on debugging. Concise. A nice jump-start on the subject.
This book is clearly aimed to readers without ANY experience on debugging. In theory you don't even need to know C or ASM, but IMO, you should not buy this book if you don't have a biiiit of experience with C. To understand what you are debugging, most of the times you do the translation to C. Even if you don't write anything down, it's more likely that your mind will...
Published on June 23, 2009 by magicmac2000

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2 of 2 people found the following review helpful:
2.0 out of 5 stars Lost in translation...
I started reading this book and was quite lost with the information I was reading straight from the beginning. He starts off explaining registers and memory addresses yet, unless I skipped something, doesn't really explain how it translates to what we should be looking for as we use the WinDBg application for debugging. I am assuming it is me or was just over my head. I...
Published on July 31, 2009 by C. Jones


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8 of 8 people found the following review helpful:
4.0 out of 5 stars Only for NEWBIES on debugging. Concise. A nice jump-start on the subject., June 23, 2009
This review is from: Windows Debugging: Practical Foundations (Hardcover)
This book is clearly aimed to readers without ANY experience on debugging. In theory you don't even need to know C or ASM, but IMO, you should not buy this book if you don't have a biiiit of experience with C. To understand what you are debugging, most of the times you do the translation to C. Even if you don't write anything down, it's more likely that your mind will think in C than in 80x86 mnemonics.
So, you have to understand a bit of C to read this book. If you don't know what a pointer is, this book is not for you.

The good: it is very short and concise. It's exactly like a hands-on. No fluff here. No personal stories or things that you don't need to know. Just download the samples (compiled with and without symbols), and walk thru them using WinDBG. You will learn a bit of WinDBG, a bit of 80x86 mnemonics, and a bit of reverse engineering. That's what you will get from this book.

The bad: I'm not a native English speaker, but I can detect when something is poorly written. This is the case. The grammar of the book is not good. There are a few mistakes here and there but they won't prevent you to learn.
Sometimes the author assumes too much. It's obvious that he's very capable, so he forgets -sometimes- the very very basics. But don't be discouraged by that, all you need to do is stretch your mind a bit more.
Chapter 3 (Number Representations) is not explained well for my taste. I think it won't end up being very clear for a newbie. But you can learn that anywhere from the web, and you don't need to understand EVERYTHING to follow the samples.

My conclusion: if you are a total newbie and you never used a debugger before (for example, you don't know what a Stack Trace is), buy this book. You will not become an expert, but it is a very good start. After this one, you can try to read Advanced Windows Debugging [Hewardt/Pravat] and/or Reversing [Eliam]. If you don't know the basics presented in this book, you can't even think about reading more advanced ones.

Think like this: you can understand everything in this book on a weekend. You will go from being a total newbie to understand something and being able to read more advanced books. For a newbie, it's worth the money. It's a jump-start on this subject and the author does a good job on explaining these very basics.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Nice Introduction, March 12, 2009
By 
Gary Mccormack (Bellevue, WA United States) - See all my reviews
(REAL NAME)   
I almost deduced a 1/2 star from this title, mainly because some of the grammar is a little rough around the edges. However, putting that aside, I like the relevancy of the contents, and the educational value associated with the book. It will provide a solid foundation for your debugging efforts using WinDbg (An incredibly powerful debugger from Microsoft), and any other debugger for that matter. The book contains a nice overview and discussion of entities and abstraction which will help you tackle more advanced books on debugging, such as Frame Pointers, Function parameters, Pointers etc. In my opinion this is a well recieved addition to my collection of debugging resources. A 64bit flavour of the book is promised in the near future.

Thank you.
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2 of 2 people found the following review helpful:
2.0 out of 5 stars Lost in translation..., July 31, 2009
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This review is from: Windows Debugging: Practical Foundations (Hardcover)
I started reading this book and was quite lost with the information I was reading straight from the beginning. He starts off explaining registers and memory addresses yet, unless I skipped something, doesn't really explain how it translates to what we should be looking for as we use the WinDBg application for debugging. I am assuming it is me or was just over my head. I have studied C and C++ for years in school. I am a C# web developer and have been using Visual Studio for the past 8 years.

Learning to debug applications after they are deployed is pretty much what any developer needs to learn to really master their craft. Computer architecture and memory and even registers are not foreign concepts to me but I just couldn't figure out what the authors point was because he would just jump around without tying the concepts together or showing any relevance. It seems like he knows his subject yet doesn't know how to teach. He didn't even explain WinDBG which is the primary tool. Again, its a very difficult topic to present but I just couldn't follow the book. I hope I can find another book on the subject or everyone else has better luck than I did trying to figure it out because there is not much written other than the Microsoft websites.
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2 of 3 people found the following review helpful:
4.0 out of 5 stars A concise to the point review for starting on debugging, August 21, 2009
I am a software developer/tester for 2 years now. I have just recently started using WinDbg for debugging at work. I was looking for book that gives me a review of the concepts I already know in a form that will push me to learn more about Windbg. This book is the exact answer. I had read vaguely in my undergrad about the registers, but havent touched about them for a while. I was initially skeptical when windbg showed me assembly code. This book gave me the detail in a very clear way I needed.

The most important aspect of the book ( most of it ) is its ease of the explanation. Doesnt use too techy words and is easy to grasp. And yes it is a extremely fast read and its size doesnt scare you.

The only reason I took off one star is a program assembly code, that confused me (not yet clarified). In the book when explaining the function prolog and epilog, the assembly code seems to show that more than required space is created on the stack for the local var. As per the code there are 2 integers, but a whopping 216bytes are assigned on the stack as per the assembly code. When I reqrote the code myself and got the assembly code from Windbg, it showed just 8 bytes as expected are assigned to the stack, I was left wondering what was the difference in the program that I wrote and whose executable is available on the ftp:// site specified in the book.

I dont know how much this book will be helpful for those who have never ever read about the concept of registers in the memeory and what they are vaguely used for. But I really liked the lucidness and reader-friendliness of the author's writing and I am going on to Memory dump analysis volume 1.

Thanks Dmitry for such a nice book.
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1 of 4 people found the following review helpful:
1.0 out of 5 stars Didn't make any sense..... atleast to me, November 12, 2009
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I purchased this book looking at the reviews. But it was a total disappointment. I found it very vague and lacking required context/background explanation. It looks like author has made lot of assumptions about the background of reader. I don't see how this book in any way lays down solid foundation for more advanced reading as the author claims.

There are some commands in the examples which are confusing and not typed correctly. For example the command to see memory (d*) has it arguments which looks like "ll" as it lowercase which sounds 11 (eleven) and forced me to look into Windbg documentation to figure out what it is.

Overall a diappointment and waste of a week.
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Windows Debugging: Practical Foundations
Windows Debugging: Practical Foundations by Dmitry Vostokov (Hardcover - March 23, 2009)
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