This is a wonderfully creative expansion to the original Monopoly, the board game that needs no introduction. Created by a team at Winning Moves, a great company responsible for numerous other games and fun diversions, Mega Monopoly enhances the experience of the original, and incredibly speeds the entire process up!
The following things have been added:
New properties (one new one for each color group and a new utility).
A new Speed Die that allows you to go to the next unowned property, get a Bus Ticket, or just move 1, 2, or 3 extra squares).
Bus Tickets (special cards that let you move wherever you want, provided that you're on the right side of the board to do so; e.g. if you want to go to Boardwalk, you have to be on the fourth side of the board. Additionally, some Bus Tickets make all other Bus Tickets that aren't in the deck expire - become unusable, and therefore, all other Bus Tickets in the players' hands must be discarded!).
Depots (for doubling Railroads' rents).
$1000 bills.
Skyscrapers (which can be erected after hotels if you own all the properties in one monopoly; you can only go up to hotels if you own 2 properties out of monopolies of 3 or 3 properties out of monopolies of 4).
Bus Tickets and the Speed Die add an element of strategy to this game that the original Monopoly didn't have. You often have to decide if you want to buy the next unowned property or leave it, and the decision of when to use Bus Tickets is often crucial. Your chances for a monopoly can be ruined, or you can gain a whole monopoly by using the Speed Die. Thus, games of Mega Monopoly are much more challenging and suspenseful than in the original game.
Additionally, new rules and some special squares have been added. All these improvements help to take the Monopoly experience to a whole new level. Oh, and the inside of the Mega Monopoly box has very nice places for the tokens, dice, cards, money, and buildings.
There are flaws, such as the fact that the original Chance and Community Chest cards are included, and are not updated to suit the needs of this game. Nonetheless, it's not a big problem (until building taxation time) and doesn't significantly detract from the game. Plus, the nostalgia is there....