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Wipeout In the Zone
 
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Wipeout In the Zone

by Activision Publishing
Xbox 360 Everyone 10+
3.8 out of 5 stars  See all reviews (79 customer reviews)

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Wipeout In the Zone + Kinect Sports + Just Dance 3
Price For All Three: $105.97

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  • Kinect Sports $27.99

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B004T7PWZ8
  • Item Weight: 7 ounces
  • Media: Video Game
  • Release Date: June 14, 2011
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (79 customer reviews)
  • Amazon Best Sellers Rank: #577 in Video Games (See Top 100 in Video Games)

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Product Description

Amazon.com Product Description

Wipeout: In the Zone is a Party game exclusive for Xbox 360 that utilizes the full body tracking capabilities of the Kinect Sensor for Xbox 360 (required for play) to bring the over-the-top, physical obstacle course fun of the hit television show Wipeout to life on your game console like you never thought possible. Features include: local 4-person multiplayer support, unlockable characters and brand new episodes, replay functionality and the ability to use your Xbox LIVE avatars in-game.

Wipeout: In the Zone game logo

Say Hello to the Big Balls

For those of you who ever watched Wipeout, the crazy obstacle course game show on ABC, and thought, "I want to do that, but without the mud, injuries, or public humiliation," now you can with Wipeout: in the Zone exclusively for Xbox 360. Unlike an earlier Wipeout video game, Wipeout: in the Zone takes the action way-way further, utilizing the Kinect sensor for Xbox 360 for full body motion control to accurately simulate the game show's iconic obstacle course. A unique use of Kinect technology, in Wipeout: in the Zone players jump across more than 50 obstacles, including the Big Balls and the Smack Wall Sweeper. The game also features commentary from the TV show's hosts: John Anderson, John Henson and Jill Wagner.

An Xbox LIVE avatar out of control over the Big Balls in Wipeout: in the Zone
Wipeout party action comes to Xbox 360.
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The Kinect Sensor for Xbox 360

The Kinect sensor for Xbox 360 allows you to experience gaming like never before. Easy to use and fun for everyone, it utilizes revolutionary full-body tracking to put you in the center of the fun. This amazing new technology allows the Xbox 360 to recognize your body and mirror your movements in the game, making you the controller. The sensor is compatible with every Xbox 360 and features a color VGA motion camera (640 x 480 pixel resolution @ 30FPS), a depth camera (640 x 480 pixel resolution @ 30FPS) and an array of four microphones supporting single speaker voice recognition.

Key Game Features

  • More than 50 obstacles, including your old friends from the TV show, the Sucker Punch, Big Balls and more
  • Local 4-person multiplayer support
  • Unlockable characters and brand new episodes that present unique, quality family time...the kind in which you can pelt each other with stuff
  • Play using your favorite Xbox LIVE avatar and let it do the dirty work
  • Watch your craziest course moments captured with replays

Additional Screenshots

Using the Kinect Sensor for Xbox 360 to play Wipeout: in the Zone
No-controller Kinect technology.
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Obstacle cource in Wipeout: in the Zone
4-person local support.
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Obstacle cource in Wipeout: in the Zone
Unlockable characters.
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Obstacle cource in Wipeout: in the Zone
50+ favorite obstacles.
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Product Description

Wipeout in the zone Kinect compatible

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Customer Reviews

79 Reviews
5 star:
 (41)
4 star:
 (12)
3 star:
 (10)
2 star:
 (5)
1 star:
 (11)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (79 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

61 of 68 people found the following review helpful:
3.0 out of 5 stars Good for a laugh, June 23, 2011
= Fun:4.0 out of 5 stars 
This review is from: Wipeout In the Zone (Video Game)
Got Wipeout and got home to play with my 6 year old and wife. We all signed in and we played through an episode. WOW! Lots of fun and laughs. Even replays funny shots/hits to the avatar.

Second game, new level. Hmmm. I'm signed in but wife and son have to register again even though we picked play again. Haha, the replays are funny but a lot.

Thrid game, new level. Wife didn't want to play but son had to reregister again. Really?!! Man the replays are a lot and getting on my nervers. Found in options you can turn off. That's better.

Overall it's good family fun and is a party game. I've played through all the levels and think a few things are missing.

1 - Would like to set funny hits/replays to be after an episode or calibrate to not be as much. It's all or nothing.

2 - Would like the replay level option to keep everyone registered and allow you to remove players as needed.

3 - Would like a build your own course scenario.

4 - Camara angles for some obstacles (side view for big balls to behind for spinning obstacles) switch without warning. Tends to cause a wipeout till you learn a level and motions. Guess that's the game being Wipeout ;) But it was the one thing that made the wife dizzy. Camaras switching up obstacle to obstacle quickly.

5 - After replays it takes a second to know you're back in game and the clock is running.

Wait till price drops to around $25-$30. My 6 year old is almost done with all the levels and he's only played the game 3 times.

***********************************************

Read some reviews of the game not tracking, not stopping, having to jump for avatar to jump or this game is a workout. Tracking issues can be fixed by lighting. Know the avatar commands is simply playing the tutorial; arms out to stop, arms out and jump up to climb... etc is not that hard to learn. You need to jump to get the avatar to jump. Not sure how to respond to that expect, yeah. As for this game being a work out or getting the heart going. I suggest Your Shape Fitness for a month then pop this game in and then you'll blow through all the levels in this game within two days.

The Kinict games we have I'm comparing to; Kinictamals, Fantatic Pets, Your Shape Fitness and Dance Central. This game is not on par with these games when it comes to timing. Kinictamals maybe. Even though this game came out after these games don't expect the same on key reponse. Seems to be minor lag but the game I feel gives you time to recorrect if you are erring. But that's the fun of Wipeout. You're supposed to wipeout. That is till you learn the level and camra switch ups.

Had friends over who played and had to stop cause the camra angles were too much.
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25 of 30 people found the following review helpful:
4.0 out of 5 stars Wipeout Baby, June 15, 2011
By 
Lori Holman (Hamilton Twp., NJ United States) - See all my reviews
(REAL NAME)   
This review is from: Wipeout In the Zone (Video Game)
As a owner of the Wii edition, I am glad they finally put it on Kinect, it was soo worth the wait. I like being interactive in the game; with the bonus of a workout. It looks easy on TV but you have no idea until you are actually running the course. Plus it was only $35 at Toys R Us :)

Just like with most games you have to unlock additional courses, this game also has a practice and multi-player. Good family fun, it did not disappoint. Of course I wiped out several times.
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15 of 19 people found the following review helpful:
2.0 out of 5 stars Don't forget to Wipe....out!, August 17, 2011
By 
= Fun:2.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Wipeout In the Zone (Video Game)
First of all I want you the reader to know that i like the show "Wipeout", it's similiar to MXC which i love, so i'm not a wipeout hater. This game however is a pile of dook, let me tell you why. The whole idea of kinect is to make the player feel immersed in the game, YOU are the controller etc. I played this game with a 7 year and he was getting so frustrated with the delayed unresponsive controls. At first i thought he was having a tough time because he was a youngster, but then i tried and immediately understood his frustration, the controls and delay are unacceptable. There is a good one second delay between your movements and the character actually moving onscreen. Now, in a game where your timing is crucial, this is a HUGE problem. You have to jump a good second before your obstacle to enjoy any success.

My other major gripe with this game, the controls, really bring my piss to a boil. Kinect is supposed to track your movements and make you feel like your that little cartoon character. So when im physically running along and i suddenly physically stop, why does the game character keep moving forward? Oh i remember, because i didn't put my hand out like im directing traffic to get my little avatar to stop.... I mean i could maybe learn to deal with a one second delay, but when i have to motion to the camera with my hands to stop my legs onscreen i have to draw the line. It totally takes you out of the experience, you remember you are playing a crappy TV tie-in game. Why did they make it this way? Did they think it would be fun to learn all the different ways they want you to move? Why didn't they just code it to track your actual movements, that seems logical to me. Anyway, im getting "In the Zone" and sending this one back to Amazon for a trade-in to try and cut my losses before more time passes and this turd loses more value. GO WIPEOUT!!!
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UM.... Crash course for kinect lol 6 Jul 1, 2011
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