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Wireless Java for Symbian Devices
 
 
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Wireless Java for Symbian Devices [Paperback]

Jonathan Allin (Author), Colin Turfus (Author), Alan Robinson (Author), Lucy Sweet (Author), John Bown (Author)
2.7 out of 5 stars  See all reviews (3 customer reviews)

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Book Description

0471486841 978-0471486848 September 20, 2001 1
"...as computing moves away from the desktop and into our hands, we demand ever-higher reliability. Device manufacturers and service providers can no longer afford to think in terms of proprietary systems. They think instead of open standards and cross-platform Java technology."
From the foreword by Greg Papadopoulos, CTO, Sun Microsystems, Inc.

Java on Symbian OS is a powerful programming environment that enables fast, secure deployment of applications and services onto a wide range of wireless devices. Symbian's Java implementation gives developers access to key wireless technologies, including telephony, contacts management, calendaring, Datagram messaging and power monitoring.

Complete with numerous illustrative and real-world examples, this 'from-the-source' guide provides developers with authoritative, practical and timely information on:

  • using the Symbian Software Development Kits.
  • the JavaPhone and Personal Java APIs, and how they are implemented.
  • writing efficient and optimized code for constrained devices.
  • understanding and working with Java on Communicator reference designs.
  • creating games.
  • accessing native functionality through JNI (Java Native Interface).
  • creating wireless services.
  • operator and service provider issues, including security, provisioning, rapid and reliable development.
The book also contains contributions from Colin Turfus, Lucy Sweet, Alan Robinson and John Bown of Symbian and wireless case studies from Digia Oy (A Symbian Competence Center) and Telenor R&D.

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Editorial Reviews

Amazon.com Review

Developed by a consortium of several major mobile-telephone manufacturers and licensed by nearly all the others, the Symbian operating system seems likely to be the OS running on the next generation of mobile communications devices. Wireless Java for Symbian Devices explains why the Java programming language is similarly likely to appeal to programmers having the task of providing services to users of Symbian devices. This book is a guide for competent Java programmers who need to know how Java works under Symbian, and want to learn by working through some illustrative examples (beginning with Hello World and working up in complexity from there).

The authors--who work for Symbian--do a good job of revealing their environment's capabilities, and leave their readers feeling prepared to dive in and do less academic development work. Code samples and class diagrams help clarify systems' workings, and explanatory prose is generally lucid. Helpfully, the authors go beyond mere explanation of APIs and show how to build full applications, including a multiuser card game and a chat-and-whiteboard tool. As with any emerging technology, though, readers may wonder how the examples will pan out outside the emulator, in a production environment. Only time and experience will tell. For now, this book represents a good value for people who want to scope out Java's behavior under the Symbian OS before the combination goes big-time. --David Wall

Topics covered: How to program applications in Java for execution under Symbian OS version 6.0 (both the Quartz and Crystal implementations are dealt with). Sections address the JavaPhone APIs, Java Services, and the special security and efficiency requirements of mobile software.

Review

"...aimed at developers who are creating Java applications for Symbian OS phones and other constrained devices." (SciTech Book News, Vol. 25, No. 4, December 2001)

"you should find space on your Java bookshelf for this book." (Wireless Developers Network, 16 April 2002) 

"...a readable document, even for beginners..." (Forum Nokia, 6 March 2003)


Product Details

  • Paperback: 512 pages
  • Publisher: Wiley; 1 edition (September 20, 2001)
  • Language: English
  • ISBN-10: 0471486841
  • ISBN-13: 978-0471486848
  • Product Dimensions: 9.2 x 7.5 x 1.1 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 2.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #3,345,957 in Books (See Top 100 in Books)

 

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2.7 out of 5 stars (3 customer reviews)
 
 
 
 
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2 of 3 people found the following review helpful:
4.0 out of 5 stars Expert Author and Fun Examples, January 23, 2003
By A Customer
This review is from: Wireless Java for Symbian Devices (Paperback)
The credentials of the lead author are top notch. The book covers a variety of topics that will be important to developing for wireless Symbian devices.

The examples in the book are Fun. These include XBomb (a game), "The Little Black Book", The DiceMachine, Whist, and more.

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2 of 4 people found the following review helpful:
2.0 out of 5 stars Exciting technology, but many errors, June 4, 2002
By A Customer
This review is from: Wireless Java for Symbian Devices (Paperback)
There are far too many typos (source codes, etc) in this book to recommend it to anyone. Bet the author wrote this book with one of those devices.
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3 of 11 people found the following review helpful:
2.0 out of 5 stars Exciting technology, but many errors, June 4, 2002
By A Customer
This review is from: Wireless Java for Symbian Devices (Paperback)
There are far too many typos (source codes, etc) in this book to recommend it to anyone. Bet the author wrote this book with one of those devices.
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Inside This Book (learn more)
First Sentence:
In this chapter, I'll give an introduction to the tools and basic development processes that you'll use to create Java programs for Symbian OS Version 6. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
communicator reference design, virtual cursor, quartz emulator, cleanup stack, wireless information devices, provisioning manager, travel assistant, status pane, phone profile, interpreter loop, wireless games, constrained devices, image buffer, calendar database, native side, native method, descriptor file, native code, native interface, jar file, trap handler, soft key, clipping rectangle, pointer events, reinterpret cast
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Java Native Interface, Simple Conference, Jonathan Allin, Personal Java, Quartz Java, Psion Series, Symbian's Java, Sun Microsystems, Command Button Area, Java Web Start, Dice Machine, Item Field, Microsoft Visual, Symbian Developer Library, Symbian Developer Network, Micro Edition, Prentice Hall, Symbian Runtime, Connected Device Configuration, Connection Listener, Description Symbian, Professional Symbian Programming
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