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World of Darkness: Antagonists Hardcover – November 29, 2004

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Product Details

  • Series: World of Darkness (White Wolf Hardcover)
  • Hardcover: 136 pages
  • Publisher: White Wolf; First Edition edition (November 29, 2004)
  • Language: English
  • ISBN-10: 1588464784
  • ISBN-13: 978-1588464781
  • Product Dimensions: 9 x 0.5 x 10.7 inches
  • Shipping Weight: 1.4 pounds
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #975,836 in Books (See Top 100 in Books)

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Customer Reviews

Most Helpful Customer Reviews

47 of 48 people found the following review helpful By Alexander Scott on June 8, 2006
Format: Hardcover
When I heard about WORLD OF DARKNESS: ANTAGONISTS, I thought I would be buying a "Monstrous Manual" for the Storyteller system, maybe some boogedy-men for supernatural types. This assumption was quite wrong. ANTAGONISTS is a book on antagonists from a narrative perspective; what an antagonist is, what is an antagonist's purpose for a story, some classes of antagonists from which to draw inspiration, and ten specific examples which can be used in any story.

ANTAGONISTS opens with a bit of zombie-voodoo fic; not a bad story but fairly predictable. The content itself begins with the purpose of an antagonist, which is to highlight the protagonist. This is an excellent point which I had never considered. The purpose of an enermy in gaming is traditionally to "level up", but in literature an enemy serves to either contrast the postive aspects of the story hero(es) or to highlight the similarities. It depends on the story you want to tell - is it to plumb the depths of darkness and fight the good fight or is it to expose the evil that is a part of everyone and how easily we are corrupted? An antagonist also has a purpose to his/her/its conflicts with the protagonists. Monsters and madmen may exhibit irrational behavior, but that behavior is not undirected. That behavior could be rooted in envy, territoriality, bigotry, hate, or even hunger. But there is always a motive, and discovering that motive is often the key to resolving conflicts that don't lend themselves well to violence. This is especially true in a mortals chronicle, who have little enough on their side to begin with.

ANTAGONISTS also has some chapters on types of enemies; who they might be, possible goals, possible resoultions, and sample antagonists.
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4 of 4 people found the following review helpful By A. E. Terry on April 4, 2009
Format: Hardcover
It still remains that one of my main complaints with Antagonists is that it's a slim book, and for the type of book this is, it needed soemthing more.

Chapter One dealing with Zombies and Risen characters is still well worth while.

Chapter Two is somewhat dated now if you have Hunter the Vigil. If you don't have that book, then this chapter is still useful.

Chapter Three delves into Cults. Which, Cults also get disscussed in the WTF book Blasphemies. Though this chapter is still worth looking at too.

Chapter Four offers up a plethora of Monsters and Threats for an ST to use in their campaigns.

And it just leaves me wanting more! This book is good, but it needs something a little more. Such as a Chapter for helping an ST with guide lines on creating other Cryptids and Monsters, much like what the OWOD Bygone Beasteries had going for it.

Despite that feeling of needing a litte more oomph, this book is still a worthy addition to any STs WOD library.
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1 of 1 people found the following review helpful By Therese Wallace on January 15, 2015
Format: Hardcover Verified Purchase
Bought this for my fifteen year old son. He is an avid roleplayer and favors WOD of late. He loves this book as it helps you create antagonists, rather than giving you a list of bad guys the way a D&D Monster Manual will. Also a good book for an inspiring writer, it talks about your antagonists motivations and other charictor development.
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1 of 1 people found the following review helpful By Billie Rush on February 10, 2013
Format: Hardcover
World of darkness never disappoints for their resources. This book is great for last minute games with an equal blend of monsters for all types of gameplay.
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