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World of Warcraft: Cataclysm Expansion Set

Platform : Windows Vista, Windows XP, Windows 2000
Rated: Teen
413 customer reviews
Metascore: 90 / 100

List Price: $9.99
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  • Discover a World Transformed: Return to Kalimdor and the Eastern Kingdoms to find them scarred by Deathwing's rage. From the devastated Badlands to the broken Barrens, the transformed lands of Azeroth
  • Level 85 Awaits: Rise to new heights of power as you enter the elemental plane of Deepholm, defend the Abyssal Maw from the horrific Kraken, save the fabled World Tree from utter destruction, and much
  • Battle as Worgen or Goblin: Rend your enemies as one of the shapechanging Worgen, or torment your foes with the Goblins' lethal ingenuity.
  • Conquer the Elemental Planes: Enter the primordial spaces beyond Azeroth and explore the vast realms of Earth, Air, Fire, and Water. The timeless prisons of the Elemental Lords await you.
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Product Alert

Product Alert
Want to get into the World of Warcraft? You now get the original World of Warcraft; the game’s first expansion set: The Burning Crusade; the games second expansion set: Wrath of the Lich King, the third expansion set: Cataclysm, and the forth expansion set: Mists of Pandaria for only $19.99 as part of the new World of Warcraft base game. In addition, anyone who owns the original World of Warcraft regardless of when they purchased the game, will automatically be able to access all of the content and features from each of these expansion packs at no additional cost.

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  • World of Warcraft: Cataclysm Expansion Set
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Total price: $31.65
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Product Description

Edition: Cataclysm

Product Description

World of Warcraft: Cataclysm

From the Manufacturer

logo-200 An ancient evil lies dormant within Deepholm, the domain of earth in the Elemental Plane. Hidden away in a secluded sanctuary, the corrupted Dragon Aspect Deathwing has waited, recovering from the wounds of his last battle against Azeroth and biding his time until he can reforge the world in molten fire.

Key Game Features
  • Two New Playable Races
    • Adventure as one of two new races--the cursed worgen with the Alliance or the resourceful goblins with the Horde.
  • Level Cap Increased to 85
    • Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
  • Classic Zones Remade
    • Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
  • New High-Level Zones
    • Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj'ir beneath the sea.
  • Archaeology
    • Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
  • Flying Mounts in Azeroth
    • Explore Kalimdor and the Eastern Kingdoms like never before.
And much more...

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© 2010 Blizzard Entertainment, Inc. All rights reserved. Cataclysm is a trademark, and World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries. PC DVD ROM logo © and TM IEMA 2004. All other trademarks and trade names are the property of their respective owners.

Product Details

Edition: Cataclysm
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B002I0HKIU
  • Product Dimensions: 7.5 x 0.5 x 5 inches ; 5.6 ounces
  • Media: Video Game
  • Release Date: December 7, 2010
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (413 customer reviews)
  • Amazon Best Sellers Rank: #7,362 in Video Games (See Top 100 in Video Games)

Customer Reviews

Most Helpful Customer Reviews

177 of 195 people found the following review helpful By VA Gamer on April 7, 2011
Edition: Cataclysm
(+) The old lands of Azeroth were refined to great effect:
* Zone design and lore is more interesting
* Quest hubs are more plentiful and feel more organic, major cities and population centers were redesigned to be more practical and useful
* Phasing, cinematics, real time events, RTS segments, and guided narratives make it feel more like a modern RPG hybrid and less like a MMO
* The new game experience has been streamlined, flowing much more coherently levels 1 through 60

(+) The slight graphic updates and introduction of DirectX 11 effects make the game look far better than you might expect - especially for a clearly aging engine with cartoonish art design and direction

(+) There is an absurd amount of quality solo and small-group content in the new post level 80 zones

(+/-) The class and mechanics changes, overall, were well thought out. They made the game even more accessible, early advancement more fun and rewarding, and the general gameplay more elegant. However, customization is limited and stunted. The last leg of levels, 81-85, leave you feeling like you're putting in time and gaining levels without growing in power or versatility

(-) Too much homogenization between classes, defined by role, has occurred. Class and spec combinations that once felt unique have been altered in a ham fisted way, now functioning in an essentially identical manner to others

(-) Cataclysm is short on raiding content.
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515 of 582 people found the following review helpful By MSB on February 7, 2011
Edition: Cataclysm
I played WoW for six years and loved it. I downed most raid bosses while they were still relevant, achieved very high-rank PVP (and later Arena) titles, and was even satisfied as a casual player for over a year when my work schedule was rough. Then the Cata beta came along. Over the course of nearly half a year, I dutifully tested every bit of content available and experienced more of Cata than most people have on live, even now. And I hated it so much that I permanently left the game.


Having participated in previous betas, I was struck by the difference in tone this time around. Developers rarely responded to constructive feedback, no concerns were ever addressed with in-game changes, and the bug reporting and suggestions feature was broken for months. The game was clearly going to go live as the developers envisioned, reality be damned.

So what did beta testers take issue with and the developers ignore?

1. Questing. The quests are fun, but mostly only the first time around as the new "on rails" design requires each zone be done in the exact same order - no choices, skipping, or jumping around. Leveling is also too quick. It took longer to get from level 70 to 75, let alone 80. Even at a leisurely pace, it takes only days to get to...

2. Level 85. Cataclysm raid bosses are split between several raids, but don't be fooled - Naxxramas alone featured more bosses than all Cataclysm raids combined. Cata also has the fewest at-release dungeons of any expansion thus far, profession-related quests which pale in comparison to previous expansions, and few daily hubs. You get to 85 too quickly, and then there's nothing to do besides...

3. Heroics. They are too long for too little reward.
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25 of 26 people found the following review helpful By escapistgamer on June 18, 2011
Edition: Cataclysm
You know, I used to love playing this game! I started playing two years ago in 2009, and wow I had waaaay too much fun! I played for ridiculous amounts of time, and there was always something to do.

When I heard that Cataclysm was going to remake the old content in this game I was so excited I couldn't contain myself. I managed to get a sneak peek at this game and do some testing in closed beta on it.

By the time the game came out I was so infuriated about everything that had changed with the game. I mean I really thought that Blizzard knew how to make games that were so good they were even addictive. What I found out was that they either lost their touch, or the talented bunch that made WoW aren't working on it any longer.

With changes like locked in talent trees up until level 71, talent points every two levels, simplified/homogenized classes, linear questing, and guild perks, and making the end game very hardcore tuned...things don't feel right.

In fact the entire game feels like its replayability has been gutted in the extreme for a faster leveling process. Sadly, I don't think Blizzard is able to keep up with its customers as it has a hard time pushing out content fast enough even with its new release method.

To me, this game has destroyed what I enjoyed about it...
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94 of 109 people found the following review helpful By Darth Sabreth on May 12, 2011
Edition: Cataclysm
This is the Worst Xpack that blizz ever came out with! I have been playing WOW since 2005 and I never thought anything would ever make me quit. I was one of the Biggest WOW fans their ever was. I bought all the books, comics, and collectables. This Xpack is mostly like having a second Job only its less fun. You have to Grind 5 times as hard for items just to be able to raid. there is no new content most of it is revamped old content. The new dificulty level has turned the community against itself making doing anything with out a guild a very painful experiance.

The gear is horible to look at, and there is very few dailies to keep you occupied. The raids are mostly set up for the top eliete whom play the game,leaving the casual player base behind. The blizzard Dev team never listens to the player base, they even removed the suggestions tab from the forums. The things the player base have been asking for for years have been completely ignored. The Avitar models are the same since the game came out in 2004.

The game engine is the same it was in 2004, only the environment in the xpacks are new giving the illusion that the game has improved graphics. If you are a new player too the game you are going to be paying well over $100.00 to get all the xpack including this one for a game made in 2004.

The game is loaded with bugs and most of the original devs working on wow have been transfered to the new Titan MMO blizzard is working on thus making the game even more buggier. The GM`s do not pro actively police the servers allowing people to activly bot and gold farm / mat farm / honor farm for items.
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