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World of Warcraft: Wrath of the Lich King Expansion Pack - PC/Mac

by Blizzard Entertainment
Windows Vista / XP, Mac OS X Intel
4.2 out of 5 stars  See all reviews (294 customer reviews)

List Price: $29.99
Price: $5.98 & FREE Shipping on orders over $35. Details
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Edition: Standard
  • You do not need to purchase this item in order to access the Cataclysm content
  • This content is now included for free to all players that purchase the base game
  • We only recommend purchasing this if you are interested in having a copy of the box as part of your gaming collection
Product Alert
Want to get into the World of Warcraft? You now get the original World of Warcraft; the game’s first expansion set: The Burning Crusade; the games second expansion set: Wrath of the Lich King and the third expansion set: Cataclysm for only $19.99 as part of the new World of Warcraft base game. In addition, anyone who owns the original World of Warcraft regardless of when they purchased the game, will automatically be able to access all of the content and features from each of these expansion packs at no additional cost.

Frequently Bought Together

World of Warcraft: Wrath of the Lich King Expansion Pack - PC/Mac + World of Warcraft: Cataclysm - PC (Standard Edition) + World of Warcraft: Mists of Pandaria
Price for all three: $27.28

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Product Details

Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Product Dimensions: 7.6 x 5.3 x 1.4 inches ; 1 pounds
  • Media: DVD-ROM
  • Release Date: November 13, 2008
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (294 customer reviews)
  • Amazon Best Sellers Rank: #4,084 in Video Games (See Top 100 in Video Games)

Product Description

Edition: Standard

Fans of World of Warcraft, prepare for Blizzard Entertainment's next installment -- World of Warcraft: Wrath of King Lich. In this latest expansion, something is afoot in the cold, harsh northlands. The Lich King Arthas has set in motion events that could lead to the extinction of all life on Azeroth. The necromantic power of the plague and legions of undead armies threaten to sweep across the land. Only the mightiest heroes can oppose the Lich King and end his reign of terror.

The tuskarr, a walrus-like race of nomadic fisherman, inhabit the icy Borean Tundra. View larger.

Half-giant warriors, the vrykul, once inhabited the land. View larger.

You'll enjoy exploring Northrend and all its environments and dungeons. View larger.

Explore Northrend and battle the Lich King with World of Warcraft's first hero class character -- The Death Knight. View larger.

One of many new environments, Dragonblight is an arctic wasteland surrounded by dense forests. View larger.

Many strange and terrifying creatures inhabit this frozen continent. View larger.
Enter the Death Knight
This expansion adds a host of content to the already massive existing game world. Players will achieve soaring levels of power, explore Northrend (the vast icy continent of the Lich King), and battle high-level heroes to determine the ultimate fate of Azeroth. As you face the dangers of the frigid, harsh north, prepare to master the dark necromantic powers of the Death Night -- World of Warcraft's first Hero class. No longer servants of the Lich King, the Death Knights begin their new calling as experienced, formidable adversaries. Each is heavily armed, armored, and in possession of a deadly arsenal of forbidden magic.

If you have a World of Warcraft account with a character of at least level 55, you will be able to create a new level-55 Death Knight of any race (if on a PvP realm, the Death Knight must be the same faction as your existing character). And upon entering the new world, your Death Knight will begin to quest to level 80, gaining potent new abilities and talents along the way. This expansion allows for only one Death Knight per realm, per account.

New Environments in Northrend Await
Journey through the remote, diverse lands of Northrend and explore Dragonblight, Grizzly Hills, Borean Tundra, and Howling Fjord. Named for bones of perished dragons and majestic shrines to the fallen creatures, Dragonblight is an arctic wasteland surrounded by dense forests.

Not everything is frozen in Northrend. The lush mountains of Grizzly Hills are the ancestral home to the furbolgs, who have grown accustomed to relative peace. Although their tranquility is being challenged by trappers, goblins, and ice trolls, Grizzly Hills remains a vast and dangerous wilderness.

The southwestern tip of Northrend is home to the sprawling Borean Tundra. The Horde has established a dominant presence in this icy portion of the continent and has formed a bond with the tuskarr, a walrus-like race of nomadic fisherman. Magical energy is afoot in the region, and it has caused increased tension.

High above the Great Sea at the southeastern tip of Northrend lies the Howling Fjord. Ancient mythology holds that a race of half-giant warriors, the vrykul, once inhabited the land, founding a prosperous civilization. They mysteriously vanished, leaving deserted villages and abandoned temples. In present times, the Alliance and the Horde have come to Howling Fjord to confront the Lich King. Strangely, this has prompted the return of the vrykul, who are attacking the Alliance and Horde settlements. Howling Fjord presents a difficult challenge on two fronts: withstanding the vrykul's onslaught and battling the evil Lich King.

A Multitude of Monsters
Strange and terrifying creatures inhabit the frozen continent of Northrend, such as Nerubian Viziniers, Plague Eruptors, Shoveltusks and Flesh Giants, to name just a few. Half-spider, half-humanoid, the viziniers utilize sorcery and high intelligence to emerge as the rulers of Nerubians' underground kingdom. The Plague Eruptors are walking corpses created by the Lich King's evil experiments to spread horror and chaos across the living world.

Massive curved antlers make it easy to identify the Shoveltusks. These grumpy beasts are very dangerous, territorial, and best left alone. The Flesh Giants are nothing short of nightmarish abominations. Cobbled together from the pieces of giant body parts, the Flesh Giants employ tremendous strength to carry out the Lich King's wishes.

The World of Warcraft: Wrath of King Lich expansion pack allows you to engage in epic siege warfare. The pack presents the first Hero class and allows you to transform your Death Knight's look with character customization that even include hairstyles and dances. You'll enjoy exploring the Northrend and all its environments and dungeons, filled with some of the deadliest creatures -- and greatest treasures -- on all of Azeroth.

System Requirements
Minimum Recommended
Operating System PC: Microsoft Windows XP or Windows Vista (with latest Service Packs)
Mac: Mac OS X 10.4.11 or newer
CPU PC: Intel Pentium 4 1.3 GHz or AMD Athlong XP 1500+
Mac: PowerPC G5 1.6 GHz or Intel Core Duo processor
PC: Dual-core processor, such as Intel Pentium D or AmD Athlong 64 X2
Mac: Intel 1.8 GHz processor or better
Graphics Hardware PC: 3D graphics processor with Hardware Transfor and Lighting with 32 MB VRAM, such as an ATI Radeon 7200 or NVIDIA GeForce2 class card or better
Mac: 3D graphics processor with Hardware Transform and Lighting with 64 MB VRAM, such as ATI Radeon 9600 or NVIDIA GeForce Ti 4600 class card or better
PC: 3D Graphics processor with Vertex and Pixel Shader capabilities with 128 MB VRAM, such as an ATI Radeon X1600 or NVIDIA GeForce 7600 GT class card or better
Mac: 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM, such as ATI Radeon X1600 or NVIDIA 7600 class card or better.
Memory PC: 512 MB (1 GB for Vista)
Mac: 1 GB
PC: 1 GB (2 GB for Vista)
Mac: 2 GB
Hard Drive Space 15 GB of free space
All Platform Requirements Keyboard and mouse, required for controls. Other input devices not supported. Active broadband Internet connection required to play.

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Customer Reviews

Most Helpful Customer Reviews
87 of 95 people found the following review helpful
Fun: 4.0 out of 5 stars   
I have been playing World of Warcraft since a month after it came out. Not quite consistently, as I've taken a couple of 6 or so month breaks in that duration, but I've been there through all the changes. Having started playing the game again 2 years ago when Burning Crusade came out and being pretty disappointed, I have to say that restarting the game again this time with Lich King has been a much better experience. At first, I only got the expansion because all of my friends and all the old folks from my guild were getting back together. So I figured that even though I wasn't really looking forward to getting into the game again, at least I'd have the fun social aspect of it. But I'm having more fun playing the game with this expansion than I have had since the game started and everything was new.

So does that mean that the game has totally changed and we're playing a whole new WoW? Not exactly. It seems that this is the expectation that a lot of people are having. I'm reading a lot of negative reviews saying that this is more of the same. Well, unfortunately for them, it is. It's the same game, just more of it. There are still plenty of obnoxious people with bad manners and even worse skills in English, still plenty of quests that involve killing mobs and gathering items, still an opposing faction that kills you while you're questing (for me there is anyways) and so on. But in my opinion, the new content in Northrend has much more depth, much more detail and is just plain more fun than anything I experienced with the Burning Crusade Expansion. It really seems that Blizzard took their time in making the quests much more unique and varied as well as many other aspects of the content.
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30 of 34 people found the following review helpful
By B. Dyer
Fun: 3.0 out of 5 stars   
For the most part, this is by far the best incarnation of WoW yet. Northrend is joy to quest in since it looks nice, has excellent lore (at least for the alliance) that involves you like never before, and a new class that is really fun to play. However, after awhile the novelty of all this new stuff wears off and you're left with the end game content to keep you playing. As someone who can't raid, I was really looking forward to getting to run the new heroics and things. However, Blizzard's new philosophy on the "difficulty scaling" of the game has pretty much completely changed the way end game content runs. After less than a month of playing, my friends and I were tearing through the heroics like nothing. Its hard to get psyched for new gear when you can already dominate in what you have. Heroics in TBC were basically hard as heck raids for 5 people, and I miss that. Heroics aren't the only casualty to the new system: I've never seen so many people with the best gear in the game before just running around. My friends that do raid have nothing left to do, and are now just epicly gearing out all their alts. That situation will be fixed with patches, but it stinks to have to just wait for everything. This is basically the first time playing the game I (and my friends) were left with nothing to do except level alts. I can't really comment on the pvp state of the game since that's not my thing (bg's are the most frustrating thing ever... especially on Alliance).

In summary, exploring the new world for the first time is fun, but that's about it. If you can't raid and aren't obsessed with pvp, find an alt you love or be prepared for boredom.
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5 of 5 people found the following review helpful
5.0 out of 5 stars Do Not Buy September 20, 2012
Fun: 5.0 out of 5 stars   
this is part of the battle chest/ free if you buy or own the basic "Vanilla" version. Just check the WoW website
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9 of 11 people found the following review helpful
1.0 out of 5 stars NOW INCLUDED FREE September 22, 2012
Edition:Standard|Verified Purchase
Fun: 1.0 out of 5 stars   
This expansion is now included free with the standard game. Don't waste your money I did. This game is awesome I give it 5 stars I just only put 1 star hoping people would see that they don't need to spend the money on something free.
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4 of 4 people found the following review helpful
5.0 out of 5 stars WoW keeps getting even more polished February 23, 2009
Fun: 5.0 out of 5 stars   
The first thing you should know is that this product is not for you unless you already have World of Warcraft and its first expansion, The Burning Crusade. There is nothing for you in Wrath of the Lich King unless you have both of those titles and a level 55 or higher character (level 68 if you intend to go to Northrend straight off). If you don't have a level 68 character, don't bother with this expansion until you do (unless you just want a Death Knight, in which case you just need level 55).

That said, Wrath of the Lich King truly does the Blizzard brand proud. Unlike Burning Crusade in some ways (which is still worth it on its own merits), WotLK seems to return WoW to its roots as players explore Northrend. The famous Blizzard polish and attention to detail are everywhere, from the storylines that unfold as you quest to the visuals and terrain as you explore. The base game was great, but it's clear that with WotLK they took what they learned as they made it and went forth to produce an amazing product.

I took my time leveling up to 80. While I got the expansion on the day it was released, I did not reach 80 until early February. I wanted to spend the time enjoying what Blizzard has to offer. But even at 80, there is still good things happening (though not as much yet as there was at 70 in BC). Naxxramas is a very well-made instance. Experienced raiders won't have much difficulty, but there are definately some fights that people with little to no raiding experience will have trouble with. Malygos is a very entertaining fight that definately keeps you on your toes. As is the Obsidian Sanctum. Definately a good start for the level 80 raiding scene, and more to come is promised with the Uldaur instance coming in patch 3.1.
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