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Worthing Saga (Legend books)
 
 
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Worthing Saga (Legend books) [Paperback]

Orson Scott Card (Author)
4.4 out of 5 stars  See all reviews (69 customer reviews)


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Book Description

Legend books May 9, 1991
Including the novel "The Worthing Chronicle" and expanded short fiction, this is an epic space history in which Lared dreams of distant places and strange people like Abner Don, slayer of worlds, and Jason Worthing, starfighter. From the author of "The Tales of Alvin Maker" series.

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About the Author

Orson Scott Card is the author of the novels Ender's Game, Ender's Shadow, and Speaker for the Dead. Ender’s Game and Speaker for the Dead both won Hugo and Nebula Awards, making Card the only author to win these two top prizes in consecutive years. There are seven other novels to date in The Ender Universe series. Card has also written fantasy: The Tales of Alvin Maker is a series of fantasy novels set in frontier America; his most recent novel, The Lost Gate, is a contemporary magical fantasy. Card has written many other stand-alone sf and fantasy novels, as well as movie tie-ins and games, and publishes an internet-based science fiction and fantasy magazine, Orson Scott Card’s Intergalactic Medicine Show.  Card was born in Washington and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, Card directs plays and teaches writing and literature at Southern Virginia University. He lives in Greensboro, North Carolina, with his wife, Kristine Allen Card, and youngest daughter, Zina Margaret.
--This text refers to the Mass Market Paperback edition.

Excerpt. © Reprinted by permission. All rights reserved.

1
The Day of Pain
 
 
In many places in the Peopled Worlds, the pain came suddenly in the midst of the day's labor. It was as if an ancient and comfortable presence left them, one that they had never noticed until it was gone, and no one knew what to make of it at first, though all knew at once that something had changed deep at the heart of the world. No one saw the brief flare in the star named Argos; it would be years before astronomers would connect the Day of Pain with the End of Worthing. And by then the change was done, the worlds were broken, and the golden age was over.
In Lared's village, the change came while they slept. That night there were no shepherds in their dreams. Lared's little sister, Sala, awoke screaming in terror that Grandma was dead, Grandma is dead!
Lared sat up in his truckle bed, trying to dispel his own dreams, for in them he had seen his father carry Grandma to the gave--but that had been long ago, hadn't it? Father stumbled from the wooden bedstead where he and Mother slept. Not since Sala had been weaned had anyone cried out in the night. Was she hungry?
"Grandma died tonight, like a fly in the fire she died!"
Like a squirrel in the fox's teeth, thought Lared. Like a lizard in the cat's mouth, trembling.
"Of course she's dead," Father said, "but not tonight." He took her in his vast blacksmith's arms and held her. "Why do you weep now, when Grandma has been dead for such a long time?" But Sala wept on, as if the grief were great and new.
Then Lared looked at Grandma's old bed. "Father," he whispered. Again, "Father." For there lay her corpse, still new, still stiffening, though Lared so clearly remembered her burial long ago.
Father laid Sala back in her truckle bed, where she burrowed down against the woven straw side, in order not to watch. Lared watched, though, as his father touched the straw tick beside his old mother's body. "Not cold yet," he murmured. Then he cried out in fear and agony, "Mother!" Which woke all the sleepers, even the travelers in the room upstairs; they all came into the sleeping room.
"Do you see it!" cried Father. "Dead a year, at least, and here's her body not yet cold in her own bed!"
"Dead a year!" cried the old clerk, who had arrived late in the afternoon yesterday, on a donkey. "Nonsense! She served the soup last night. Don't you remember how she joked with me that if my bed was too cold, your wife would come up and warm it, and if it was too warm, she would sleep with me?"
Lared tried to sort out his memories. "I remember that, but I remember that she said that long, long ago, and yet I remember she said it to you, and I never saw you before last night."
"I buried you!" Father cried, and then he knelt at Grandma's bed and wept. "I buried you, and forgot you, and here you are to grieve me!"
Weeping. It was an unaccustomed sound in the village of Flat Harbor, and no one knew what to do about it. Only hungry infants made such cries, and so Mother said, "Elmo, will you eat something? Let me fetch you something to eat."
"No!" shouted Elmo. "Don't you see my mother's dead?" And he caught his wife by the arm and flung her roughly away. She fell over the stool and struck her head against the table.
This was worse than the corpse lying in the bed, stiff as a dried-out bird. For never in Lared's life had he seen one human being do harm to another. Father too was aghast at his own temper. "Thano, Thanalo, what have I done?" He scarcely knew how to comfort her as she lay weeping softly on the floor. No one had needed comfort in all their lives. To all the others, Father said, "I was so angry. I have never been so angry before, and yet what did she do? I've never felt such a rage, and yet she did me no harm!"
Who could answer him? Something was bitterly wrong with the world, they could see that; they had all felt anger in the past, but till now something had always come between the thought and the act, and calmed them. Now, tonight, that calm was gone. They could feel it in themselves, nothing soothing their fear, nothing telling them worldlessly, All is well.
Sala raised her head above the edge of her bed and said, "The angels are gone, Mama. No one watches us anymore."
Mother got up from the floor and stumbled over her daughter. "Don't be foolish, child. There are no angels, except in dreams."
There is a lie in my mind, Lared said to himself. The traveler came last night, and Grandma spoke to him just as he said, and yet my memory is twisted, for I remember the traveler speaking yesterday, but Grandma answering long ago. Something has bent my memories, for I remember grieving at her graveside, and yet her grave has not been dug.
Mother looked up at Father in awe. "My elbow still hurts, where it struck the floor," she said. "It still hurts very much."
A hurt that lasted! Who had heard of such a thing! And when she lifted her arm, there was a raw and bleeding scrape on it.
"Have I killed you?" asked Father, wonderingly.
"No," said Mother. "I don't think so."
"Then why does it bleed?"
The old clerk trembled and nodded and his voice quivered as he spoke. "I have read the books of ancient times," he began, and all eyes turned to him. "I have read the books of ancient times, and in them the old ones spoke of wounds that bleed like slaughtered cattle, and great griefs when the living suddenly are dead, and anger that turns to blows among people. But that was long, long ago, when men were still animals, and God was young and inexperienced."
"What does this mean, then?" asked Father. He was not a bookish man, and so even more than Lared he thought that men who knew books had answers.
"I don't know," said the clerk. "But perhaps it means that God has gone away, or that he no longer cares for us."
Lared studied the corpse of Grandma, lying on her bed. "Or is he dead?" Lared asked.
"How can God die?" the old clerk asked with withering scorn. "He had all the power in the universe."
"Then doesn't he have the power to die if he wants to?"
"Why should I speak with children of things like this?" The clerk got up to go upstairs, and the other travelers took that as a signal to return to bed.
But Father did not go to bed: he knelt by his old mother's body until daybreak. And Lared also did not sleep, because he was trying to remember what he had felt inside himself yesterday that he did not feel now, for something was strange in the way his own eyes looked out upon the world, and yet he could not remember how it was before. Only Sala and Mother slept, and they slept together in Mother's and Father's bed.
Before dawn, Lared got up and walked over to his mother, and saw that a scab had formed on her arm, and the bleeding had stopped. Comforted, he dressed himself and went out to milk the ewe, which was near the end of its milk. Every bit of milk was needed for the cheese press and the butter churn--winter was coming, and this morning, as the cold breeze whipped at Lared's hair, this morning he looked to winter with dread. Until today he had always looked at the future like a cow looking at the pasture, never imagining drought or snow. Now it was possible for old women to be found dead in their beds. Now it was possible for Father to be angry and knock Mother to the floor. Now it was possible for Mother to bleed like an animal. And so winter was more than just a season of inactivity. It was the end of hope.
The ewe perked up at something, a sound perhaps that Lared was too human to hear. He stopped milking and looked up, and saw in the western sky a great light, which hovered in the air like a star that had lost its bearings and needed help to get back home. Then the light sank down below the level of the trees across the river, and it was gone. Lared did not know at first what it might be. Then he remembered the word starship from school and wondered. Starships did not come to Flat Harbor, or even to this continent, or even, more than once a decade, to this world. There was nothing here to carry away to somewhere else, nothing lacking here that only other worlds could possibly supply. Why, then, would a starship come here now? Don't be a fool, Lared, he told himself. It was a shooting star, but on this strange morning you made too much of it, because you are afraid.
At dawn, Flat Harbor came awake, and others gradually made the discovery that had come to Lared's family in the night. They came, as they always did in cold weather, to Elmo's house, with its great table and indoor kitchen. They were not surprised to find that Elmo had not yet built up the fire in his forge.
"I scalded myself on the gruel this morning," said Dinno, Mother's closest friend. She held up the smoothed skin of her fingers for admiration. "Hurts like it was still in the fire. Good God," she said.
Mother had her own wounds, but she chose not to tell that tale. "When that old clerk went to leave this morning, his donkey kicked him square in the belly, and now he's upstairs. Too much hurt to travel, he says. Threw up his breakfast."
There were a score of minor, careless injuries, and by noon most people were walking more carefully, carrying out their tasks more slowly. Not a one of them but had some injury. Omber, one of the diggers of Grandma's grave, crushed his foot with a pick, and it bled for a long, long time; now, white and weak and barely alive, he lay drawing scant breath in one of Mother's guest beds. And Father, death on his mind, would not even take the hammer in his hand on the Day of Pain, "For fear I'll strike fire into my eye, or break my hand. God doesn't took out for us anymore."
They laid Grandma into the ground at noon, and all day Lared and Sala were busy helping Mother with the work that Grandma used to do. Her place at table was so empty. Many a sentence began, "Grandma," And Father always looked away as if searching for something hidden deep in the walls. Try as they might, no one could think of a time before this when grief had been anything but a dim and wistful memory; never had the loss of a loved one come so suddenly, with the gap in their l...
--This text refers to the Mass Market Paperback edition.

Product Details

  • Paperback: 352 pages
  • Publisher: Trafalgar Square (May 9, 1991)
  • Language: English
  • ISBN-10: 0712636412
  • ISBN-13: 978-0712636414
  • Product Dimensions: 6.8 x 4.3 x 1.4 inches
  • Shipping Weight: 9.6 ounces
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (69 customer reviews)
  • Amazon Best Sellers Rank: #4,424,923 in Books (See Top 100 in Books)

More About the Author

Orson Scott Card is the bestselling author best known for the classic Ender's Game, Ender's Shadow and other novels in the Ender universe. Most recently, he was awarded the 2008 Margaret A. Edwards Award for lifetime achievement in Young Adult literature, from the American Library Association. Card has written sixty-one books, assorted plays, comics, and essays and newspaper columns. His work has won multiple awards, including back-to-back wins of the Hugo and the Nebula Awards-the only author to have done so in consecutive years. His titles have also landed on 'best of' lists and been adopted by cities, universities and libraries for reading programs. The Ender novels have inspired a Marvel Comics series, a forthcoming video game from Chair Entertainment, and pre-production on a film version. A highly anticipated The Authorized Ender Companion, written by Jake Black, is also forthcoming.Card offers writing workshops from time to time and occasionally teaches writing and literature at universities.Orson Scott Card currently lives with his family in Greensboro, NC.

 

Customer Reviews

69 Reviews
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Average Customer Review
4.4 out of 5 stars (69 customer reviews)
 
 
 
 
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42 of 47 people found the following review helpful:
4.0 out of 5 stars Good reading material for deep thought, January 5, 2000
The synopsis described above isn't really all that accurate.

This first half to 2/3 of this book is a single story composed of about a dozen vignettes, united under the premise of a boy being given these scenes as dreams by two strange space travellers. The common theme of this story is that suffering exists because it enables us to grow. The characters in the vignettes suffer, and the dreaming boy suffers with them in his dreams, which causes problems in his waking life.

The last third of the book is a series of (9?) short stories set in the same universe. Some stories are new, some elaborating on stories told briefly or mentioned in the first part. The short stories don't concentrate on suffering so much as escaping reality, and how that lessens us as human beings. Most of them have down endings, but are no less thought-provoking than the main tale.

I didn't agree with Card's premise, that God allows suffering because it makes us stronger. But I found the religious ideas presented in a comfortably secular way, such that I didn't feel he was pushing religion on the reader, but instead encouraging the reader to think about it, and consider his premise. Card's writing style is always easy to get into, and I tore through the first hundred pages before I realised that I'd been sucked in.

Hearing that Card is a devout Mormon might scare away some potential readers with strong religious views of their own, but I feel that his style transcends divisions such as this. Card is an expert storyteller, and is worth reading regardless of one's own theology.
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13 of 13 people found the following review helpful:
4.0 out of 5 stars Entry level SF, December 19, 2000
This popped up on the "Page you made" box a few minutes ago, and I just had to stop and write something about it. The Worthing Saga was among the earliest of Orson Scott Card's books I read and I remember it fondly. Together with Ender's Game and Treason, it made me realise this writer had something to say that I wanted to read.

Many people I know dismiss science fiction as a genre - I guess they've been scared off by some representations of aliens and robots and stuff. They don't realise what a wide range of work falls into this category, and even though I have become a SF fan over the past 20 years or so, there is a lot of stuff in the genre that doesn't interest me. But there is no other form of fiction that sets my mind working the way SF does, and I will never stop trying to get people to experience that for themselves.

Because I want people to read something that opens up their minds to possibility (without scaring them off) and want to share Card's writing, I recommend this book without mentioning anything about SF. After the initial shock of finding they've been tricked into reading SF, they usually realise they're reading a wonderful story, intelligently and skilfully told by one of our time's great storytellers. Somehow, people who have no problem reading fiction about people pioneering the vast, unexplored spaces of America, Australia, or any other earth-bound place, seem to have a problem reading of space pioneers. That's why I call this "entry level SF" - basically, this story is not so dissimilar from many of those stories of pioneers; the trials, tribulations and perseverence of the characters differ only in the technical details. However, this story has the good fortune of being told by Orson Scott Card, a writer who manages to make me feel I have only gained from seeing life from his viewpoint.

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26 of 30 people found the following review helpful:
5.0 out of 5 stars This is the basis for many of his other themes, November 18, 1998
I first picked up this book in the mid 1980's when it was published as 'The Worthing Chronicle' by Ace publishing (c 1983). At the time Card was unknown and most large bookstores did not carry him. I read the book at least six times, and gathered new meaning each time. The timeline spans several eons and the social commentary runs deep. His illustrations on the key role of pain reflect almost an eastern expression of the yin and yang. The beginning of the book talks of full time 24 hour real life stars that are followed by remote camera, a spooky concept that continues to edge toward reality. From the wild west/frontier settings of a new planetary colony (ie the exodus of the Mormons) to the magic abilities of Alvin Maker, you can see many of Card's basic themes in one place in 'The Worthing Saga'. I don't want to give up too much of the plot as it is as enjoyable a read as any, and in my mind even superior to his excellent Ender series (although I haven't read the fourth). For new Card readers this is a must, and for those who have devoured his other novels this will show a genesis of many of the ideas expressed in his later series. All in all a great read.
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First Sentence:
In many places in the Peopled Worlds, the pain came suddenly in the midst of the day's labor. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
next waking, loop recorder, colony ship, old clerk, magic man, truckle bed
Key Phrases - Capitalized Phrases (CAPs): (learn more)
John Tinker, Abner Doon, Heaven City, Worthing Farm, Martin Keeper, Little Peter, Flat Harbor, Day of Pain, Forest of Waters, Worthing Inn, Jason Worthing, Mother's Little Boys, Big Peter, Star Tower, Arran Handully, Sammy Barber, Adam Worthing, Herman Nuber, Mount Waters, Homer Worthing, International Games, Uncle Matthew, Hartman Torrock, Ice People, Nuber's Italy
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