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The Worthing Saga [Import] [Hardcover]

Orson Scott. Card (Author)
4.4 out of 5 stars  See all reviews (69 customer reviews)


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Product Details

  • Hardcover: 352 pages
  • Publisher: Legend (1991)
  • Language: English
  • ISBN-10: 0712636404
  • ISBN-13: 978-0712636407
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (69 customer reviews)
  • Amazon Best Sellers Rank: #1,983,494 in Books (See Top 100 in Books)

More About the Author

Orson Scott Card is the bestselling author best known for the classic Ender's Game, Ender's Shadow and other novels in the Ender universe. Most recently, he was awarded the 2008 Margaret A. Edwards Award for lifetime achievement in Young Adult literature, from the American Library Association. Card has written sixty-one books, assorted plays, comics, and essays and newspaper columns. His work has won multiple awards, including back-to-back wins of the Hugo and the Nebula Awards-the only author to have done so in consecutive years. His titles have also landed on 'best of' lists and been adopted by cities, universities and libraries for reading programs. The Ender novels have inspired a Marvel Comics series, a forthcoming video game from Chair Entertainment, and pre-production on a film version. A highly anticipated The Authorized Ender Companion, written by Jake Black, is also forthcoming.Card offers writing workshops from time to time and occasionally teaches writing and literature at universities.Orson Scott Card currently lives with his family in Greensboro, NC.

 

Customer Reviews

69 Reviews
5 star:
 (44)
4 star:
 (16)
3 star:
 (5)
2 star:
 (3)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.4 out of 5 stars (69 customer reviews)
 
 
 
 
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42 of 47 people found the following review helpful:
4.0 out of 5 stars Good reading material for deep thought, January 5, 2000
The synopsis described above isn't really all that accurate.

This first half to 2/3 of this book is a single story composed of about a dozen vignettes, united under the premise of a boy being given these scenes as dreams by two strange space travellers. The common theme of this story is that suffering exists because it enables us to grow. The characters in the vignettes suffer, and the dreaming boy suffers with them in his dreams, which causes problems in his waking life.

The last third of the book is a series of (9?) short stories set in the same universe. Some stories are new, some elaborating on stories told briefly or mentioned in the first part. The short stories don't concentrate on suffering so much as escaping reality, and how that lessens us as human beings. Most of them have down endings, but are no less thought-provoking than the main tale.

I didn't agree with Card's premise, that God allows suffering because it makes us stronger. But I found the religious ideas presented in a comfortably secular way, such that I didn't feel he was pushing religion on the reader, but instead encouraging the reader to think about it, and consider his premise. Card's writing style is always easy to get into, and I tore through the first hundred pages before I realised that I'd been sucked in.

Hearing that Card is a devout Mormon might scare away some potential readers with strong religious views of their own, but I feel that his style transcends divisions such as this. Card is an expert storyteller, and is worth reading regardless of one's own theology.
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13 of 13 people found the following review helpful:
4.0 out of 5 stars Entry level SF, December 19, 2000
This popped up on the "Page you made" box a few minutes ago, and I just had to stop and write something about it. The Worthing Saga was among the earliest of Orson Scott Card's books I read and I remember it fondly. Together with Ender's Game and Treason, it made me realise this writer had something to say that I wanted to read.

Many people I know dismiss science fiction as a genre - I guess they've been scared off by some representations of aliens and robots and stuff. They don't realise what a wide range of work falls into this category, and even though I have become a SF fan over the past 20 years or so, there is a lot of stuff in the genre that doesn't interest me. But there is no other form of fiction that sets my mind working the way SF does, and I will never stop trying to get people to experience that for themselves.

Because I want people to read something that opens up their minds to possibility (without scaring them off) and want to share Card's writing, I recommend this book without mentioning anything about SF. After the initial shock of finding they've been tricked into reading SF, they usually realise they're reading a wonderful story, intelligently and skilfully told by one of our time's great storytellers. Somehow, people who have no problem reading fiction about people pioneering the vast, unexplored spaces of America, Australia, or any other earth-bound place, seem to have a problem reading of space pioneers. That's why I call this "entry level SF" - basically, this story is not so dissimilar from many of those stories of pioneers; the trials, tribulations and perseverence of the characters differ only in the technical details. However, this story has the good fortune of being told by Orson Scott Card, a writer who manages to make me feel I have only gained from seeing life from his viewpoint.

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26 of 30 people found the following review helpful:
5.0 out of 5 stars This is the basis for many of his other themes, November 18, 1998
I first picked up this book in the mid 1980's when it was published as 'The Worthing Chronicle' by Ace publishing (c 1983). At the time Card was unknown and most large bookstores did not carry him. I read the book at least six times, and gathered new meaning each time. The timeline spans several eons and the social commentary runs deep. His illustrations on the key role of pain reflect almost an eastern expression of the yin and yang. The beginning of the book talks of full time 24 hour real life stars that are followed by remote camera, a spooky concept that continues to edge toward reality. From the wild west/frontier settings of a new planetary colony (ie the exodus of the Mormons) to the magic abilities of Alvin Maker, you can see many of Card's basic themes in one place in 'The Worthing Saga'. I don't want to give up too much of the plot as it is as enjoyable a read as any, and in my mind even superior to his excellent Ender series (although I haven't read the fourth). For new Card readers this is a must, and for those who have devoured his other novels this will show a genesis of many of the ideas expressed in his later series. All in all a great read.
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Inside This Book (learn more)
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First Sentence:
In many places in the Peopled Worlds, the pain came suddenly in the midst of the day's labor. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
next waking, loop recorder, colony ship, old clerk, magic man, truckle bed
Key Phrases - Capitalized Phrases (CAPs): (learn more)
John Tinker, Abner Doon, Heaven City, Worthing Farm, Martin Keeper, Little Peter, Flat Harbor, Day of Pain, Forest of Waters, Worthing Inn, Jason Worthing, Mother's Little Boys, Big Peter, Star Tower, Arran Handully, Sammy Barber, Adam Worthing, Herman Nuber, Mount Waters, Homer Worthing, International Games, Uncle Matthew, Hartman Torrock, Ice People, Nuber's Italy
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