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Wraeththu: from Enchantment to Fulfilment (Wraeththu Chronicles)
 
 
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Wraeththu: from Enchantment to Fulfilment (Wraeththu Chronicles) [Paperback]

Storm Constantine (Author), Gabriel Strange (Author), Lydia Wood (Author)
3.0 out of 5 stars  See all reviews (4 customer reviews)

Price: $41.99 & this item ships for FREE with Super Saver Shipping. Details
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Book Description

Wraeththu Chronicles January 3, 2005
n the future, the world as we know it has changed. Humankind is in decline and a new race has arisen from the ashes. Insanity, disease and infertility comprise the Achilles' Heel of the doomed human race. Why these problems are on the increase is unknown: all that is known is that humankind has only a few years left to walk the earth. In this new role-playing game, take on the role of an androgynous Wraeththu 'har' within a world where a dying race is struggling to survive. You can transform humans into hara like yourself through the procedure of Inception. But what will happen when all the humans have gone? There are many myths and legends about how the Wraeththu can reproduce, but are they true or simply folk tales? How will you master your new mystical powers? Based upon Storm Constantine's internationally selling Wraeththu trilogy, which is soon to be followed by three new books in the series, as well as a multitude of other materials to bolster and expand upon the Wraeththu Mythos, this publication is the first of many books to explore the Wraeththu Mythos in a role-playing format. You are taken inside the world of the story and become one of the hara themselves, thrown into a world in turmoil and despair. The scales have been tipped: the human race knows it is doomed and that the Wraeththu are the heirs of the Earth.

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Editorial Reviews

From the Publisher

This book features detailed descriptions of the eight largest Wraeththu tribes, information on the subjects of Wraeththu Psychology, History and Magic.

Also included are detailed maps of areas of the Wraeththu world and guides to some of the countries, towns and cities of the hara.

Wraeththu from Enchantment to Fulfilment features a short story by Christopher Coyle (Dragonlance) and artwork by Bruce Wells (Niberu Music), to truly help you immerse in Wraeththu

From the Author

The game will feature, detailed descriptions of the eight largest Wraeththu tribes, information on subjects such as Wraeththu Psychology, History and Magic.

Also to be included are detailed maps of areas of the Wraeththu world and guides to some of the countries, towns and cities of the hara.

The book will also feature a short story by Christopher Coyle (Dragonlance) and artwork by Bruce Wells (Niberu Music), to truly help you immerse in Wraeththu society.


Product Details

  • Paperback: 436 pages
  • Publisher: Immanion Press (January 3, 2005)
  • Language: English
  • ISBN-10: 190485317X
  • ISBN-13: 978-1904853176
  • Product Dimensions: 11 x 8.2 x 0.9 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #2,832,582 in Books (See Top 100 in Books)

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Customer Reviews

4 Reviews
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Average Customer Review
3.0 out of 5 stars (4 customer reviews)
 
 
 
 
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19 of 23 people found the following review helpful:
1.0 out of 5 stars Wouldn't recommend, August 4, 2005
This review is from: Wraeththu: from Enchantment to Fulfilment (Wraeththu Chronicles) (Paperback)
Anticipation of the role playing game has been very high. As a long time fan and supporter of the Constantine franchise I have feverishly consumed each new book and never been let down until now. As an avid role player I became very excited to hear that Storm was releasing a Wraeththu role playing game and waited with bated breath for some fan reviews of the game. Then a friend of mine got her copy in the mail (after a very long wait) and I dug in....

This game reminded me of FATAL and (laughing pan's) Deliria mixed with early Vampire Masquerade. It's very inflated and full of it's self. It seems like its trying to fill up a lot more space then it needs to.

The cover art is very very plain. Its depiction of an Egyptian dagger over a symbolic Ouanalim (Wraeththu sex organ) was at first thought some inside joke, a bad choice for a cover, poorly excited and just plain bad for the design. Why wasn't a full color image of a hara used on the cover and why with all the issues Wraeththu already has, make it so inaccessible to people?

The opening story isn't bad. Penned by Christopher Coyle, it takes us into the life of a nerd named Mikey. Then into how he is incepted into the Wraeththu. It takes place in the past, before the fall of man and uprising of the Wraeththu. It also has no relevance to the rest of the game book and seems very out of place. I was surprised that something like "Paragenisis" by Storm Constantine wasnt dusted off and used here since it would have been more in tune with the setting and mood.

The artwork is of the highest quality in some areas, while in others it seems very crude an rushed out. Which is how the overall mechanics, rules and "Storm system" also seem. I know from various message boards that this was originally supposed to be a settings and background book for fans to write fanficton from and to fill in some of the gray areas the books have. At the last minute it was decided to turn it into a rpg, complete with rules and tables. However this seems to have been a very bad choice. In its 430 some pages this tome is for the most part useless as a game. On almost every other page you are encouraged to just throw the rules away if you like so I don't understand why they even bothered to make the rules in the first place. The background information on the Tribes is good, but wading through all the filler material, bad graphic design and margin quotes isn't.

If you have the extra money and want to get this just for the pretty pictures, short story and background info (most of which you can find online anyway) then go for it. However understand that you'll provably just flip through this volume a few times then retire it to your book shelf.

As a long standing fan of Wraeththu (and Storm Constantine's work) I'm very disappointed in this effort and hope that a new writing staff will be selected for future volumes. I think there is hope for this as a rpg, but its not being executed properly at the moment.



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0 of 3 people found the following review helpful:
5.0 out of 5 stars Great book, June 21, 2008
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This review is from: Wraeththu: from Enchantment to Fulfilment (Wraeththu Chronicles) (Paperback)
If you like Storm Constantine, this is a great book. I have read it several times.
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1 of 5 people found the following review helpful:
1.0 out of 5 stars From Zero to... ZERO (too bad there aren't zero stars), June 28, 2009
This review is from: Wraeththu: from Enchantment to Fulfilment (Wraeththu Chronicles) (Paperback)
This "game" is completely pricey & completely awful in ways no sane person should be aware of. Don't buy it. It was penned by a madman who should be banned from sane society - forever. The Wraeththus (the main "characters") are absolutely unplayable, & for that matter, so are the humans (the other characters). It's a waste of dead tree pulp. I repeat: DO NOT BUY THIS; do yourself (& your sanity, a favour).
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