- Series: Genre Writing
- Hardcover: 176 pages
- Publisher: Writers Digest Books; 1st edition (July 15, 1990)
- Language: English
- ISBN-10: 0898794161
- ISBN-13: 978-0898794168
- Product Dimensions: 0.8 x 6.2 x 9.2 inches
- Shipping Weight: 1.6 pounds
- Average Customer Review: 4.2 out of 5 stars See all reviews (174 customer reviews)
- Amazon Best Sellers Rank: #753,657 in Books (See Top 100 in Books)
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How to Write Science Fiction and Fantasy (Genre Writing) 1st Edition
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Top Customer Reviews
Chapter 3, Story Construction, has already opened up new worlds for me (no pun intended). Almost every story, no matter what your genre, falls into one of four categories: milieu (the time or place of the story is the most important element), idea, character, and event. Knowing which your story is will help you write it better. Very helpful examples are given.
Chapter 4, Writing Well, shows how to unfold your story. True, this chapter is geared to the specifics of SF&F, but contains extremely valuable information. How much information should you share with the reader early on? How much is too much? Have you dropped enough clues or interesting pieces of information early on to keep the pages turning? This chapter answers those questions and more.
Chapter 5, The Life and Business of Writing, is probably the most honest look at the writer's life that I've ever read.Read more ›
Card, like most writers, is well aware of that fact and does not take the pretention that his book is a how-to that will have you churning out sci-fi and fantasy like a pro. However, for those enthusiasts who aren't sure where to begin or what mistakes to avoid, Card's guide is a good, if ill-titled, one; it describes the different types of stories (idea, character, event, etc.), plus offers tips on building a world with consistent and believable rules, what constitutes sci-fi/fantasy, etc.
More advanced writers or even rather astute readers may find some of the book's guidance obvious or a matter of common sense, and the book is not the only one an aspiring writer might wish to own (Writer's Market, various plotting, characterization, marketing, etc. books also being invaluable), but it is a good starting point for the average sci-fi enthusiast.
This is not true. Moreover, that is not what the book is for. The author encourages you, gives you examples, and makes you comfortable with writing fiction. Card doesn't give you specific advice ( insert character A here). He gives you examples of tone. He doesn't give you a compendium of data on the medieval world. He shows you what it feels like to write about it. He points you in the right direction, gives personal pointers, uses fine humor. You supply your own storylines. Enjoy this book.
Most Recent Customer Reviews
In this small book, Orson Scott Card (writer of Ender's Game) includes some great advice for budding science fiction and fantasy writers. Read morePublished 26 days ago by R. Hulshizer, MS, MA
This book is a fantastic resource! Written by award-winning sci-fi and fantasy author Orson Scott Card, this book contains many wonderful hints on writing in those genres. Mr. Read morePublished 2 months ago by The Reviewer Formerly Known as Kurt Johnson
This and Steven Kings books on writing are two of the best writing books out there. And I think this one, by being more technically specific is the better one. Read morePublished 2 months ago by John Cleary III
Thank you for a great book and for the good advice. I would highly recommend it to any aspiring author.Published 4 months ago by Amazon Customer
A great guide. I especially liked his description of how SF&F can be of different types (not just "character" based) from other types of stories, with the liberation that... Read morePublished 4 months ago by John C May
When it comes to books about writing, one is always cautious, with reason. In most cases, you find things that common sense dictates and you realise you knew a good bunch of those... Read morePublished 4 months ago by Nick
Unfortunately, like many "how to write" books written by published authors, this was far too general and abstract to be useful. Read morePublished 5 months ago by Brian K. Miller