To get the free app, enter your email address or mobile phone number.
Write Your Way into Animation and Games: Create a Writing Career in Animation and Games 1st Edition
Use the Amazon App to scan ISBNs and compare prices.
Frequently Bought Together
Customers Who Bought This Item Also Bought
Top Customer Reviews
The animation portion of the book contains writings by two writers: Christy Marx (who has nearly 30 years of experience developing, story editing and writing animation series and features) and Jean Ann Wright (whose experience includes work with Hanna-Barbera, working as a freelance animation writer, and having her own business as an animation preproduction consultant). Both of these women provide great insight into the basics of writing for animation, as well as providing information on writing structure, character development, and information and advice for anyone who wants to try to break into the animation scriptwriting business. While some of the information provided by both of these women overlap somewhat, it turns out that one of them may only give a brief mention to a concept, while the other provides more in-depth information to flesh out the basic concept. As I read this section, I felt that both writers' information was very helpful and useful for an aspiring animation scriptwriter.Read more ›
Fast-forward a few years. I'm still in love with writing; it's still a creative pursuit at which I excel (assuming I work very hard and polish each piece); I still love film, but that expensive hobby understandably got pushed onto a back burner. A few weeks ago, I began to wonder seriously, not idly as I've done for years, about what I could do to write for animation and games. Coincidentally, I stumbled across this book.
"Write Your Way into Animation and Games" is a fabulous resource for beginners, and even intermediates depending on what you're looking for. I was frustrated by the first chapters, which cover screenwriting basics and how to craft a simple story. I read them anyway (in case skipping would cause me to miss something). And I have to say, the advice is clear, concise, brief, thorough, and necessary. It was material I'm highly familiar with, but once I banished the "been through this before" conceit, the refresher did very well for me. I'd urge anyone not actually working in animation (not that you'd be picking up this book if you were) to please go over it. It's a little irritating at times, but the information is still valuable.Read more ›
The authors go to great length in their discussion of the care and feeding of editors and producers. Make no mistake- this is probably the most important element of writing for these types of media. That said, along these lines, based on a careful reading of this book, my key impressions of this kind of writing are as follows:
1. Script writing for these media in particular is very cookie-cutter in both approach and execution. But then, all commercial writing is this way.
2. Work within these media feeds off of collaboration and socializing. In this way, it's very unlike writing for magazines or publishing the book, which is more of a solitary process. In the latter media, the writer has the option of interaction with others and has some control over the process and the final product. In contrast, with animation and gaming, social interaction and collaboration is a requirement. Additionally, writers in the medium often find numerous constraints imposed upon them, and typically have much less control of the process and little or no control over the final product.
3.Read more ›
Most Recent Customer Reviews
After seeing what other reviewers have stated I do not wish to rephrase the same words and praises. I have read all of the detailed reviews and found them to be accurate. Read morePublished on April 18, 2013 by Dusty White
If you are seeking a book on the core mechanics and thought process behind writing for animation and games, this is an outstanding textbook. Read morePublished on September 19, 2012 by Michael Demeritt
Writing your way into animation and games: Create a writing career in Animation and games attempts to cover writing for animated features and TV programs and interactive... Read morePublished on April 9, 2012 by Patrick Regan
A lot of writing books are written by failed writers, which makes them somewhat dubious. This, on the other hand, is the real deal. Read morePublished on March 15, 2012 by Darcy Pennell
Although this seems to be a technical text for college level or advanced high school students, it is so well written that even I, who know little about games and animation, could... Read morePublished on February 2, 2012 by Faithful Reader, USA
I thought this book would be interesting to read considering I write screenplays, poetry, and just started my first novel. Read morePublished on December 22, 2011 by Natasha Romanoff
Curiosity drew me to this book, not a passion to enter the animation and gaming industries. My suspicions were quickly confirmed: the competition is intense, production costs deter... Read morePublished on December 18, 2011 by Jared Castle
I am no artist. I'm fascinated with animation, less so with video games, but impressed even there with the increasing life-like characters and story lines in video games. Read morePublished on December 11, 2011 by L Miller
This collection of essays about various aspects of writing, either for games or animation, has something for most everyone. Read morePublished on November 22, 2011 by Brad Teare