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4.5 out of 5 stars
XCOM: Enemy Unknown - Xbox 360
Platform for Display: Xbox 360Edition: StandardChange
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1 of 1 people found the following review helpful
on November 19, 2014
Platform for Display: Xbox 360Edition: StandardVerified Purchase
All I can say is this is currently my favorite game. I like the pace of the game. I am a big science fiction fan so that is always appealing to me. I like how you have to manufacture new equipment and weapons for your team. As our rank increases you have the opportunity to expand your team from four up to six. I like the fact that I can customize my each member of my team from their look down to the equipment they carry. You can even give them names and nicknames. Although I never give characters names because they have the tendency to not stick around to long so I don't get attached to them. I just hire new recruits and keep playing. One thing that I always try to do in my strategy is keep a least one person around for a lot of missions so they can reach a high rank so that I can expand the size of my squad. The ways in which I do this is by not having my high ranking soldier take risk. I also, make sure that soldier gets the advance armor and equipment before any other soldier.

Since I started getting the feel for the game I have gone back to the beginning and made sure that the first thing I did was to build more satellite uplinks and manufacture a lot of satellites so that I can get them in the air as soon as possible so that I can keep the member nations of XCOM happy so that they want leave the project. Also, I try to make sure I fulfill all member request in a timely manner to keep nations happy and a member of XCOM.

I also, try to construct workshops and a foundry as soon as possible so that the foundry can get to work on improving my weapons and the workshops can help get work done faster. I also, like going in and setting up research projects that the engineers can then take and use to create improved weapons and gear. I could go on for ever, but I am going to stop here.
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4 of 5 people found the following review helpful
on October 31, 2012
Platform for Display: Xbox 360Edition: StandardVerified Purchase
XCOM: Enemy Unknown is a challenging sci-fi, turn-based, tactical game that assigns you as the commander of a military operation, and the first line of defense against an invading alien menace. With most 'Tactics' style games that release these days being typically medieval, XCOM is a breath of fresh air in the genre. Fans of the original XCOM games released back in the 90's may find this new addition to the franchise a little dumbed down, but that doesn't stop it from being an excellent, solid strategy to challenge all who will bravely defend our wonderful planet.

Even on the lowest difficulty, XCOM can certainly provide some challenge to those who may be newer to this type of video game. You start off in command of four soldiers, who each have two moves they can make per turn. Each move can be used for either moving a certain amount of tiles, firing one of two equipped weapons, using one of the soldiers abilities, or simply ducking for cover. The greatest foe in the game is the luck of the roll, as the farther your unit is from an enemy, the lower the chance to hit, but moving in closer will put the soldier at greater risk, and may alert more hidden aliens. Taking cover behind objects on the map can provide you either half cover or full cover, and being smart about when and where you position your troops is necessary, as the game is very unforgiving to your mistakes. The combat can get tense when you fire a shot with an 85% hit chance and it still misses, but with each enemy kill comes a sigh of relief, and with each mission victory, the joy of accomplishment. The easier difficulty settings can help, but later on the difficulty may turn of some strategy noobs. Nonetheless, it's a great system, if a bit more simplified from the original XCOM.

Troops that survive more missions and get more kills will level up, allowing you to give them addition perks and abilities. In addition to leveling up, researching and buying new armors, weapons, and other various tools in your base gives the game much customization. You can also build more labs and workshops in your base to decrease research and build times, as well as other faculties for more researching more advanced upgrades.

Every in-game month a council with review everything you have done in that time, and provide you with further credits. You can earn more credits by sending up satellites to monitor specific parts of the world. When one of these satellites picks up an alien UFO, a short mini-game will begin, where you send out a Reaver jet to attack and, hopefully, destroy it. Once destroyed, you can explore the crash site, kill any remaining alien survivors, and reclaim further resources for studying back at HQ.

In previous XCOM games, the story was deep, long, and memorable. Sadly however, Enemy Unknown's story is very short and simple. The dialog throughout the game is generic and uninteresting, and completing it ends the game, making you either reload an old save or start a new game. The story missions and objectives can be fun, but thankfully you can just keep playing the random missions and shooting down UFOs, extending the game to whatever length fits your fancy.

The graphics aren't totally phenomenal, but many of the animations and designs look excellent. Each of your soldiers are fully customizable in appearance, but designing and coloring your units armor requires you to spend extra cash on dlc. Each alien is memorable in both their looks, and the tactics required to take down each one, and each time a new alien is introduced, comes an interesting mix of fear and curiosity. XCOM isn't without it's bugs however, and seeing people shooting through walls, or textures disappear when they're not supposed to can be sadly frequent.

For those of you who can appreciate a challenge, XCOM is a decent purchase. It may be simplified in some ways compared to the originals, and the odd graphics hiccup will occur, but it remains a very solid and tense strategy game.

Overall score:
8.7/10
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6 of 8 people found the following review helpful
on October 11, 2012
Platform for Display: Xbox 360Edition: Standard
Nostalgia at its finest. This is for people who enjoyed games when they required the player to understand a game on multiple levels and make decisions which have positive or negative effects on either the council or the countries around earth you are trying to save. You can lose soldiers forever with one wrong move. The feelings you get from this game are more involved than dying and respawning constantly. You can lose, most games these days basically piggyback you to the finish. Kudos for the developer for manning up and doing fans right. If you only play Mario or are under 18 years old I can't say this is for you, if you play call of duty and like fast gameplay this isn't for you. This is For those who like thought required in their game. My one complaint is snipers appear too important early on and losing a sniper hurts your team badly but it is minor and I am only done with one play through on a slightly tougher difficulty. My best gaming experience of 2012 so far. Nothing else really met expectations or hopes like xcom did.
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1 of 1 people found the following review helpful
on November 7, 2012
Platform for Display: Xbox 360Edition: StandardVerified Purchase
I had played the original XCOM-UFO Defense and was looking forward to this game. Glad to say it lived up to my expectation. This replicates a good deal of the original and the turn based ground combat is a blast(literally). The aliens are smart, lethal, and will kill you if you are unlucky or do something dumb. No spoilers here but the end game plays out a little differently so if you want an exact remake you may be let down some. Have not tried the muli-player yet but it is available. You can level up soliders, assign them skills when leveling up (usually a choice of 2), and change their weapons and armor loadouts. Of course, you can change names and appearances to recreate your buddies and send them to do battle.

Base building is just OK but gets the job done. Game was a little shorter than I expected and probably less than 40 hrs of gameplay.

Very enjoyable and it has that one more turn/one more mission addictiveness that Firaxis is famous for. You will find yourself reloading when your veteran sniper just got ambushed. Almost everything is destructable and, yes, I died more than once when I took shelter behind a burning car and the gas tank cooked off a turn later. I would highly recommend this to fans of the original X-Com or to anyone who likes turn based strategy gaming.
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1 of 1 people found the following review helpful
on November 2, 2012
Platform for Display: Xbox 360Edition: StandardVerified Purchase
XCOM is an excellent game for those looking for a little thinking mixed in with their action. Each game is different, giving the game tons of replay value. Also, multiplayer adds the fun of going head to head. I've been playing this for a few weeks now and I'm still hooked!
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1 of 1 people found the following review helpful
on October 23, 2012
Platform for Display: Xbox 360Edition: StandardVerified Purchase
This is a great turn-based strategy game for the console. All the reviews above cover the game in detail. I do wish the single player campaign was a little longer, but a small detail in a fun game. I wish developers would take more chances like this and realize not just RTS games would sell well. Worth your purchase for sure.
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1 of 1 people found the following review helpful
VINE VOICEon October 23, 2012
Platform for Display: Xbox 360Edition: Standard
As a fan of the original, it was tough getting my hopes up again. Prior attempts to re-boot the game were not successful. If you haven't played the old X-Com, this is a squad combat game where your troops progress in equipment and skills as you fight your way through a series of battles. Combat is turn-based, and troops can retain the ability to react to enemy movements by not using up all of their time on a turn.

There are some definite improvements on the original. First off, the game looks great. The cut scenes are excellent and the combat zones look great. There's a somewhat limited view, but that's because you see only what your squad sees. The special abilities of your troops make for an even better strategy experience in combat. Some troops can finish their action with a shot, giving you a chance to point-blank the enemy if they've moved. Some are pointmen due to their reflexes, some snipers, some heavy weapons. The game rewards planning and using your mix of skills properly. The terrain is deformable, i.e. you can blow stuff up. This was a big part of the original. Why search a building for the enemy when you have a rocket launcher to blow the walls off? It's fun (and effective).

It's not a perfect game. The 'top' part of the game, the overall strategy, is much less flexible and involved than it used to be. For most players this is probably a plus, but some will miss it, especially base design. On the other hand, no more picking up clips and doing other scrounging or inventory management and packing. The game is not going to be as long some other X-box titles, but hopefully there will be DLC to add to the play life of X-Com.

All in all this is the game X-Com fans have anticipated for a decade or more now. The type of game isn't for everyone, but if you liked the original X-Com, or you're a fan of squad-based strategy games, this will make you very happy.
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1 of 1 people found the following review helpful
on October 23, 2012
Platform for Display: Xbox 360Edition: Standard
Let me start by saying that, in the past, I have HATED real-time strategy titles. For whatever reason, they just never really struck a chord with me. I played the "Civilization" titles and whatnot and, yea they were fun but they never really sucked me in. Then I talked myself into playing XCOM: Enemy Unknown. See, the same day that XCOM was released, "Dishonored" also hit the shelves. I picked that one up knowing that I like steath titles and excited to see the newest game that Bethesda had published, they usually have a pretty good eye for games, so I had a lot of faith. I was aware of XCOM, but paid little attention to it when picking up my copy of "Dishonored" at my local retailer. So, I got back to my apartment and started playing the main campain, only to see that all of my LIVE friends were playing XCOM. I started to get curious.

I remembered the original XCOM title, and I remember it being REALLY, REALLY popular. Then, I remembered that 2K Marin was releasing an XCOM FPS later this year that (inevitably) will probably end up having some link to XCOM: Enemy Unknown. So I started doing research online. 4 Stars, 5, Stars, "Best of Show" titles, etc, etc, etc. Long story short, I caved. I picked up XCOM after I got paid. Needless to say, I havent picked up "Dishonored" since. I've spent all my time strategically placing soldiers around an ever changing battlefield to kill aliens. I'm loving every minute of it. Get this game. Put everything else on hold. The earth depends on it.
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1 of 1 people found the following review helpful
on October 18, 2012
Platform for Display: Xbox 360Edition: Standard
XCOM Enemy Unknown is easily the most addictive game I've played in years.

It's refreshing to play something truly different in console gaming. In turn based strategy games like this the choices you make really do have immediate and lasting consequence on the game, and it's outcome.

The graphics are great, the user interface is well designed, and easy to use. I love battle tactics, customizing soldiers, researching, and building my own HQ base.

I hope to play more games like this in the future.
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1 of 1 people found the following review helpful
on October 18, 2012
Platform for Display: Xbox 360Edition: StandardVerified Purchase
To get things started, I played the original XCom well into the 2000's, and also played a lot of XCom Terror From The Deep.

I think this is more of XCom lite, but it is still excellent. It brings enough of the original game with it to be fantastic, and the upgrades in graphics and the ability to play it on my XBox are awesome.

I recommend this to everyone, but especially those who played the original.
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