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XNA Game Studio Express: Developing Games for Windows and the Xbox 360
 
 
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XNA Game Studio Express: Developing Games for Windows and the Xbox 360 (Paperback)

by Joseph B Hall (Author)
Key Phrases: game font, sound bank, high level shader language, Game Studio Express, The Architecture, Visual Studio (more...)
4.2 out of 5 stars See all reviews (12 customer reviews)

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Frequently Bought Together

XNA Game Studio Express: Developing Games for Windows and the Xbox 360 + Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows + Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)
Price For All Three: $98.40

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Editorial Reviews

Product Description
XNA Game Studio Express: Developing Games for Windows and the Xbox 360 is the ultimate resource for hobbyists and students who want to write games for Windows and the Xbox 360 game console. Learn how you can create your own games using the amazing tools of XNA and Game Studio Express, the free game development tools and APIs from Microsoft, based on the incredibly popular Visual Studio IDE. You'll begin with an introduction to the XNA platform and the Game Studio Express development environment. From there, you'll examine many different game genres and will develop your own working games. You'll also cover writing components and libraries and will develop reusable code that can be plugged into your game projects. Wrap things up with a collection of more advanced topics. To get the most out of this unique guide you will need a working knowledge of programming, but readers with a variety of backgrounds will still benefit from the comprehensive coverage found inside. XNA will turn players into developers, doing for game creation what YouTube and myspace have done for music and video.

About the Author
Joseph Hall has worked as a software developer for more than 15 years. He has worked for IBM and Microsoft, and was a member of the original Xbox team. He has managed and created native code for web, desktop, and mobile devices, and is an avid game development hobbyist. He is a Microsoft Certified Solution Developer (MCSD.NET/MCAD.NET/MCTS/MCP) and is currently obtaining Microsoft Certified Trainer (MCT) credentials.

Product Details

  • Paperback: 700 pages
  • Publisher: Course Technology PTR; 1 edition (September 6, 2007)
  • Language: English
  • ISBN-10: 1598633686
  • ISBN-13: 978-1598633689
  • Product Dimensions: 8.9 x 7.4 x 1.6 inches
  • Shipping Weight: 3 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars See all reviews (12 customer reviews)
  • Amazon.com Sales Rank: #448,499 in Books (See Bestsellers in Books)

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    #67 in  Books > Children's Books > Computers

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Customer Reviews

12 Reviews
5 star:
 (7)
4 star:
 (3)
3 star:
 (1)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.2 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
12 of 13 people found the following review helpful:
5.0 out of 5 stars Probably the easiest programming book to learn from, December 11, 2007
I originally bought the book because it was one of two that I was thinking about buying that came with a CD. I've dabbled in C# over the last two or so years (C++ guy turned Java guy - turning C# guy - turning older...) and became curious about the whole XNA hype, so I settled on this book.

I am simply amazed at how easy it is to read, how clear the code base is, and I can't help thinking that the author is sitting next to me eager to show me something new. This is an author who thinks like a reader.

It is my intent to purchase further books by this author. I'm sure they will find a home near my laptop and sit next to the greats like Andre Lamothe.
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8 of 9 people found the following review helpful:
5.0 out of 5 stars Clearly, this guy knows what he's talking about..., December 20, 2007
By Redgy (Birmingham, AL USA) - See all my reviews
and he presents it in an approachable way.

It isn't dumbed down -- but at the same time it gives an idea of what one is getting into when programming games. Most definitely, a decent understanding of object oriented programming is a huge plus, and of the C# flavor is even better, however, don't throw in the towel if you have neither one...especially if you really love games -- that's the reason Microsoft created this tool. It's worth the effort to learn.

Another good thing about this book, IMHO, is the sense of humor the author displays -- although he still doesn't reveal who Will is. :)

This book is something you'd WANT to read, not like when you HAD to read a novel's CliffNotes, or when you HAD to eat that dry turkey during the holidays to be polite.

Do yourself a favor and at LEAST thumb through it in your local Bookstore.

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4 of 4 people found the following review helpful:
4.0 out of 5 stars Great 2D book. Works with 2.0, April 29, 2008
By RB (USA) - See all my reviews
This book talks about 3D, but it's main focus is 2D. I would have liked to seen some more information on 3D, but obviously you can only fit so many things in a book. This book was released after the 1.0 refresh was out, but it still has it's own font class instead of using the built in font class in XNA. This annoyed me a little, but nothing major.

The author does a great job at explaining most of the code. He has good text information as well. My biggest complaint was all of the "redundant" 2D games. Granted, they are different games but it is really more of the same. This is just my jaded view to wish there was more information on 3D.

If you are looking for only 2D games, this is the book for you. It also has some basic info on 3D that is beneficial, but if you are looking to actually create a 3D game you will want to grab a different XNA book on the market. Check my reviews to see which ones I like. This book gets my second highest review because it is such a good book. The author did a great job ... main reason for the dock of one star is for the lack of 3D content.

The book has updated code and doesn't seem to change to much from what is printed in the book. That is a good thing!
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Most Recent Customer Reviews

1.0 out of 5 stars Flawed from the Start
I'm going completely against the grain of the previous reviews and giving this book 1 star. This book had a lot of promise that was unfortunately ruined by a lack of organization... Read more
Published 3 months ago by Gary Spillman

5.0 out of 5 stars Good Book
The difference this book is that it teaches the engine of a good variety of simple games that can be made by amateur programmers. Read more
Published 9 months ago by Alexandre Nogueira

5.0 out of 5 stars Excellent Book and a bunch of fun
This book is excellent *IF* you know C#. I rated it 5 stars because I work in C# everyday and am able to find my way around the code. I'm also translating the XNA 1. Read more
Published 10 months ago by Fyreraven

4.0 out of 5 stars Beginner Book
Great for new person to XNA. General OO programming knowledge required, but the basics of game design are there.
Published 15 months ago by A. B. Dunn

4.0 out of 5 stars Easy to read, very concise book about XNA
Just real brief - this book is a must for developers who are familiar with programming concepts (i.e. conditions, loops, etc), and who wish to dabble in XNA. Read more
Published 16 months ago by A. Inigo

3.0 out of 5 stars Great- But Major Pitfalls
I'm sorry to go against the grain here and write a review that doesn't praise this book like the bible, but really, it doesn't deserve the reviews it has gotten thus far... Read more
Published 16 months ago by Zachary L. Schuessler

5.0 out of 5 stars xcellent!
Caveat: I have known and worked professionally with the author, Joe Hall, for a few years, and found him to be highly qualified, extremely sharp, laser-focused, and very... Read more
Published 16 months ago by Steven A. Lowe

5.0 out of 5 stars Um dos melhores que já li sobre XNA
Para o pessoal ai do Brasil, vale a pena comprar.

O livro é bem didático e explica muito bem tanto conceitos de XNA como de matematica. Read more
Published 17 months ago by Luciano Ribeiro

5.0 out of 5 stars The best beginner XNA book..
I must say this is in my opinion the best XNA 'beginner' book, it starts from the bottom and builds up, it grasp a lot of topics. this book has all the basic. Read more
Published 20 months ago by Jonas Ångstrøm

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