The goods:
I opted for the renegade edition because I didn't want to have to setup some a hodgepodge of coffee table, stack of books, or the right size stool to jam with. In-lap could work ok, but then the arm placement is cramped. If you feel like you'll have a good setup without the stand then I wouldn't worry about getting this edition, but I'm glad that I got it despite the crazy price because I have a setup that works well while sitting or standing and doesn't get in the way. The case gives the impression of surprizing high quality but had a slight cosmetic manufacturing defect. I decided to live with that, but some quality control here would have been nice.
The turntable itself appears to be well made and has a solid feel. One thing that surpised me, is that the crossfade does in fact snap into the middle of its track, and its enough for me to have the tactile feel I need to control it well. Many reviewers have raised the issue that there is not enough feedback there, but at least for me, I have no complaints. If I move the crossfader from one side to the other it will stop in the middle if a light enough hand is applied. I don't know if this feel is exclusive to the Renegade edition or not, as I have not tried the standard turntable.
The effects dial also has a solid feel as well as the turntable. The overall impression of the hardware is one of realism and quality. So apart from the cosmetic manufacturing defect on the outside of the case/stand, the hardware itself gets a solid A.
The gameplay:
Solid hardware or not, if the gameplay suffers there is going to be a serious problem. The presentation is right for this type of game, it is flashy and technical. Laser like effects provide feedback while spinning, lines animate and light up as they are activated or disappear after a mistake, and a lot of information is packed into a small area. Button presses, crossfades, crossfader spikes, directional scratches, generic scratches, freestyle zones, effects zones, euphoria guage, and multiplier and rewind indicator are all grouped around the spinning record animation. This is the kind of technical look that is well suited for DJing (and particularly electronica) in my mind, and I really liked it.
The gameplay itself is good on medium difficulty (have not tried easy apart from the tutorial) but it really shines on hard and especially expert difficulty. One important attribute of these types of games is that they must draw one in and give the illusion that the player is creating or greatly affecting the music. This illusion is understandbly strongest when the actions and movements the player is making are closely aligned with what is going on in the music.
This is where DJ Hero shows both a weakness vs. the guitar based genres. While I still feel connected to the jam on medium, I do not get the same connection that I did in guitar hero on medium. However, when playing hard and especially expert, I feel a very strong connection to the music and I feel like I am DJing.
As a percussionist, I have an aptitude for these games and was playing on expert very quickly. But those who had a lot of difficulty with guitar hero / rock band instruments may have a different experience than me. I think to get the most out of this game requires getting to that hard and expert level as early as possible. But once there, the experience is euphoria; there is a rush, like in guitar hero, as your mind and body struggle to keep from getting overwhelmed while laying down the beat. It is awesome, and the technical nature of the gameplay combined with the music style provides an even greater rush for me than the guitar hero style games did. The optional effects and freestyle sections allow me to bump the difficulty even further (or take a breather) when those sections come up. So two DJs could both end up with a perfect play of an expert mix, but one could really rise above the other by skillfully working those freestyle sections.
So I am very happy with the gameplay and am enjoying honing my skills immensely.
The music:
My greatest love has always been trance, followed by electro house, electro pop, progressive, and other electronica variants. And even though I also enjoy most hip hop and rap, I was worried that I might not get into the music as much as I would have hoped. The truth is, if the music did not move me then this game might as well have been a glorified version of simon says. Thankfully, I was not disappointed. The track and mix selection is varied and has a bit of something for everyone, but there has not been a single mix yet that I was not bopping my feet or head to. Many of these mixes are absolutely brilliant! If you are a music fan with varied tastes the selection will not leave you wanting! I have one of the tracks going in my head as I write this. :)
Summary:
I'm arguably biased based on my love of all kinds of music, from hip hop to rock, pop, trance, house, and most of their variants, but DJ Hero captured that feeling I was hoping for: rockin to a dope set of tracks as if I was the maestro of a bouncing block party. ;) I haven't had so much fun since I discovered guitar hero and its variants. Just listening to the mixes by themselves is divine. One final note: You'll want to hook this up to a decent system with a good subwoofer. I HIGHLY recommend this. The game would still be fun with only tv-speakers, but it would be nothing like it is when you can feel the bass thumping through a room that is awash with a river of sound. If I didn't already have a decent speaker setup I would have waited until I did before purchasing this game.
If you love music do not miss this game!