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Xbox 360 Wireless Speed Wheel

Platform : Xbox 360
464 customer reviews

List Price: $39.99
Price: $27.99 & FREE Shipping on orders over $35. Details
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Sold by RushHourWholesalers and Fulfilled by Amazon. Gift-wrap available.
  • Intuitive steering with motion sensors
  • Trigger buttons for gas and brake
  • Buttons for game-specific functions
  • Rumble feedback
30 new from $23.00 35 used from $16.85 1 collectible from $89.99
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Frequently Bought Together

Xbox 360 Wireless Speed Wheel + Forza Motorsport 4 - Xbox 360
Price for both: $49.98

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Product Description

Product Description

Take the wheel for easy motion-controlled racing. With the Xbox 360 Wireless Speed Wheel, experience realistic, accurate steering, and feel every bump in the road with rumble feedback.

From the Manufacturer

Xbox 360® Wireless Speed Wheel

Take the wheel for easy motion-controlled racing. With the Xbox 360 Wireless Speed Wheel experience realistic, accurate steering, and feel every bump in the road with rumble feedback. The Xbox 360 Wireless Racing Wheel is compatible with all your favorite racing games* on Xbox 360, and puts you in total control with intuitive buttons and triggers.

*Limited functionality in some games. See https://xbox.com/wsw for details.

content sold separately.


Product Details

  • Domestic Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0050SY0L2
  • Product Dimensions: 1 x 1 x 1 inches ; 3 pounds
  • Media: Video Game
  • Release Date: October 10, 2011
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (464 customer reviews)
  • Amazon Best Sellers Rank: #2,053 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

265 of 278 people found the following review helpful By Monterrey J. Salazar on March 27, 2012
Verified Purchase
First off, I'm a racer. I've been racing since I got my hands on Test Drive III in 1990. Stunt Driver, that same year... followed by the birth of the NFS series. I bought a PS solely for Gran Turismo. Marathon races baby! Anyway, my point bringing up my past is that we've been racing with keyboards and controllers for over 20 years, wheels are a relatively new thing (unless you count that one that clamped to the desk and you strapped a mouse to it). So take that into consideration when you say, "It's hard, the controller is better!"

That being said... it's actually not. I owned a Fanatec Speedster 3 for the Xbox and the learning curve on the Speed Wheel was much much shorter. I had the Speed Wheel down in under half an hour (although some games I'm still fine tuning it... just to tweak it out)... More like 3 races. Think about how long it took you to learn how to control a car with the analog stick!

The responsiveness of this thing is immaculate. I was greatly impressed. There is ZERO lag. There was a video on youtube I watched before I bought this and it showed like half a second lag... well the dude's editing must have been off, because it's 1 to 1. (in fact... I'm gonna go leave a comment on that guys video telling him it's BS!)

The lack of bumpers? I haven't experienced a game* where this matters (in-game), most games that support the wheel allow remapping of buttons. A few games assign the bumpers to shifting, but since they aren't sims it doesn't really matter. Which brings me to the next section, the games (note: I didn't include most of the sims because they've pretty much been covered in other reviews):

++Grid:
The first game I tried. Performance is incredible and blew me away. It was hard to put it down to continue testing the other games!!!
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238 of 251 people found the following review helpful By TM SlinkyBlue on October 13, 2011
I purchased this wheel last night to go along with my new purchase of Forza 4, which I bought at 8AM on the day of it's release. I played Forza 3 since release, and have been a huge competitive player of Forza for some time now, spending much of my time on my Xbox tuning, upgrading and making cars specialized for certain tracks, and most of my lap times are in the top 1%, albeit at the wrong end of it. I'm not trying to brag here, I'll explain in the next paragraph.

All of the reviews I read about this wheel said that it's for "casual" gamers and wouldn't really suit the needs of anyone who's competitive or plays on the Simulation steering selection

Many reviews, including CNET and IGN and others, really made it sound like this wheel isn't for anyone who is serious about forza, and rather illuminated it as if it's a neat little toy for someone who wants to get someone into the game and doesn't race very often, or plays Wii a lot. I want it to make this VERY clear;

THIS IS NOT THE CASE.

This wheel is fantastic, it simply takes some getting used to. The movement of the wheel is 1-to-1 on the screen, meaning that in "cockpit view" in Forza 4, your wheel will turn at the precise time, precise angle, and in the exact velocity that you turn the Speed Wheel.

My first race using it, I wrecked all over the place. I tried to dive right into an un-assisted A-Class race in a '69 Fairlady Z, and it became apparent to me after a few attempts that I'm going to have to re-learn how to play this game. I proceeded to start a hot lap on Infineon Raceway (Sears Point, screw you infineon) in a A class '65 Mustang that loves to drift, and practiced for about an hour. Soon enough my laps got within 2 or 3 seconds of the top in the game. Later, I posted a 1:45.
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95 of 108 people found the following review helpful By David Miller on October 13, 2011
My Logitech G27 is great for my PS3 and computer, but unfortunately, it doesn't work with my XBox. I can't/won't race with a thumbstick, so I needed a solution to play Forza 4. I saw the Wireless Speed Wheel at my local electronics store (So-So Buy), and if I bought this wheel and Forza together, I received a $25 gift card. I originally thought you needed the Kinect camera, but the salesperson said I didn't, so I bought it!

I really didn't think I would be happy with the Speed Wheel having been spoiled by my G27, but I was pleasantly surprised by its responsiveness and accuracy. Even the "force feedback" vibration added a sense or realism to the racing experience. I don't write many reviews, but I just had to give this thing 5 stars, which is based on its performance when taking into consideration its price and target market.

Two advantages this wheel has over my G27 is that it's wireless and very portable.

I haven't been able to locate the left and right buttons (it only has left and right triggers as far as I can tell), and I sort of miss those, especially when the Forza 4 menus require them. But that's my only issue so far, and maybe I just need to read the manual.

Thanks Microsoft for building this thing.
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48 of 54 people found the following review helpful By D. Frost on October 29, 2011
I have been thinking about getting a serious racing rig which would include a racing wheel with integrated seat and pedals etc. The problem is space and cost ($500-1000). Now, there is no way this wheel would fit in with those plans but it will give you a taste for the next level of racing without much of the cost.

To do that, the Speed Wheel will need to be responsive and precise. This is something that "motion control" has severely lacked. The Wii can barely read gestures correctly, the Kinect is also flaky and laggy, and PS move has similar issues. So, with all this, I was pretty skeptical that a digital motion sensing device could work well for steering controls.

The good news is that motion sensing in the Speed Wheel is in a completely different class the from that on the Wii. The Speed Wheel is both precise and responsive as long as you are playing a game that has good "Advanced Wheel" settings. Games like Forza 3/4, Dirt 3 and a limited number of other car racing games on the Xbox 360. When used with these games, the steering input excellent and as responsive as a standard controller. In Dirt 3, you can (and should) change adjust the sensitivity and linearity depending on the style of driving. For drift heavy events, this can make a big difference. I believe similar settings are available in Forza 3/4 and the wheel probably works even best in Forza 4 since it was pretty much designed for that game. In Forza 4, for example, the lights on the end of the wheel will indicate advanced steering feedback (indicating shift change is needed?).
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