15 of 15 people found the following review helpful
on May 17, 2009
Yggdra Union is one of those games that is both amazing, and incredibly lacking. The story is great, not-so-new but with enough twists and turns that make the game really enjoyable.
The game is harder than most - and it's not even ON hard mode until after you beat it the first time. Chances are that even the most experienced player will need a strategy guide in order to find all the items (in which no clues are given to their location) and the characters. Without knowing, you could easily pass up 3 party members, and murder another. The weapon affinities are a little confusing at first, but once you get the hang of it, you're in for intense battles and amazing game play.
The game utilizes cards as hidden doors to skills, and most gamers have come to believe that a game with 'cards' is akin to games like Yu-Gi-Oh. This is certainly not the case, as each card gives a person a hidden skill to use against their opponent; many of which are the deciding factor in a battle. Cards abilities range from healing to setting enemies on fire, to cursing, and require certain criteria in order to be used.
The characters are easily lovable, each with their own personalities and history. No two playable characters are the same in terms of class, though they can use the same weapon but be a different gender. For example, Rosary is a Witch and Roswell is a Necromancer. Both use staves, but Rosary has the fire element and Roswell has darkness.
Healing is difficult in Yggdra Union. Character's have "morale" for what would be known otherwise as "HP", which often must be replenished after a battle. You usually cannot heal morale IN battle unless you use a specific card or equip an item, but that card can only be used at a certain time. You must choose between keeping an item which may potentially be good for a character, or using it to recover morale.
When compared to the GBA original, the PSP version is better. It has better sound, graphics, added scenes, more characters, more items, and every character has a voice. What is lacking, and could have been improved upon, is the sprites. While they are more heavily detailed, some sprites are simply recolored. For example, the fencer Russell is primarily purple with distinct features and a different costume than the fencer class. His sprite, however, is the basic fencer sprite with purple hair and clothing. His picture in status mode is also that of a basic fencer. I hoped that all the characters would have been given full body art by now, but sadly most are waist up.
Regardless, I would recommend this game to any fan of strategy RPG's, or games in general. Be warned, this game is NOT in any way short and will require several hours of devotion. Many of the battles require trying again, but the plus side is that they have you thinking in ways you wouldn't normally. This game had me screaming at the screen in both joy and agitation, but it was completely worth it.
on November 10, 2012
If you want a game that will challenge your strategic thinking, look no further than Yggdra Union.
This game is very challenging, and it's up to YOU to use your brain and what resources you have to make it through. This is not a game that holds your hand when the going gets tough, no no... this game teaches you the basics and then leaves the rest to your able mind.
The amazing blend of strategy and real-time combat will keep you going for hours on end without boring you out, which is good since you'll be doing a lot of fighting in this game thanks to the very long missions you will encounter.
Most of the time, the missions in the story will include several smaller skirmishes and/or objectives. This is okay since it always makes you think one step ahead since you never know what could happen next, but it also means that you'll have to start over from the beginning of the mission if you fail on any of the other objectives, as you don't get to save during missions.
It also doesn't help that you're sometimes put in a completely unfair situation after completing an objective.
Heck, sometimes you're even outnumbered from the very start. So in other words... this game likes to challenge you, but it also enjoys seeing you squirm. You really have to utilize every single function and gameplay mechanic if you want to beat this game.
If the combat has you down, the characters in the game will almost certainly make you smile.
This game has a sense of humor and isn't afraid to use it. Jokes are told on a somewhat regular basis, and the character interactions are really funny from time to time.
The story is alright as well. It's nothing to write home about, but it's enjoyable to a certain degree. It's the same type of story we've seen over and over, I'm afraid: Member of the royal family escapes his/her own kingdom, goes around and gathers troops, re-claims kingdom. You need look no further than Fire Emblem: Shadow Dragon on the Nintendo DS to see a story that's pretty much the same.
So, to recap:
-Fun and interesting gameplay mechanics
-Tests your strategic thinking constantly
-Once you get rolling, it's hard to put down
-Unfair difficulty level at times
-The story is sadly generic
At the end of the day, I give it a 4 out of 5. Give it a try if you've been looking for a good Strategy RPG.
2 of 3 people found the following review helpful
on November 10, 2009
I bought this game for my PSP as I had nothing to play on it, and chose it for its cover artwork, to be honest. I can play as a princess? Cool. It doesn't hurt that it was made by Atlus.
Well, the game was not what I expected. For one, it is definitely not your typical RPG, or even what comes to mind when I think "tactics" game (I think Final Fantasy Tactics or Jeanne D'arc). It has a fresh, new battle system and gameflow that is, as the title of this review says, surprisingly addictive. During midterms when I should have been concentrating completely on studying, this little unexpectedly fun game kept me busy, and feeling guilty that I couldn't put it down.
It's different. It's fun. Give it a try.
4 of 6 people found the following review helpful
on February 18, 2009
much better than the GBA version of this game. It's a wonderful buy the sprites are beautiflully redrawn and the screen is less crowded than the old one as well as plenty of extras. It's a stratagy RPG though so it requires some thinking to play, but thus can keep you busy for a long time. Great story and characters too.
1 of 2 people found the following review helpful
on September 13, 2009
The art of the game was what originally attracted me. But be warned, the game is not a standard RPG, or even TRPG. The game has very very boring animations during combat, which is basically identical sprites swinging a weapon, signifying your unit count, and old school graphics in non-CG scenes, which doesn't bother me much, but might others. The combat system is what stands out though, because it is like a combination of more traditional grid-based TRPGs with the union system, which is like a formation to get your units to assist in combat, and it isn't so much a bonus as a requirement to win encounters.
1 of 2 people found the following review helpful
on June 26, 2009
It's a GREAT strategy game. I like the card system, it's something different from games like Final Fantasy tactics, and is still somewhat the same.
The game runs great. I never get stuck in a loading screen or anything like that.
Voice acting isn't perfect, but I find it enjoyable. Really gets me more into the game than the GBA version could. :]
Graphics are adorable and well done.
Music is nice, somewhat memorable. I love the music that plays when you're attacking the enemy with everything you've got!
If you like strategy games, this is a must-buy.