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by Atari
Mature
2.9 out of 5 stars  See all reviews (20 customer reviews)

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Product Features

Platform: PC
  • Enter a world of Soviet totalitarianism in this first-person shooter
  • Fight against super-powered mutants using authentic weapons
  • Distinctive characters and unique monsters
  • DS2 Engine introduces a high level of details and realism
  • Realistic physics and sophisticated AI system

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000RPHJDO
  • Product Dimensions: 7.5 x 5.5 x 1.2 inches ; 4.8 ounces
  • Media: DVD-ROM
  • Release Date: October 16, 2007
  • Average Customer Review: 2.9 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #25,799 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: PC

You Are Empty offers players an alternative approach to the history of the late fifties of the XX century. Leading Soviet scientists start a big experiment that alter human physiology and mentality in order to create super humans capable of building bright future and communism all over the world. But something goes wrong¿

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Customer Reviews

20 Reviews
5 star:
 (1)
4 star:
 (6)
3 star:
 (6)
2 star:
 (3)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
2.9 out of 5 stars (20 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

22 of 25 people found the following review helpful:
3.0 out of 5 stars AN ATMOSPHERIC GAME IN NEED OF BALANCING, November 25, 2007
By 
NeuroSplicer (Freeside, in geosynchronous orbit) - See all my reviews
(TOP 500 REVIEWER)   
= Fun:3.0 out of 5 stars 
This review is from: You Are Empty (DVD-ROM)
Eastern European gaming companies have came up with some great ideas in the last 5 years (STALKER and THE WITCHER pop to mind, to name just a couple). Unfortunately, although it tries hard, YOU ARE EMPTY is NOT one of the best examples.

This game's strengths are mainly the story and the settings. Soviet-era mentality had always been obsessed with mind-control sciences, and when something goes terribly wrong the world is turned into a zombie and cyber-entities cesspool.
The graphics are nice (comparable, at least, to those of HL2 - a 3-year old game mind you), the surfaces are gorgeous and have been done painstakingly in polygons (not bump mapping!) - and the game engine, although previously untested, hardly ever glitches! Now THAT is solid kung-fu programming!
The scenery, with all the Soviet propaganda posters and the beautifully done cut-scenes, is gorgeous; whereas, the sounds and music have been tastefully chosen, with radio loop-announcements cutting through the cold Russian wind making the power-lines whistle: this is a game that is really easy to get immersed into!
Interestingly, YOU ARE EMPTY runs for well over 16 hours(!): this is how long FPS games used to last - and not the miserly 3-4 hours the latest over-hyped releases do...

On the down side, the weapons may be realistic yet could not be more generic and unimaginative; movement is slower than flowing syrup, something especially nerve-raking when enemies have the tendency to jump you from all directions; and the damage (both sustained and inflicted) is hardly balanced: it is preferable to get hit by a grenade than to jump a single floor, to absorb several bullets that get bitten by a single rat and to keep using your sidearm than a rifle, since they do about the same damage, appear to have the same range and the sidearm can hold more bullets...!

This is a game that had been available for more than a year in Europe before finding distribution in the US - and, undoubtedly, this is not helping its chances to impress. We should count our blessings though: the European release also featured ...STARFORCE.

This is a solid first effort by DIGITAL SPRAY, a newly founded group, that although fails to stand out in this pre-Christmas crowd, lays stable groundwork for its future developments. Let's only hope they do not get outright absorbed into a gaming mega-corporation...

All in all: a creative and atmospheric game that is worth a budget admission price.
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11 of 12 people found the following review helpful:
4.0 out of 5 stars Fun with a unfinished ending, April 5, 2008
= Fun:1.0 out of 5 stars 
This review is from: You Are Empty (DVD-ROM)
A good amount of gameplay here. Graphics range from clean and creative to a bit washed-out and 2003ish. Mostly on the good side, though. Music is atmospheric and carries the mood of the game well. The game itself is simplistic in it's approach with a dab every now and again of a creative puzzle. You run. You gun. You find the switch. You find (only a few... thank god) keys. You ride a few vehicles. You never drive them. You only ride them. You watch some very surrealistic cut scenes that make virtually no sense until the end of the game. Quite artsy on the cutscenes. They are a creative blend of real-time video, and graphics combined. With a touch of 'squiggly animation' over the real-time video. Kind of feels like an 80's retro AHA video. The video for the song 'Take on me'. The vocal acting is mostly good with a few quite humorous attempts at a 'serious' tone from some pretty bad actors. But, that's pretty common in a shooter, isn't it? Just a few game restarting bugs. Which, frankly, surprised me. I had been prepared to expect far more problems. I experienced very few. The gameplay is essentially linear. You do have a few choices now and again at your approach to a situation. However, one nagging problem really irked me. I reached the end of a level (a quite good one, at that) and i couldn't figure out how to go on. I spent the better part of an hour trying to determine what the heck had happenned. I finally decided to retrace my steps. After quite a while i figured out that one of the 'bad guys' was still alive. And, hiding behind a wall where i could not see him or shoot him. I finally restarted the level, made sure he was also dead, and then quite easily figured out how to end the level. So, you MUST kill all of the baddies or you cannot finish the level. And, last irritating point. At a crucial time in the game you are told you have a serious choice to make. It has the potential to be a powerful turning point in the whole game and could've added an element of human choice that really would've given this game something new and creative to stand on. Except that after you're told to make the choice, your on-screen personna makes the choice for you. Unfair. I would've chosen the opposite. I felt a bit robbed of an awesome experience there. Making a choice that could've made the game more of a personnal experience. Oh, well. The game had a nice ending overall. Though it seems that, towards the end, the developers forgot to fill in some blanks. Leaving the ending a little sparce on real puzzles and fighting. I have had many more endings that were far worse than this. But, the game starts off so strong it's kind of a shame that the ending was not more memorable. But, they did not forget to provide MANY environments all the way up until the end. Not to mention MANY weapons along the way. And, even a few quite surprising, and frightening, characters to jump out and scare the living daylights out of you.
A lot of the characters act a bit like the Serious Sam baddies. They see you from a distance and come running straight for you. Yet there are some that hide and duck behind barriers so the AI is not totally moronic. A lot of this game takes place indoors in enclosed spaces like DOOM 3 did. But, it does have some spacious outdoor environments like DOOM 3 didn't.
This game, at it's best, reminds one of a cross between the first Half Life and Return to Castle Wolfenstein combined. But, at it's worst, is a bit more like the long forgotten PC flop, Mortyr. The graphics are sometimes spectacular. And at times you have little more than that to go on. But, in other glimpses of greatness, there is more to this game than meets the eye. In closing, once i finished this game, i have decided that i WILL play this again. I feel this deserves one more chance to impress me even more than it did the first time. This is not by any means a bad game. It's just one game in a HUGE pile of other games very much like it. And, in my opinion, it doesn't deserve to be on the bottom of the pile. Even in it's (It seems...) unfinished state. Buy it when it's under 25 bucks. ADDED INFO ::: Please note that once this review was submitted i saw that the 'fun' star rating was at '1'. I tried to change it, but i couldn't. Really, it's a '4' just like my overall rating.
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7 of 7 people found the following review helpful:
3.0 out of 5 stars AN ATMOSPHERIC GAME IN NEED OF BALANCING, May 15, 2010
By 
NeuroSplicer (Freeside, in geosynchronous orbit) - See all my reviews
(TOP 500 REVIEWER)   
= Fun:3.0 out of 5 stars 
Eastern European gaming companies have came up with some great ideas in the last 5 years (STALKER and THE WITCHER pop to mind, to name just a couple). Unfortunately, although it tries hard, YOU ARE EMPTY is NOT one of the best examples.

This game's strengths are mainly the story and the settings. Soviet-era mentality had always been obsessed with mind-control sciences, and when something goes terribly wrong the world is turned into a zombie and cyber-entities cesspool.
The graphics are nice (comparable, at least, to those of HL2 - a 6-year old game mind you), the surfaces are not too shabby (notice that they have been done painstakingly in polygons, not bump mapping!) - and the game engine, although previously untested, hardly ever glitches! Now THAT is solid kung-fu programming!
The scenery, with all the Soviet propaganda posters and the beautifully done cut-scenes, is gorgeous; whereas, the sounds and music have been tastefully chosen, with radio loop-announcements cutting through the cold Russian wind making the power-lines whistle: this is a game that is really easy to get immersed into!
Interestingly, YOU ARE EMPTY runs for well over 16 hours(!): this is how long FPS games used to last - and not the miserly 3-4 hours the latest over-hyped releases do...

On the down side, the weapons may be realistic yet could not be more generic and unimaginative; movement is slower than flowing syrup, something especially nerve-raking when enemies have the tendency to jump you from all directions; and the damage (both sustained and inflicted) is hardly balanced: it is preferable to get hit by a grenade than to jump a single floor, to absorb several bullets that get bitten by a single rat and to keep using your sidearm than a rifle, since they do about the same damage, appear to have the same range and the sidearm can hold more bullets...!

This is a game that had been available since 2008 in Europe before finding distribution in the US - and, undoubtedly, this is not helping its chances to impress. We should count our blessings though: the European release also featured the infamous...StarFORCE.

This is a solid first effort by DIGITAL SPRAY, a newly founded group, that although fails to stand out in this pre-Christmas crowd, lays stable groundwork for its future developments. Let's only hope they do not get outright absorbed into a gaming mega-corporation...

All in all: a creative and atmospheric game that is worth a budget admission price.
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