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Z.H.P. Unlosing Ranger vs. Darkdeath Evilman

Platform : Sony PSP
Rated: Teen
15 customer reviews
Metascore: 81 / 100
81

Price: $69.99 & FREE Shipping. Details
Only 1 left in stock.
Sold by Electric Lime Gaming and Fulfilled by Amazon. Gift-wrap available.
  • Highly customizable superhero (From head to toe)
  • Build your own secret superhero base
  • Randomly generated grid based battle maps
  • Highly strategic battle system with numerous traps and puzzle effects
9 new from $65.00 9 used from $15.19
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Frequently Bought Together

Z.H.P. Unlosing Ranger vs. Darkdeath Evilman + The Legend of Heroes: Trails in the Sky - Sony PSP + Jeanne D'Arc - Sony PSP
Price for all three: $109.48

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Product Description

Z.H.P. is an all new IP developed by the same team that brought the Disgaea series. The game retains the same hardcore SRPG aspects of Disgaea, but with a deeper customization feature for the character and even more randomly generated contents in battles. Known as ZettaiHero Keikakuin Japan, Z.H.P. is the only turn based strategy RPG that allows you to create your own, one and only super hero to fight vicious villains. Players can create a super hero literally from head to toe. If you wish to use drills instead of hands or wheels instead of legs you can do so by simply swapping out your body parts. Battle maps are all randomly generated for mad replay value and there are tons of character and secret base customization. Z.H.P. gives you the chance to relive your childhood fantasy of making your own superhero and superhero base.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B003YVP5D4
  • Item Weight: 3.2 ounces
  • Media: Video Game
  • Release Date: October 26, 2010
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon Best Sellers Rank: #29,170 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

17 of 19 people found the following review helpful By Lisa Newcomb on October 31, 2010
I am a huge NIS fan. They bring games over that normally wouldn't have a chance to get localized and released for the english market.

First off let me tell you that before you make a decision on this game to research it a bit. I saw quite a few review sites calling this an SRPG *Think Disgaea* While it is similar it is a lot faster paced but the humor is all there.

I have also seen them talking about how it is nothing but a huge grind fest. Yes you do have to grind but the levels are pretty quick and to do a dungeon runthrough *depending on the dungeon* can take as few as 10 minutes if you try to check out every item and enemy.

The only thing that really bugged me before purchasing was I had read that this game can tell if you shut it off mid dungeon and will count it as a death *if you die you go back to the hub world level and loose all your items*. As a portable game that just didn't sound amazing. I'm not going to ruin the story for you but after every dungeon you beat you return to level one but you keep all stat increases from leveling up so lets say you started with 25 SPD and ended with 30. You go back to level one but keep 30 as your stat so your level one is higher than the last level one. And you run through items so quick in this game that losing them isn't that big of a deal. Turning off the game doesn't really count against you and it does allow you to go into sleep mode. I also tried it out on a GO and when you save through the 'pause' screen it doesn't count that either.

In the first chapter alone there were some pretty funny nods to anime and pop culture icons. If you have played Disgaea games before you know what to expect in the graphics department.
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13 of 15 people found the following review helpful By Chronic Mashedtater on November 11, 2010
This game is a grind fest taken to the mainstream consumer. It doesn't matter what your skill level is, if you can gain one level each time into the dungeons, you can progress to a point where you can beat the main game levels. Its like Diablo except even if you die you gain something(total levels and thus a bonus to stats on each level up in dungeon). There aren't anywhere near as many items as a Diablo style game but there is other depth that makes that a moot point and there are still a LOT of items for each of five body parts and there is a greater synergy between them. The shadowgram is a work of art and takes a long time to fully unlock -- I've got 50+ hours in and have about 16 squares yet to unlock with a total level of about 1800. You can't fully max your character until the entire grid is open and thus far no one has fully detailed how the entire thing works; It is complicated and open to interpretation as well based on your play style. The details are outlined in another review on game mechanics.

The best part of this game is you can store all your hard earned items in storage and then go out and just bear into a dungeon with no regard for the outcome as you will achieve, at minimum, a plus to your total levels and at maximum a surprise victory. I love that. On the flip side you can collect all those things and then gear up and head in for some serious post game carnage only to have them stripped from you by getting one shotted into oblivion and thus back to level one minus your gear. The good news = after taking down a boss, it is replaced by a fodder character which you can obtain(steal) the same equipments from again.

I will address one thing. You can sleep your psp in dungeons.
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Verified Purchase
I have been playing the import version since that hit the Japanese market. So I was stoked to see that Nippon Ichi/NIS would be delivering a localized version to our shores. And in the fine tradition that is Nippon Ichi/NIS America, they have done a great job! This game has lost nothing on it's trip over to the US, from the crazy name, the great humor and fast paced Action/Rpg game play, it is all there. NIS has also delivered on the English vocal track finding actors that deliver a fun over the top performance that fits with the crazy story. And if you like NIS gives you the option to play with the Japanese vocal track, which is always nice to see.

TO long time fans of Nippon Ichi's other series like Disgaea, Phantom Brave. Just know that this is not the same type of Strategic turn based RPG as those series. Z.H.P Unlosing Ranger vs. DarkDeath EvilMan is a faster paced Action/RPG with some of the best and craziest customization that has been in any game.

And any game that has gives your character a money loving, over shopping, Divorce threatening Prinny(from Disgaea)for a wife...you just have to laugh.
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3 of 3 people found the following review helpful By Judah on January 12, 2011
If you are familiar with other games from NIS, you'll recognize the brand of humor and animation from the Disgaea franchise. It's a got Prinnies (including your starter wife), anime-style references, and the whole plotline is a boss-fight. Please note, this is a rogue-like game and not a tactical RPG.

Yep, you are in a boss fight. You keep losing until you win, as the story progresses, and you become more of a hero. It's amusing and over-the-top.

The actual game is fun for until you get around chapter eight on the storyline. At that point, you can't just keep going in dungeons blindly and bash, because your shadowgram is full and completing a dungeon won't appreciably raise your stats. This a rogue-like with endurance (if you run out of food, you starve). Whenever you complete a dungeon, die, or turn off the PSP mid-dungeon for that matter, you lose all the stuff you are carrying and your level resets to one. Your stats may get boosted a little based on your combined total levels.

Now the game lets you have some work-arounds. You can unlock buildings which have various abilities, and purchase special devices for your shadowgram. They let you carry more stuff, save items, and lose less energy. If like me, you don't have an Energy Saver by the later game, (a random drop from the caravan mid-dungeons), you'll will really suffer in terms of endurance. Ideally, you want an Energy Saver + a highly forged Appetite Engine to minimize endurance loss (oh, and absolutely don't dual wield unless it's a straight-forward boss fight... you'll starve).

While I have been enjoying the game, parts of the grind became annoying, especially having to constantly redo early levels to farm meat against later board starvation.
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