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Puzzle solving has never been so fun! Using the Wii Remote, explore vibrant lands with Zany pirate Zack and his enchanted pal Wiki. Go on an incredible journey to find challenging brain teasers and puzzle-based battles!
Features:
Make full use of the unique Wii Remote controller to explore and interact with the environment
Seven themed stages each including multiple sub-areas
Jungle ruins, ice temple, airship, ancient castle, and more
More than 20 sub-areas to explore
Variety of distinct bosses
More than 35 enemies to encounter and outwit
More than 80 objects to manipulate
More than 500 items to search for and collect
More than 40 hours of gameplay
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This game probably went unnoticed by many gamers, myself included. At first glance, the title makes it out to be some cartoon network type of sloppily put together platform. But it is anything but. What it is, is Capcom's wink to old school gamers. Those that enjoyed classic Sierra adventures of decades past.
Using the wii remote, you point to where you want Zack to go, and with his companion Wiki (a yellow monkey who sounds even cuter than Pikachu, or more annoying, depending on how you feel about the yellow rodent), he travels accross 8 distinct worlds. Varying from tropical Islands to Lava filled caves. The characters are colorful and enjoyable. Zack for instance is always chewing a chocolate bar, his favorite food. Even when he's falling to his likely death. This injection of humor is a welcome addition compared to the serious and gory games of late on competing systems.
There is actually a bit of puzzle solving in this game the further you get. As you have to tinker with your inventory and find out what combines with what. And how to use the wii remote uniquely to solve the next puzzle. The Wii remotes use in the solving of puzzles is great. As it uses the sensor and gyro in many different ways.
Overall this game is a 4 out of 5. And the only reason I give it a 4, is that I feel the Wii's discs are large enough to fit full voice acting. What we get instead is sort of a banjo kazooie type emoting of sound effects. However each character has about 5-10 different things they will "blurt out". For instance, Wiki: "Zacku. ." if talking to Zack. "oohhhhh" if finding something interesting. Sometimes they will even speak a line of words. Usually in japanese or a made up babble language. It gets the job done. But my preference in point and click adventures is full on voice acting. A'la the later Leisure Suit Larry games, Later Monkey Island games, and so on. .
Taking that all in brings me to this conclusion. Zack and Wiki is one of the top games on the Wii. And deserves a slot in any gamer's collection.Read more ›
This game is amazing. Ever since IGN launched the Buy Zack and Wiki campaign I knew I had to get it, but didn't know what I was getting myself into. Now I know. This is one of the most if not the most clever and entertaining games for the wii.
For those of you who don't know the style of the game, it is like the adventure games of old. If any of you played any of the Monkey Islands or Full Throttle or Sam and Max or Day of the Tentacle or any others, you will love this game. Myst players, too, will probably love this game.
The premise is that you are an up-and-coming pirate named Zack who is searching for treasure with your more-than-adorable companion Wiki. You go through a series of incredibly clever and interesting puzzles that are themed in a variety of ways. There is a jungle section, ice, fire, haunted mansion, etc. You go through the level interacting with items in a very intuitive point-and-click way, picking things up and using them with other items in the game.
One of the reasons Zack and Wiki is so inventive is that it is for the wii. Sometimes you will have to flip an item over to use the other end--you do this by flipping the wiimote. You loosen a dragon's tooth by twisting it back and forth; you saw with a sawing motion; you turn keys and locks. It sounds silly, but all these minor actions really bring you into the game and also make the puzzles just a little more challenging.
Another cool aspect to the game is Wiki. Not only does the strange flying monkey creature have a great sense of humor, but when you shake him he turns into a bell. This bell is used to transform creatures into objects, like a centipede into a centi-saw. It's a very clever mechanic. A nice example of a puzzle would be turning a snake into a slither gripper (something that extends your reach), carry it to a frog on a ledge, and turn it back into a snake that will scare the frog toward you. Then you turn the frog into a frog bomb and put it into an ice crystal to make it fall and land on something else so you can...you get the idea.
Two things that might surprise you if you have played a lot of adventure games are that in this one you can and will die, often (at least I have). The game utilizes platinum tickets that allow you to revive at the loss of some points and oracle dolls that give you hints. With this system in place death isn't so bad, but it is unlike other games I've played. Also, you don't keep items in an inventory; instead you can only hold one at a time. This is a cool choice that I think neither hurts nor helps the level of puzzle.
Another feature included is that up to four wiimotes can be used. The other players can't do anything but draw on the screen. Basically they point at things they want you, the player, to interact with. It seems minor, but it makes this single player game more fun for everyone. Whenever I played it was with a group of three or four people. Everybody had a great time trying to solve the intricate and exciting puzzles together, and sometimes it helps to have someone to give suggestions when you're stumped.
In conclusion, this game is amazing, and a great deal at only $40!. The sound is wonderful, the graphics are great, and the humor can make you laugh out loud. Those are just the minor pros, though, for the real power of the game comes from its ridiculously creative puzzles. The way you use items and Wiki as a bell really makes for some challenging and rewarding puzzles. So I highly recommend this game to anyone who likes this sort of problem solving. It is not fast paced, but it is a lot of fun.Read more ›
Zack and Wiki is currently my favorite game for the Wii. Yes, I even like it more than Twilight Princess and Metroid Corruption. The puzzles are challenging, the visual style/ art is great, and the game is just a blast to play. I'm 27 and this game totally brings me to back to the old-school days of King's Quest and similar titles. I hope you third-party developers are paying close attention - if you make a great game, like Capcom has done here, people will buy it.
Great third party game. This is a point and click adventure/puzzle title. The graphics are some of the best I've seen on the Wii and it uses the Wii remote in some of most innovative ways since Warioware. Each stage is a puzzle and requires quite a bit of trial and error. It's a game the whole family can participate in trying to figure out clues to the all the various puzzles. Addictive and fun. Worth every penny.
I've been watching this ganme progress over the last 7 or 8 months or so, reading little bits of information here and there about the gameplay and how the game controls, and I was always intrigued, but man... after buying a few Wii games I thought would be great but turned out to be horrible (Dragon Blade: Wrath Of Fire, I'm looking at you!), it is sooo nice to get a Wii game that finally lives up to the hype the few people who knew about it were giving it.
Notice I said in my review title description I said this is the best the Wii has to offer... I mean that! Twilight Princess was a great game, but Zack And Wiki is so beautiful in every way that it easily puts it about the newest Zelda in my opinion.
What Zack And Wiki gets a lot of influence from is those great point and click graphic adventures that came out for the PC in the early to mid '90's. You know, King's Quest, Sam And Max, Monkey Island, Full Throttle, etc. You find item a and try to find exactly how and where to use within a certain puzzle. It might seem easy at first, but it's a lot harder of a game than it leads on to be. In any one level you might have to use 10-20 items in unique and clever ways just to reacj the treasure box that acts as the end of a level. It's not ALWAYS hard, but even the hard levels give you a great sence of accomplishment once you figure them out.
You move Zack entirely with the Wii's remote. You point at the screen wherever you want him to walk and push "A". Enemies are scattered here and there and shaking the remote turns your buddy Wiki into a bell that will turn enemies into useful items. See a centipede? Ring the bell and it will turn into a saw you can use to cut wood. Bats turn into umbrellas, frogs into bombs. There's HUNDREDS of enemies that turn into other helpful items to help you get throug eachlevel.
The motion sensing for the game is awesome. Since the game isn't very action oriented, and as such you don't need precise timing with most puzzles, using the remote to do everything works amazingly well. You'll be turning keys just like you would in real life, sawing through woods just like in real life, throwing things just like you would in real life and so on. There's only one place I thought the controls didn't work right, and that's when you meet a character that wants you to play a timed mini game with him. You must pull up at the right time to keep the beat, and the controls are just not quite responsive enough to pull it off. Even after 25 tries I couldn't do it. But thankfully, playing that part is just optional.
There's not much in the away of voice acting in the game, but what little there is is done in Japanese just to show emotion. It's kind of cool really, and Zack and Wiki can be quite funny as well, especially when they happen to die on you.
The graphics are pretty amazing for the Wii. Granted, this doesn't look as nice as a 360 or PS3 game, but on my HDTV it still looks great. It's made by Capcom, and it has that deep dark and rich color style Capcom games are famous for. The game really impresses when you manually zoom the camera out and you can see the entire level you're in in full 3D.
Well, what can I say? I own quite of few Wii games, some great, some I wish I never had bought. But none of them are as great as Zack And Wiki. Buy this game (it's only 40 bucks!), and let's hope Nintendo themselves take a look at this game to see how Wii games should be made.Read more ›