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Zelda II: The Adventure of Link

Platform : Nintendo NES
Rated: Everyone
114 customer reviews

Available from these sellers.
  • Side-scrolling action game featuring Nintendo superstar Link
  • Save Hyrule from the minions of Ganon
  • Jump and slash your way through enemies
  • Simple control system
  • For one player
  • 3rd-Person Perspective
4 new from $50.00 97 used from $13.00 23 collectible from $15.25
Product Alert

Product Description

Sequel to the popular Legend of Zelda game, by Nintendo, for the original NES console.

Product Details

  • ASIN: B00004SVYE
  • Product Dimensions: 8 x 4 x 10 inches ; 2.4 ounces
  • Media: Video Game
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (114 customer reviews)
  • Amazon Best Sellers Rank: #3,462 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

25 of 26 people found the following review helpful By Joe Sherry on June 25, 2003
Format: Video Game
Zelda II: The Adventures of Link is the direct sequel to one of my favorite games of all time - The Legend of Zelda. Zelda II expands on the story, having a grown up Link fighting to save the princess (who has been cursed into sleep) and Link is also trying to stop the forces of evil from reviving Gannon (the bad guy from the first Zelda game).
While the first Zelda game was a straight adventure game, Zelda II mixes in RPG elements in how you search the towns, talk to people and try to discover what to do and where to go next. When you are in the overworld, you control link from the top down and this is very similar to an RPG. As you walk, you get into random battles (which are partially avoidable) and the action is now side-scrolling. You can fight with your sword and cast magic. Throughout the game Link levels up as he gains experience and can earn more magic points, health, or strength.
This is one of the more difficult Zelda games and it was only until I replayed the game a couple years ago that I was finally able to make my way through the final dungeon to defeat the game (I could never find my way to the last boss). Even with the advanced difficulty, this is a stellar game and fully lives up (or helps to set up) the Zelda dynasty and is part of the reason why this is such a well respected and beloved video game franchise.
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24 of 27 people found the following review helpful By Kevin L. Smith on June 12, 2004
Format: Video Game
Zelda II is different. I will admit right off the bat that this game may not be for everyone. When it was released, it recieved a lot of negative feedback because it was not what people were expecting from a "Zelda" game. This game, at it's heart, is an action-sidescroller, and a VERY difficult one at that.
Having said that, you should definitely try it out. The game uses rpg-zelda-like adventuring, but zooms in for a 2D sidescroll view for combat sequences, and the result is a VERY engaging and creative game. The combat is more complex than most action games, lending a high degree of difficulty to the game. (fighting advanced opponents often involves sword-and-shield combat that required more thinking and reacting than simply "button-mashing.")
The graphics are way better than they have any right to be for an 8-bit game and the music is quite good. (much better than Zelda I's music.) There are only 7 temples, but they are challenging and will take you quite a while to defeat. The last temple is a MONSTER and it's big secret has stumped *many* excellent gamers for years.
The game builds nicely throughout and the gameplay never relents. There are very few opportunites for "metaplay" this game. (metagaming = "programmer-allowed cheating." as in: finding a way to defeat an enemy that the computer cannot possibly defend against.) The final battle is fast and ferocious and the identity of your oponnent will surprise you! (hint: he makes a cameo appearance in Zelda 64! Well, Now you HAVE to try the game, don't you?? :D)
As a fellow game-developer myself, I have to commend Nintendo for their ingenious design of the last temple and in fact, the whole game.
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8 of 9 people found the following review helpful By Joker on January 24, 2011
Format: Video Game
Zelda II - The Adventure Of Link was a game that I used to play constantly back in 1989 and 1990. I was addicted to the game. Nothing else mattered. I remember one Friday night in February 1990 I had the worst three game series I had ever bowled on my Friday night men's league (401), in fact, that series is still to this day the lowest series I've ever bowled on any men's league I've ever bowled on, and I've been bowling on men's leagues for 23 years (I have a 204 average and a high series of 790). Bowling that bad really bothered me. But there was something that would make me forget about everything - Zelda II. I knew that I'd get to go home and play Zelda II. I walked in the door and immediately turned on the Nintendo system and suddenly everything felt better. I ended up playing until about 4 AM.

I reached the last phase of this game, but never was able to "beat" the game. Oh well. As addicted as I was to this game back in 1990, the last time I played this game was in.......1990.

This game's graphics and overall level of fun were, in my mind, unmatched back in the early '90s. Nowadays, people (especially young people) probably think this game is inferior on every level.
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21 of 28 people found the following review helpful By Dylan Parmar on November 12, 2002
Format: Video Game
I am one of a few people that think, that Zelda II: The Adventure Of Link, surpasses it's original (The Legend Of Zelda).
There's something really mystical and magical about every aspect of this game., that was severely lacking in it's predecessor. (That is severely lacking in most games that are on the market today!)
From the moment you turn the game pak on, wonderful, mystical/fantasy music hits, which soon turns eerie and frightening; a sort of a feeling that the land of Hyrule has suddenly changed. It's a nightmare province now; we feel we're in a fantasy within a fantasy. The rest of music, thought the game thoroughly reflects the moods generated. So unlike many other games there's no lost of feeling of what your quest is about, and how you must desperately trying to get rid of this horrendous and fearful evil. Now very few games have that sort of effect on people, I can tell you.
The story is that it's been years since an inexperienced Link had defeated the evil Ganyon (the original game) But now the Ganyon has returned, causing yet more treacherous murder as he tries to overthrow the power of awe inspiring Princess Zelda. Removing six precious crystals from palaces across the land of Hyrule, he uses the powerful wizardry from them to put a sleeping spell on the beautiful Princess Zelda.
Hyrule's only hope is her close and best friend (really her boyfriend!) Link. Now bigger and more mature and skillful. Who sets on, on what feel surely a traitorous and grueling quest.
As you might have gathered from playing Zelda games is that the land of Hyrule is HUGE! Your first main task is to return the six precious crystals to their origins, in six stone statues. Only by defeating the six guardians you will be able to gain access to the seventh palace.
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