This is what happens when you tell the fans the game is not for them and you're making it for a broader audience. No one buys it and you close your doors. Take note developers. Don't follow Zipper's poor business model of thinking you can throw away your fanbase and just find a new one. They insisted they couldn't make the kind of game the fans wanted cause it couldn't sell today and now they'll be on the unemployment line for that logic.
ROTFLMFAO! Good riddance to bad developers i say. They had a goose that laid the golden egg and They cooked it and fed it to the dog. I will miss the franchise but at least it leaves the door open for other independant developers to have a go, :) Sony please please please help your independent developers get their games published, Dont buy them out just take shares, reveal the secret sony ps3 underbelly of development, review your matchmaking system and options so that developers can see how their game can be integrated with your console at the beginning of their project and make appropriate choices in that regard before they paint themselves into a corner. we want lobbies, reliable matchmaking and ptt chat. open liscence that can be done without the need for a dev console. it makes the process too cloak and dagger for your average dev startup. Sort out your indi dev promo material, WTF is indie Park on PSHome? That should be a prime place to showcase indie developers DLC packages. but it looks like a cross between mario brothers and tetris, and the games on offer to try out seem to be built for an old ataris. Get a clue Sony before Microsoft eat you up. Oh and would be nice to know what to aim for specification wise for the ps4, what will the limits of gaming be? i have a few ideas that would put you over the top when it comes to hardware performance investment and research and development, get in touch if you want to i will share for the right price. :)