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Zork: Grand Inquisitor
 
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Zork: Grand Inquisitor

by MacPlay
Mac Teen
3.7 out of 5 stars  See all reviews (7 customer reviews)


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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00006488B
  • Item Weight: 12 ounces
  • Media: CD-ROM
  • Release Date: April 2, 2002
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #37,717 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Customer Reviews

7 Reviews
5 star:
 (4)
4 star:    (0)
3 star:
 (1)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.7 out of 5 stars (7 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

13 of 13 people found the following review helpful:
1.0 out of 5 stars Doesn't run, August 17, 2005
By 
mathew (Austin, TX USA) - See all my reviews
(VINE VOICE)   
This review is from: Zork: Grand Inquisitor (CD-ROM)
Contrary to the description, the game doesn't run under OS X. It stopped working with OS X 10.3, and MacPlay haven't bothered to produce a patch to fix it as of mid 2005. Check their web site FAQ to verify this.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars hours of fun, February 28, 2003
Amazon Verified Purchase(What's this?)
This review is from: Zork: Grand Inquisitor (CD-ROM)
I've played Zork for a long time, from the text-based to graphic adventures, and this game does a great job of maintaining the humor and spirit of the original games while taking advantage of modern graphical capabilities. This is funnier than Zork Nemesis and features a first-person interface with 360-degree viewing.

After a newsreel-style introduction gets you up-to-date with developments in Zork, namely the takeover by the Grand Inquisitor and subsequent squashing of all things smacking of magic, you begin your adventure standing outside the town of Port Foozle, after curfew. Following a series of humorous vignettes and tasks, you are ready to descend Undergound (where magic yet resides), insert Disk 2, and do your best to help the Dungeon Master (voiced by Michael McKean) defeat the GI and return magic to Zork.

Gameplay is smooth and the frequent cutscenes run seamlessly. These live action scenes are quite entertaining and feature Dirk Benedict (Battlestar Galactica), Erick Avari (Stargate) and Rip Taylor. There are eight main locales; you move between them using the subway or transport-ATMs. The interface is not simple and there are a lot of commands, but before you know it you are speeding through tasks without hesitation. You collect LOTS of objects and solve puzzles that are interesting and not too easy. VERY nonlinear; you will spend time moving between locations gathering objects and information before you can complete solutions, but that's the fun of it. You cast lots of spells and use your brain more than your sword, if you know what I mean. Humor is ubiquitous, the graphics are conceptually brilliant (if sometimes fuzzy), and at the end of hours of play you will feel satisfied and happy, not the least of which because you have visited the white house.

Running this on a G4 tower, I found the game fast and very stable. You can save at any time, and though the number of saved game slots is limited, that number is generous .... 20, if I remember correctly.

My only complaint is that there is no volume control within the game.

Lots of fun and VERY well done.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars Funny, gorgeous, smart - all-time best adventure game!, July 30, 2004
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Zork: Grand Inquisitor (CD-ROM)
I never write reviews, but I am so sad to see the small number of reviews for this marvellous game. I have played many adventure games, and this is by far the best (even beating Obsidian!)

The puzzles are logical, if slightly twisted. The settings are lovely, funny, and varied. There were absolutely no bugs on my relatively low-end machine. The characters were great, the plot was excellent, and the visit to Hades was classic.

If you like humor but not puzzles, buy this and use a walkthrough. The puzzles were somewhat challenging but not prohibitively so. The developers seemed to put plot above difficulty, which is fine by me.
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