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d20 Apocalypse: A d20 Modern Supplement
 
 
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d20 Apocalypse: A d20 Modern Supplement [Paperback]

Eric Cagle (Designer), Darrin Drader (Designer)
3.8 out of 5 stars  See all reviews (10 customer reviews)


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Book Description

d20 Modern Supplement June 1, 2005
New rules designed for running a d20 Modern campaign in a postapocalyptic setting.

This new rules supplement provides everything players and Gamemasters
need to participate in adventures in a post-apocalyptic setting, including rules
and designs for apocalyptic events, such as nuclear war, environmental disaster,
alien invasion, or Armageddon. The book provides new rules for barter,
scavenging, equipment, mutations and robots. Three ready-to-play campaign
models are included.

ERIC CAGLE’s most recent credits are Star Wars® Ultimate Adversaries™, Star Wars Ultimate Alien Anthology™, and the D&D® Arms & Equipment Guide™. DARRIN DRADER co-authored Serpent Kingdoms™ and the Book of Exalted Deeds™. In addition, he frequently contributes articles to the D&D® website and his work has appeared in Dragon® Magazine.

OWEN K.C. STEPHENS most recently contributed to Star Wars Ultimate
Adversaries
, the Star Wars Rebellion Era Sourcebook™, the Star Wars Power
of the Jedi Sourcebook
™, and the Star Wars Arms & Equipment Guide™.


Editorial Reviews

About the Author

ERIC CAGLE's most recent credits are Star Wars® Ultimate Adversaries™, Star Wars Ultimate Alien Anthology™, and the D&D® Arms & Equipment Guide™. DARRIN DRADER co-authored Serpent Kingdoms™ and the Book of Exalted Deeds™. In addition, he frequently contributes articles to the D&D® website and his work has appeared in Dragon® Magazine.

OWEN K.C. STEPHENS most recently contributed to Star Wars Ultimate Adversaries, the Star Wars Rebellion Era Sourcebook™, the Star Wars Power of the Jedi Sourcebook™, and the Star Wars Arms & Equipment Guide™.

Product Details

  • Paperback: 96 pages
  • Publisher: Wizards of the Coast (June 1, 2005)
  • Language: English
  • ISBN-10: 0786932732
  • ISBN-13: 978-0786932733
  • Product Dimensions: 10.5 x 8.2 x 0.3 inches
  • Shipping Weight: 9.6 ounces
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #229,630 in Books (See Top 100 in Books)

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Average Customer Review
3.8 out of 5 stars (10 customer reviews)
 
 
 
 
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20 of 20 people found the following review helpful:
4.0 out of 5 stars Thorough treatment, Good material, August 24, 2005
This review is from: d20 Apocalypse: A d20 Modern Supplement (Paperback)
This supplement to d20 Modern provides a number of campaign options and rules additions to a post-apocalyptic campaign. The book gives several options for the cause of the apocalypse (nuclear, invasion, plague, final jodgement, etc.).

The book also includes four stages of the post-apocalypse: Aftermath, Generation 0, Dark Ages, New World. Each has a different feel to it, and GMs can use the the descriptions to refine their campaign. Types of post-apocalypse societies are described, and several examples are included.

Rules for scavenging in the ruins are a very useful section. Buildings are rated by size, damage level, and how long they've been abandoned. What can be found varies by building type - you're more likely to find food in a supermarket, and mechanical parts in a garage. Finally, the chance of a building collapsing on the searchers is also included.

The book contains a section on fantasic mutations, a la Gamma World. I have not read through the mutations in enough detail to know if the mutations in this book mesh well with those in the d20 Gamma World books from Sword & Sorcery. But I'm sure a talented GM can incorporate them together.

Finally, there are a number of monsters, three predesigned campaigns, prestige classes and equipment. The material is solid, though not exceptionally original. The equipment lists include a number of different items, enough that a good GM can figure out the Trade Unit cost of other items fairly easily.

There are a few holes. Despite the centaur on the front cover, and the nice illustration of bugbear scavengers on pg. 12, there is not much reference to the role of non-humans (from Urban Arcana and the like) in a post-apocalypse world. A few GMs I've known blend the post-apocalypse into technofantasy, and this is unfortunately missing.

Overall, I think this book is a useful addition to a GM's library.
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9 of 10 people found the following review helpful:
4.0 out of 5 stars pretty good supplement., July 24, 2005
By 
D. R. McGaffin "Dan" (Hollidaysburg, PA United States) - See all my reviews
(REAL NAME)   
This review is from: d20 Apocalypse: A d20 Modern Supplement (Paperback)
I must say that I was impressed with this supplement. It gives campaign ideas for playing in a campaign world after some sort of catastrophe(nuclear war, invasion,etc). It gives rules for bartering and scavenging, new classes, new skills, how old skills and classes relate to "new world." Could it have been better? Sure. It is only 96 pages long. It will be very helpful for the campaign I have in mind.
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6 of 6 people found the following review helpful:
3.0 out of 5 stars Apocalyptic Stuff, October 24, 2005
This review is from: d20 Apocalypse: A d20 Modern Supplement (Paperback)
D20 modern takes on the post apocalyptic thing, again. The cool side of this is that, like all official d20 products I have seen so far, you are given options... Choose the nature of the apocalypse and have fun. Three possible apocalypses are detailed - judgement day/left behind stuff, "rise of the machines", and the typical post atomic holocaust stuff. On the down side, the actual rules are a bit skimpy, though it is refreshing to see someone try to approach the genre from a wide open perspective.
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Inside This Book (learn more)
First Sentence:
The end is the beginning. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
thinking swarm, mutated bear, mutation bonus, irradiated debris, maneuver modifier, apocalypse demon, postapocalyptic setting, rock launcher, sports pads, ram plate, ing radiation exposure, species bonus, postapocalyptic world, bonus feat, high becomes low, infected creature, psionic talent, tire shredder, environmental cataclysm, ghost storm, roleplaying game, misc items, mutated creature, suspension upgrade, speed category
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Road Warrior, Full Atk, Most Common Allegiance, Epoch Legion, Government of New Texas, Move Silently, Adeptus Dei, Minor Severe, Personal Firearms Proficiency, Power Attack, United States, Wasteland Marauders, Hit Dice, Mutant Arm of Radillos, Sense Motive, Six-Fingered Hand, Archaic Weapon Proficiency, Archaic Weapons Proficiency, Colt Python, Great Fortitude, The Establishment, Weapon Finesse, Advanced Firearms Proficiency, Aura of Menace, Cold War
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