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d20 Cyberscape : A d20 Modern Supplement
 
 
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d20 Cyberscape : A d20 Modern Supplement [Paperback]

Owen K.C. Stephens (Author)
4.2 out of 5 stars  See all reviews (4 customer reviews)


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Book Description

September 1, 2005 d20 Modern Supplement
New rules for running a d20 Modern or d20 Future campaign with a cyberpunk twist.
 

This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the d20 Future cybernetic rules, d20 Cyberscape includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. d20 Cyberscape also features rules for magical and psionic cybernetics and virtual reality networks.



Editorial Reviews

About the Author

Owen K.C. Stephens, has written numerous articles for the Wizards of the Coast website, including d20 Modern adventures and advice columns. His roleplaying game design credits include d20 Apocalypse along with Tempest Feud, and Ultimate Alien Anthology™ for the Star Wars® Roleplaying Game.

Product Details

  • Paperback: 96 pages
  • Publisher: Wizards of the Coast (September 1, 2005)
  • Language: English
  • ISBN-10: 0786936959
  • ISBN-13: 978-0786936953
  • Product Dimensions: 10.5 x 8.2 x 0.1 inches
  • Shipping Weight: 8.8 ounces
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #275,191 in Books (See Top 100 in Books)

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Customer Reviews

4 Reviews
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Average Customer Review
4.2 out of 5 stars (4 customer reviews)
 
 
 
 
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6 of 6 people found the following review helpful:
5.0 out of 5 stars LoneTygr, October 19, 2005
This review is from: d20 Cyberscape : A d20 Modern Supplement (Paperback)
This is a pretty good supplement that gives the rules for cybernetics and cybernetic attachments for characters in a modern or future game. It goes from basic skill upgrades to flying. It has a bunch of different ways it helps to balance the upgrades by exp penalties, having to take feats, etc. So it's definitely worth getting for the cost.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars We can rebuild them; we have the technology..., March 12, 2006
This review is from: d20 Cyberscape : A d20 Modern Supplement (Paperback)
As a general fan of the cyberpunk genre I really must applaud this book. Cyberpunk 2020 fans and Shadowrun fans will both have bits of this book to smile about. I have bought books from both games and while Cyberspace in actually trumps neither, this is a great volume to convert either or both those systems to D20 rules. The section on alternative cybertech is actually quite intrigueing. It's almost converting cybernetics to other time periods by allowing for magic to provide for some of the technology involved. Basically it's all the computer and cybernetic rules that they couldn't squeeze into Future. Still it's a worthwhile addition to any D20 Future libary.
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2 of 3 people found the following review helpful:
2.0 out of 5 stars d20 Future Cyberscape, January 4, 2007
This review is from: d20 Cyberscape : A d20 Modern Supplement (Paperback)
This book has a lot of great new cybernetic stuff in it (new classes, a gadget system for cybernetic attachments, new hardware,etc.), but it creates a system that doesn't mesh well with the original d20 Future chapter on cybernetics. I like my rules cut-and-dried and ready to go, but this supplement isn't readily compatable with the original d20 Future rules. If you want cybernetics to play a major role in your world you will definitely want to buy this supplement, but be prepared to make some decisions.
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Inside This Book (learn more)
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Base Purchase, Computer Use, Cyber Raver, Implant Hack, Steel Cross, Bionic Agent, Treat Injury, Lord Vapor's Lounge, Gather Information, Hit Dice, Sleight of Hand, Von Stott, Wetware Equipment, Urban Arcana, Craft Cybernetics, Disable Device, Each Level, Escape Artist, Sense Motive, Challenge Rating, Cybernetic Weapons Proficiency, Implant Awareness, Low Profile, Speak Language, Frightful Presence
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