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d'artiste Character Modeling 2: Digital Artists Master Class
 
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d'artiste Character Modeling 2: Digital Artists Master Class [Hardcover]

Daniel P. Wade (Editor), Kevin Lanning (Illustrator), Zack Petroc (Illustrator), Timur Baysal (Illustrator)
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Book Description

d'artiste July 1, 2010
d'artiste: Character Modeling 2 presents the techniques of leading character modelers Kevin Lanning, Zack Petroc, and Timur "Taron" Baysal.

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Product Details

  • Hardcover: 192 pages
  • Publisher: Ballistic Publishing (July 1, 2010)
  • Language: English
  • ISBN-10: 1921002352
  • ISBN-13: 978-1921002359
  • Product Dimensions: 13.9 x 9.3 x 1.4 inches
  • Shipping Weight: 3 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #459,856 in Books (See Top 100 in Books)

 

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5.0 out of 5 stars Top quality tips from the professionals, January 9, 2009
This review is from: d'artiste Character Modeling 2: Digital Artists Master Class (Hardcover)
Length:: 0:21 Mins

Character Modeling 2 is an art book at heart with an in depth look at the 3D production process of 3 different artists. It's part of the d'artiste series where artists are featured with their tutorials.

The featured artists in this issue are Kevin Lanning, Timur "Taron" Baysal and Zack Petroc. Each of them comes with a short biography on their life and career in computer graphics.

This is not strictly a tutorial book even though it might look that way. It's a "making of" book that provides multiple screenshots of work in progress. The accompanying captions describes the workflow and techniques used. Different 3D software packages are used, such as Lightwave, 3ds Max, Maya, ZBrush, Mudbox, etc. The workflow and techniques presented are universal and can be applied easily to other software, even if the controls are different. That being said, the book provides very useful information and look into different workflows of professional 3D artists.

These guys have been in the computer graphics industry for a long time. Each artist has a gallery included, which showcase the 3D models and projects they have worked on. Each artwork is captioned. It's nothing less than impressive.

Here's the list of "tutorials":
High-poly workflow
Low-poly workflow
Rip and process workflow
Box modeling
ZBrush and texturing
Character creation
Workarounds

(More pictures are available on my blog. Just visit my Amazon profile for the link.)
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