by J. Stanley Warford
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by Michael T. Goodrich
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by Greg Gagne
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by Jim Thompson
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by Robert W. Sebesta
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This text focuses on the essentials of computer architecture for programmers. It covers all aspects from the low-level building blocks to system-level architectures, and succinctly explains the interface between hardware and software. Sections on assembly language, virtual memory, caching, microcode, and device driver software provide critical insight into how programmers can design efficient, elegant, and reliable software.
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