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Condition: Used: Good
Comment: Ex-library book in good condition with typical stamps and markings. Pages are clean and the binding is tight. *NOTE* Stock photo may not represent the actual book for sale.

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Omnitopia Dawn: Omnitopia #1 Hardcover – August 3, 2010

4.3 out of 5 stars 26 customer reviews
Book 1 of 2 in the Omnitopia Series

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$4.61 FREE Shipping on orders with at least $25 of books. Only 6 left in stock (more on the way). Ships from and sold by Amazon.com. Gift-wrap available.

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Product Details

  • Series: Omnitopia (Book 1)
  • Hardcover: 368 pages
  • Publisher: DAW; First Printing edition (August 3, 2010)
  • Language: English
  • ISBN-10: 0756406234
  • ISBN-13: 978-0756406233
  • Product Dimensions: 9.2 x 6.3 x 1.2 inches
  • Shipping Weight: 1.3 pounds (View shipping rates and policies)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (26 customer reviews)
  • Amazon Best Sellers Rank: #2,098,400 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Hardcover
I had no idea this book was coming. In fact, I found it completely by accident--a serendipity that completely turned my day around. Disclaimer: anything Ms. Duane writes, I read. That said, I like to consider myself a pretty good judge of literature after almost forty years' practice!

The product description gives a decent synopsis of the plot's frame, but it leaves out how rich the characters are, how complex the game is, and the many threads that go to make up the story. If you like what Ms. Duane did in Tom Clancy's universe, you'll love this one. If you have a special place in your heart for High Wizardry, this will delight you too. But I don't want to say more, lest I give it all away...

This is classic Duane--characters that are instantly real and distinguishable and likeable. I even felt a little sorry for the antagonist, because the character is human, a mix of good and evil; no cardboard cutouts here. There are some wonderfully funny moments (the cow? Really??) and probably a few inside jokes I'm missing. *grin*

The story isn't perfect; there are some unresolved issues and what feels like too many POVs, but that is made less detracting when one considers that this is the first in a series. There are also more than a few typographical errors, which surprised me, but that's an increasing trend these days, alas.

It left me wanting desperately to be able to play too. Maybe someday...
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Format: Mass Market Paperback Verified Purchase
When Diane Duane wrote this book, published in 2010, Second Life was still "a thing." It's evident that the seed of the novel's premise was, "What would happen if virtual worlds kept going indefinitely?" -- which today might sound a little dated. But it still works remarkably well, since so much of what the story is about -- a dot com gaming company in 2015, about to roll out a major new version, and the people involved in its success or failure -- could just as easily apply to Facebook, World of Warcraft, or Google or any other company with a visionary at the top. Lord knows I've encountered enough of those in my professional life.

The result is a deep, thoughtful, engaging story with *real SF* and *real computer science concepts*. Or at least the arm-wave at the science holds together and has been thought through. The characters are believable, the scenario plausible, and her presentation of what it's like to roll out a "cloud application" (a term she never uses, mind you) is pretty darned spot on.

Besides, Duane set the Omnitopia company in Tempe, right down the street from me. That made me say Aw[...]

It's not a perfect novel. I won't press it on everybody. There were points when the story sagged a bit, enough that I might subtract a single star. But I'd add at least half a star back again because I *really* like the characters. You won't find any "Insert Villain Here" characterizations; people do things for understandable reasons, even if those reasons are at odds.

This is billed as the beginning of a series, but I can't find an indication that book 2 ever came out. (Naturally I was about to order it.) You won't be left hanging, though; Omnitopia Dawn has a clear conclusion, though with a good hook for Duane to add more to the tale.
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Format: Hardcover
Despite being a multi-billion-dollar industry, a driving force in the world of technology, and a pastime shared by millions worldwide, online gaming doesn't get the greatest treatment in science fiction. It's either ignored, bypassed for the more obvious target of the Internet, or worse, treated as a sort of corruptive force. "Omnitopia Dawn", however, asks a unique question: what if an online game could be a force for creation and human development? How could such a world survive without being destroyed or going out of balance?

The answer is, through the people involved in creating and maintaining it. "Omnitopia Dawn" is actually surprisingly character driven for speculative fiction, with a rich cast of characters who never feel false or one-dimensional. Prime among them is Dev Logan, creator and CEO of the titular game, who's struggling to keep his creation afloat in the face of an upcoming expansion and a vindictive ex-partner set on seeing him humbled. Further illustrating the rich world and culture of Omnitopia are interludes following a cast of equally interesting supporting characters: Rik, a family man who's given a rare chance to create his own piece of the virtual world; Delia, a reporter with a hidden agenda; and even Logan's former partner Paul Sorensen, who's using any means at his disposal to destroy Omnitopia.

Of course, Omnitopia is almost as much of a character as any of the humans. Duane goes out of her way to make the culture and players of the game realistic and diverse. Technological concerns are occasionally handwaved away--like a virtual reality device that somehow transmits scent and touch through the optic nerve--but for the most part, Omnitopia feels completely plausible.
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Format: Hardcover Verified Purchase
I've been reading Diane Duane since I was a child, and loving every book. I remember So You Want to be a Wizard, book and series most fondly. I remember being avid about the Doorway series too. With this new series I was delighted because having grown up and being only more into books than ever, I'm also a Second Life player and it was SO MUCH FUN seeing a book that takes a Near Future look at Multiplayer Interactive World/Universe games. It's the utopian dream of such games, with those having enough cash and interest being able to get full sense immersion to the point of Tasting the Food, inside of Omnitopia, it's every science fiction fan's dream platform. I absolutely devoured the book, downloading it to my phone (kindle ap)and reading it straight through. It was a mostly light read and the characters of the book were delightful as well from the King Arthur like Dev who is at once a beacon of light for his followers, a genius who created Omnitopia, and strangely innocent but steadfast in the face of an onslaught of attack by shadowy cyber hacker/phreakers and game company rivals out to destroy the dream of Omnitopia and steal the company behind it blind.

However, this is not a cyberfuture novel on the same level as Neuromancer or it's ilk. This is a more scrubbed version of the future, Star Trek squeaky clean vs the more grunge neo realistic Star Wars. This could be a young adult novel as sex simply is non existent either for the characters themselves or even touched on in theory for the game world. Even Star Trek had more implied sex than this near future world where two of the main sets of people are nice married couples with kids, who must have gotten their off spring from vending machines or had their sex drives turned off after conceiving.
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