or
Sign in to turn on 1-Click ordering.
 
 
Express Checkout with PayPhrase
What's this? | Create PayPhrase
More Buying Choices
17 used & new from $29.99

Have one to sell? Sell yours here
 
   
Luck, Logic, and White Lies: The Mathematics of Games
 
 
Tell the Publisher!
I’d like to read this book on Kindle

Don’t have a Kindle? Get your Kindle here.
 
  

Luck, Logic, and White Lies: The Mathematics of Games (Paperback)

~ Jorg Bewersdorff (Author), David Kramer (Translator) "Although we are exposed in our daily lives to a variety of situations involving chance and probability, it was games of chance that provided the..." (more)
Key Phrases: nim variants, disjunctive sum, poker model, New York, Scientific American, Monte Carlo (more...)
4.7 out of 5 stars  See all reviews (6 customer reviews)

List Price: $59.00
Price: $53.10 & this item ships for FREE with Super Saver Shipping. Details
You Save: $5.90 (10%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.

Only 4 left in stock--order soon (more on the way).

Want it delivered Thursday, December 31? Choose One-Day Shipping at checkout. Details
6 new from $53.10 11 used from $29.99

Frequently Bought Together

Customers buy this book with Half-Real: Video Games between Real Rules and Fictional Worlds by Jesper Juul

Luck, Logic, and White Lies: The Mathematics of Games + Half-Real: Video Games between Real Rules and Fictional Worlds
  • This item: Luck, Logic, and White Lies: The Mathematics of Games by Jörg Bewersdorff

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • Half-Real: Video Games between Real Rules and Fictional Worlds by Jesper Juul

    In Stock.
    Ships from and sold by Amazon.com.
    Eligible for FREE Super Saver Shipping on orders over $25. Details


Customers Who Bought This Item Also Bought

Half-Real: Video Games between Real Rules and Fictional Worlds

Half-Real: Video Games between Real Rules and Fictional Worlds

by Jesper Juul
5.0 out of 5 stars (2)  $23.54
The Mathematics of Games (Dover Books on Mathematics)

The Mathematics of Games (Dover Books on Mathematics)

by John D. Beasley
5.0 out of 5 stars (1)  $9.95
Connection Games: Variations on a Theme

Connection Games: Variations on a Theme

by Cameron Browne
4.7 out of 5 stars (3)  $53.10
The Mathematical Mechanic: Using Physical Reasoning to Solve Problems

The Mathematical Mechanic: Using Physical Reasoning to Solve Problems

by Mark Levi
4.0 out of 5 stars (5)  $13.57
The Mathematics of Poker

The Mathematics of Poker

by Jerrod Ankenman
3.5 out of 5 stars (39)  $21.56
Explore similar items

Editorial Reviews

Product Description

The mathematical underpinnings of games, whether they are strategic or games of chance, have been known for centuries, but are usually only understood by players and aficionados who have a background in mathematics. The author has succeeded in making that knowledge accessible, entertaining, and useful to everyone who likes to play and win.

The information applies to such diverse and popular games as Roulette, Monopoly™, Chess, Go, numerous card games, and many more. He reviews the mathematical foundations, probability, combinatorics, and mathematical game theory, the field that won John Nash of A Beautiful Mind the Nobel Prize, and emphasizes the implementation of these techniques so that players can put them to work immediately.

An extensive bibliography and sections describing the historical developments are welcome features to put the subject in a broader context



About the Author

Dr. Jorg Bewersdorff received his PhD in Mathematics from the Univeristy of Bonn (Germany) and the Max-Plank Institute for Mathematics. Since 1988 he has been General Manager of Mega-Spielgerate, where he previously held the positions of director of R&D and game design.

Product Details

  • Paperback: 486 pages
  • Publisher: AK Peters (November 23, 2004)
  • Language: English
  • ISBN-10: 1568812108
  • ISBN-13: 978-1568812106
  • Product Dimensions: 9.1 x 5.9 x 1.2 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon.com Sales Rank: #733,593 in Books (See Bestsellers in Books)

More About the Author

Jörg Bewersdorff
Discover books, learn about writers, read author blogs, and more.

Visit Amazon's Jörg Bewersdorff Page

Inside This Book (learn more)
First Sentence:
Although we are exposed in our daily lives to a variety of situations involving chance and probability, it was games of chance that provided the primary impetus for the first mathematical investigations into this domain. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
nim variants, disjunctive sum, poker model, nim pile, minus the amount bet, winning expectation, individual card values, misere games, optimal counterstrategy, dice circuit, optimal counterstrategies, sojourn probabilities, number avoidance theorem, winning prospects, misere version, standard nim, octal games, minimax value, realization weights, losing configuration, quiescence search, null configuration, nim sum, nim addition, winning rows
Key Phrases - Capitalized Phrases (CAPs): (learn more)
New York, Scientific American, Monte Carlo, John von Neumann, Annals of Mathematics Studies, Der Spiegel, Further Literature, International Journal of Game Theory, Das Spiele-Buch, American Mathematical Monthly, Edward Thorp, Elwyn Berlekamp, Erwin Glonnegger, Martin Gardner, Computer Games, David Pritchard, Operations Research, Die Entwicklung, Spiel des Jahres, Winning Ways, Complete Guide, Daphne Koller, Games of No Chance, Illinois Avenue, John Scarne
New!
Books on Related Topics | Concordance | Text Stats
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Surprise Me!
Search Inside This Book:




What Do Customers Ultimately Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

 

Customer Reviews

6 Reviews
5 star:
 (5)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.7 out of 5 stars (6 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
8 of 8 people found the following review helpful:
5.0 out of 5 stars Highly recommended reading among avid game players, April 11, 2005
By Midwest Book Review (Oregon, WI USA) - See all my reviews
Written by the general manager of Mega-Spielgerate, a game design company based in Limburg, Germany, Luck, Logic & White Lies: The Mathematics Of Games is a no-nonsense instructional in basic probability, geometry, and mathematics as they apply to popular games. Topics discussed include popular myths among those who the lottery, to the question of whether it is possible to reconcile chance and mathematical certainty, to testing dice, the possibilities of distribution in a roulette, modern theories as applied to the classical game of Go, whether bluffing in poker can be done without psychology, and so much more. Written in plain terms, Luck, Logic & White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one's skills.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
5 of 5 people found the following review helpful:
5.0 out of 5 stars Some Math, but you don't have to be a Mathematician, January 8, 2007
As this book points out, games fall into three broad categories:

1. Games of Chance
2. Games with a large number of combinations of different moves
3. Different states of information among the individual players.

And this book is broken into three main sections, one for each of these.

Before you get too turned off, yes, there is some math in this book. But it is really not heavy duty. (After all, John Nash of A Beautiful Mind won the Nobel Prize for his work on game theory and his work was not simple math.) The authors explanations of the situations described in the games are very good are very good, and the minimal amount of math is really helpful.

Virtually all of the common games from from the lottery to chess and even Monopoly, as well as the casino games such as blackjack and Roulette are discussed in detail. For anyone interested in what's really going on in games they play, this is an extremely interesting book.

The author knows whereof he speaks, he is the general manager of a game design company based in Germany.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)



 
7 of 9 people found the following review helpful:
5.0 out of 5 stars A great introduction to the mathematics of games, August 16, 2005
By Alfred H. Wallace (Springfield, MO) - See all my reviews
(REAL NAME)   
So many books about the mathematics of games are either long out of print, hard to find, or fairly esoteric and not something I'd recommend to just anyone. The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner, which never takes one very far away from either the math or the games behind them. I love Winning Ways and On Numbers and Games, but they're definitely not for the faint of heart. LL&WL is the perfect book for gamers who are interested in the mathematics that underlie the choices they face and decisions they make. Just great stuff.
Comment Comment | Permalink | Was this review helpful to you? Yes No (Report this)


Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews

3.0 out of 5 stars Of mixed clarity
The author begins in the preface by categorizing games by the source of uncertainty: chance, vast search space (combinatorial games like Chess and Go), or imperfect information... Read more
Published 2 months ago by Peter Drake

5.0 out of 5 stars Not a light read, but good
If you like to think about mathematics, this book will be a real pleasure read. Some of the math presented is practical, as well as interesting, while other examples are much... Read more
Published 18 months ago by Michael P. Quinn

5.0 out of 5 stars Superb presenter of mathematics
This is a 500 page mathematical investigation of games using probability theory, game theory, and a variety of mathematical methods. Read more
Published on May 27, 2007 by Kaz Darzinskis

Only search this product's reviews



Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   



So You'd Like to...


Create a guide

Product Information from the Amapedia Community

Beta (What's this?)


Look for Similar Items by Category


Look for Similar Items by Subject

 

Feedback

If you need help or have a question for Customer Service, contact us.
 Would you like to update product info or give feedback on images?
Is there any other feedback you would like to provide?

Your comments can help make our site better for everyone.


Your Recent History

 (What's this?)

After viewing product detail pages or search results, look here to find an easy way to navigate back to pages you are interested in.