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Call of Cthulhu Gamemasters Pack (Call of Cthulhu Horror Roleplaying, 8801)
 
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Call of Cthulhu Gamemasters Pack (Call of Cthulhu Horror Roleplaying, 8801) (Paperback)

~ Aaron Rosenberg (Author), Dustin Wright (Author)
4.0 out of 5 stars  See all reviews (3 customer reviews)

List Price: $19.95
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Frequently Bought Together

Call of Cthulhu Gamemasters Pack (Call of Cthulhu Horror Roleplaying, 8801) + Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition + The Keeper's Companion 2: Prohibition, Firearms, Tomes, & Creatures (Call of Cthulhu Roleplaying, 2395)
Price For All Three: $62.57

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Editorial Reviews

Product Description

This package holds a wealth of resources for the new or experienced d20 Call of Cthulhu gamemaster. Within its musty pages you will find:

A Full-color Gamemaster s Screen: All the vital charts and tables for running a d20 Call of Cthulhu game lurk behind a full color painting of Cthulhu itself.

4 Index bookmarks: Hold your spot in four different areas of the d20 rulebook, and quickly look up relevant rules.

Dire Documents: A folio of fiendish forms, containing 16 forms for asylum admittance records, blank police reports, dental records, and more!

Complete Conversion System: Quickly and easily convert gods, monsters and investigators from classic Chaosium Call of Cthulhu products to the new d20 rules set!

Errata: Official corrections to the d20 Call of Cthulhu rules. Including full statistics for Y Golonac!

The Lost Temple of Yig: This thrilling adventure takes the investigators deep into the heart of the Amazon jungle. Dual stats are provided to use this scenario with either version of CCall of Cthulhu!

And much more!


Product Details

  • Paperback: 32 pages
  • Publisher: Chaosium (August 1, 2002)
  • Language: English
  • ISBN-10: 1568821662
  • ISBN-13: 978-1568821665
  • Product Dimensions: 10.5 x 8.1 x 0.2 inches
  • Shipping Weight: 4.8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon.com Sales Rank: #396,403 in Books (See Bestsellers in Books)


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Customer Reviews

3 Reviews
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62 of 62 people found the following review helpful:
5.0 out of 5 stars Nice and handy, minor quibbles, November 10, 2002
By "mattyhelms" (Elgin, IL USA) - See all my reviews
Since the amazon.com description doesn't give too many details, here's what you get with the d20 Call of Cthulhu Gamemaster's Pack: A tri-fold GM screen, four handy bookmarks, a booklet of official-looking forms, and a largeish booklet that comprises the Gamemaster Pack proper.

The screen is complete and stands up well, but is slightly smaller than most screens I've worked with. The side facing the players features the incredibly cool artwork for Chaosiums current edition of the Call of Cthulhu RPG. Unfortunatley, the screen doesn't have the game's skill list, so you'll need another method to keep track of which skills can be used untrained and other skill details. Other than that oversight, the screen is so handy that I hardly have to consult the rules book while playing.

The bookmarks are nice and functional. Each is customized for a different section of the rules and features a mini-index of relevent information. Between these and the information on the screen, finding information during a game session is not a problem.

The book of forms is rather useless to me. While it is nice to have official looking forms (dental records, asylum records, etc.) as play aids during a game, these are all customized for an Arkham setting - little use in my Chicago-based games!

The main Gamemaster Pack book is largely comprised of a nice adventure, "The Lost Temple of Yig". The 30 page strikes a good balance between adventure and exploration. Game stats are given for both the d20 and the original version of the RPG. Further background for "The Lost Temple of Yig" or your campaign is given about its Vanguard Club. The official errata follows, which isn't as bad as you'd think - it just seems that some of the authors of the original book didn't communicate too well as most of the errors are internal inconsistancies. A conversion system for using original Call of Cthulhu material with the new d20 version is pretty straightforward - you determine the level of the character you're converting and buy skills and feats from there. Next up are the record sheets, which along with the GM screen, are the shining stars of the pack. There is a redesigned two-page character sheet (with an old-school insanity track), minor character sheets, and monster master and minion sheets. The graphic design of these sheets (and the whole package) is outstanding.

Overall, while I would've preferred paying a little less for just the screen, bookmarks, and sheets alone (errata should always be free!), the adventure and background information is good enough that [this]is a bargain for the whole package. More than a screen, this is a pack to make any d20 Call of Cthulhu Gamemaster's job easier.

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1 of 1 people found the following review helpful:
3.0 out of 5 stars Call of Cthulhu Gamemasters Pack (Call of Cthulhu Horror Roleplaying, 8801), September 10, 2009
By Jack82368 (South Coast, MA USA) - See all my reviews
Call of Cthulhu Gamemasters Pack (Call of Cthulhu Horror Roleplaying, 8801) is an OK purchase, The adventure is fun, but the screen, although good looking, wasn't designed well for a GM. I found it a bit overpriced for what I got.
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4.0 out of 5 stars A Tremendous Resource, December 28, 2009
I'm a DM for an ongoing D&D game, but I'm planning to introduce my crew to Call of Cthulhu sometime later this year. I've picked up a few of the books but I also wanted to add some neat elements to the game. This Gamemaster's Pack is it. It contains: A selection of forms for the game (asylum and other record forms, Miskatonic University stationary, etc.); a GM screen; Rules Errata booklet; and some bookmarks with page numbers on them.

It should be noted that, if you're playing the new (ca. 2006) version of Call of Cthulhu, some of these items won't be of much use to you: the rules errata and the bookmarks refer to the older edition of the game, and so the page numbers and corrections they discuss are obsolete. Also, you'll have to check to be sure that the GM screen is up to date, as it uses the old d20 system rules. However, the forms should be perfectly up-to-date, and I look forward very much to using them.
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