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Condition: Used: Very Good
Comment: Comes with slipcase. Slight wear to case. Pages are clean and binding is tight. Book condition: Fine. Slipcase Condition: Very Good.

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Essence: The Face: Modeling and Texturing Hardcover – August 1, 2007

4.5 out of 5 stars 4 customer reviews

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Product Details

  • Series: Essence
  • Hardcover: 160 pages
  • Publisher: Ballistic Publishing; Box Slp edition (August 1, 2007)
  • Language: English
  • ISBN-10: 1921002360
  • ISBN-13: 978-1921002366
  • Product Dimensions: 14 x 9.2 x 1.1 inches
  • Shipping Weight: 2.7 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #1,545,954 in Books (See Top 100 in Books)

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Top Customer Reviews

For anyone looking to learn how to model and texture a human face from the pros this is an excellent book. There are a few techniques described in the book that are not particularly helpful IMHO but, overall it is a great resource. The first chapter on modeling was not well executed because it really did not give a clear idea about how to go about modeling a human head from scratch. Instead it described how to begin modeling from a pre-existing head the modeler had already created using some proprietary tools written by the modeler to assist him so it is of no use whatsoever if you are just starting out. The rest of the book is quite good and there are some gems later on. I also purchased the DVD with the book which includes all of the models, photography and textures. Overall, I was not tremendously impressed with the DVD. The photography is well done, as are the textures (though there are some areas above the eye and in the ears that could be improved but I can forgive these as they are minor). The modeling however is not well executed IMHO. The mesh topology left a lot to be desired in some key areas around the mouth, chin, eyes, ears and nose. Also there is considerable geometry in the ears but, it is not used particularly well. I don't feel like the modeling was very accurate or faithful to the photography either, specifically around the eyes (they are much too large for a real human; I assume some creative license was taken here). TO be fair, the modeler in question (Hong Suck Suh) is a tremendously talented person and I am I awe of most of his other work but, I don't think this is one of his more successful creative ventures. I highly recommend purchasing the book but, save your money on the DVD unless you are looking for some great photography and DX tools to use for texturing.
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Length: 0:13 Mins
Creative Essence is a series of advance "how-to" books on bringing 3D characters to life. Future titles will look at other aspects of the characters, like modeling, rigging, clothing, etc.

First of all, the goal of this book is to create a photo-realistic face. The tutorials in the book follows a picture-description format throughout. There are plenty of screenshots showing the workflow. The subjects cover the initial photography, modeling, texturing and rendering.

The main bulk of the book is really on texturing and rendering. Right at the back are additional lessons on creating bruising and aging on the model.

The good thing about the book is that the instructions are pretty detailed. They are also very high level requiring the reader to be a relatively advanced 3D user in the first place. Some of the artists involved have developed their own software tools to build more functionality into the default software set.

There are several software used, such as Maya, 3D Max, ZBrush, FaceFen, etc. So unless you already have these in place, it is a pretty pricey setup just to learn to create a photo-realistic model.

Unfortunately, the book doesn't come with the DVD, which must be bought additionally.

I would recommend this book to professional users whose job requires them to create such highly realistic models.

If you're looking to get started in facial modeling, check out Stop Staring: Facial Modeling and Animation Done Right. It's a great book suitable for beginners up to advanced level 3D users.

(More pictures are available on my blog. Just visit my Amazon profile for the link.)
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This is a phenomenal resource book. I have been modeling for about 7 years and find myself learning new stuff all the time. I have always struggled with the face of characters and bringing them to life. I tend to see a lot of plastic skin models and wanted to learn how NOT to do that. :) My prayers have been answered in the form of this book. It's filled with lots of information, it's not a wordy read but if you were to try and fail each of these steps you will realize the benefit of someone sharing a successful pipeline. It covers all the bases for a 3D skin reference including normal maps, cavity maps, skin hues etc.. If you are a novice and

1. Have no idea how to model
2. Know nothing about texturing
You wont reap the full benefits of this book.

However It's awesome so much that I purchased 2 copies! :)
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This book has a very good price in relation to the ballistic publishing web page.. it came to fast and the book is very good if you're into 3d.
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