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Shadow Man
 
 

Shadow Man

Other products by Sony
Platform:   PlayStation   |   ESRB Rating:  Mature
2.7 out of 5 stars  See all reviews (11 customer reviews)

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Frequently Bought Together

Customers buy this item with Shadowman 2: Second Coming by UBI Soft

Shadow Man + Shadowman 2: Second Coming
Price For Both: $122.69

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  • This item: Shadow Man by Acclaim Entertainment Inc.

    In stock.
    Processing takes an additional 4 to 5 days for orders from this seller.
    Ships from and sold by Hitgaming Video Games.
    $7.99 shipping.

  • Shadowman 2: Second Coming by UBI Soft

    In Stock.
    Sold by ToysDiva and ships from Amazon Fulfillment.
    This item ships for FREE with Super Saver Shipping. Details


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Product Features

  • Rated "M" - Animated Blood and Gore, Violence
  • 1 Player
  • Analog Control Compatible

Product Details

  • ASIN: B00000K1V7
  • Product Dimensions: 5.6 x 4.9 x 0.4 inches ; 5.6 ounces
  • Media: Video Game
  • Average Customer Review: 2.7 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon.com Sales Rank: #19,060 in Video Games (See Bestsellers in Video Games)

Product Description

GameSpot

When a publisher lists Sylvia Path as inspiration for a new game, as Acclaim does with Shadow Man, you know you're dealing with a different kind of game (or at least a different kind of development team). According to its creators, the third-person 3D adventure Shadow Man was inspired as much by poet Plath, and painters Bruegel and Bosch, as by Mario.

But wintery New Englander Plath, for all her dark desolation, couldn't be farther from the Southern bayou, savage, exotic feel of voodoo New Orleans, where Shadow Man is set. Main character Mike LeRoi is an English lit graduate, and like many with such degrees, he has trouble finding work in his chosen field. He instead becomes a part-time hit man, spending his days sending men to the shadow world. His career is abruptly cut short, however, when he, along with his family, is killed in a car accident.

Meanwhile, Mama Nettie, a powerful force in the New Orleans voodoo world, dreams of the Apocalypse. She sees five serial killers open portals between the world of the living - Liveside - and the world of the dead - Deadside. And the Five guide the damned souls through the portals, then use them to take over Liveside.

In terror, Mama Nettie creates the Mask of Shadows, resurrects LeRoi, and implants the mask in his chest, transforming him into the voodoo warrior Shadow Man, whose task is to prevent the early Apocalypse Mama Nettie envisioned.

As Shadow Man, you load each hand up with one of 50 weapons, from the Shadowgun to the .50 Desert Eagle, enabling you to kill twice as quickly. Visibility in game environments is remarkable - you see well into the horizon, and the fog is far more for effect than cover-up. Iguana UK attributes this to its VISTA (Virtually Integrated Scenic TerrAin) engine, which takes advantage of binary space partition technology and essentially lets you see all the way to the horizon - without having to shroud anything in fog.

And the seeing is a pleasure when the graphics are as good as these. The version of the game we saw was running on a high-end PC with a 3Dfx card, so the graphics on the Nintendo and PlayStation will obviously be different. But the graphics are incredibly lush - and creepy.

From the Asylum to the London Underground, you'll cross over from the world of the living to the world of the dead, both equally unnerving in completely different ways: Each Liveside location is home to one of the serial killers (like the Florida Everglades, the New York tenements), and each Deadside environment is filled with dead people and zombies.

Because you can use both hands, you'll have the advantage of being able to do two things at once, much like a real person can - you can fire your gun with one hand and pick up keys, unlock a door, or perform some similarly useful action with the other. Or, as Guy Miller, project manager for Shadow Man, points out, you can do all kinds of things like "Killing, with two guns. Killing, with one gun and a voodoo weapon. Killing, with a gun in one hand and a flashlight in the other. Killing, with a gun in one hand as you pull yourself up a cliff face with the other hand. Killing, with a voodoo weapon in one hand as you hang with the other hand from a rope suspended above a chasm.... The killing permutations of the player-character's ambidexterity are pretty much endless."

Shadow Man is a third-person adventure and bears the inevitable comparison to Tomb Raider. There is some similarity in play, but bringing that up seems to irk Miller. "Tomb Raider is fundamentally linear, fundamentally a flick-a-switch shooter, fundamentally annoying in that each jump you make must be pixel-perfect, and you get punished for not making that pixel-perfect jump. Shadow Man is nonlinear, is not merely a flick-a-switch shooter, will not punish you with pixel-perfect jumps, and has locational gameplay, inasmuch as the environments will dictate the type of gameplay." Gameplay, he argues, is instead a combination of Marioesque platform/puzzle-solving (about 50 percent) and bloody gore fests (50 percent).

Also, Iguana UK has designed Shadow Man as a more nonlinear game. You still have certain tasks that must be accomplished before others are even attempted, but you'll also play through sections where the levels can be completed in any order you choose, and some backtracking and zigzagging through levels is required in order to complete the game. But whichever path you choose through the game, all routes lead to a single end. "There's a mystery at the heart of the game," Miller says, "the answer to which'll blow your mind and make you wonder if you're really playing a game at all." (Staff)

--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.



Product Description

After finding $20,000 in his cab, Mike LeRoi returns to New Orleans and lavishes expensive gifts upon his family. He soon finds out the money belongs to a crime syndicate that wants it back. To protect himself, Mike visits a voodoo priestess who casts a protective spell on him. However, the spell does not protect his family, and Mike falls into a coma when they are killed in a drive-by shooting. After recovering from the coma, Mike discovers that he has become a soulless warrior that must defend the realms of the living and the dead. Since Mike no longer has soul, he cannot die. When he runs out of energy to stay in the realm of the living, he is transported to the realm of the dead. In order to explore every aspect of the world, Mike will have to master the unique characteristics of each world. You take the role of the Shadow Man (Mike), as you run, jump, and shoot your way through the worlds of the living and the dead in an effort to stop the pending Armageddon in SHADOW MAN.

Alternate personalities, vast array of weapons, moves, characters, variety of lighting effects, based on the comic book series of the same.

Release Region: United States
Release Date: August 16, 1999

What Do Customers Ultimately Buy After Viewing This Item?

Shadow Man
78% buy the item featured on this page:
Shadow Man 2.7 out of 5 stars (11)
$72.84
Shadowman 2: Second Coming
21% buy
Shadowman 2: Second Coming 3.9 out of 5 stars (21)
$49.85
Shadow Man
1% buy
Shadow Man 4.3 out of 5 stars (17)
$46.94

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Customer Reviews

11 Reviews
5 star:
 (4)
4 star:    (0)
3 star:
 (1)
2 star:
 (1)
1 star:
 (5)
 
 
 
 
 
Average Customer Review
2.7 out of 5 stars (11 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
9 of 10 people found the following review helpful:
1.0 out of 5 stars Playstation Version Severely Disappointing, October 11, 1999
By A Customer
Durability:2.0 out of 5 stars Fun:1.0 out of 5 stars Educational:1.0 out of 5 stars 
I bought this game on the faith that it just might be of the graphic caliber of SoulReaver. Imagine my dismay when I actually saw it. My first instinct was to snap the disc in half, my second to return it. The graphics are boxy, flat and pixilated, the movements hardly refined and the transitions horrid. I would suggest you buy SoulReaver instead. Now that is a prime example of what can be done for the Playstation. Whatever you do, do NOT get this game for PSX.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Shadow Man is scary and fun!, September 25, 1999
By A Customer
Durability:4.0 out of 5 stars Fun:5.0 out of 5 stars Educational:2.0 out of 5 stars 
When I first shelled out the 60 bucks for the Nintendo 64 version of this game I was a bit skeptical. The box made it look good, but I had been disappointed recently by Castlevania 64 and Superman (64). But this game really kicks butt!

Fans of Zelda 64 and Super Mario 64 will love this game, as I did. The game is very non-linear. In other words, you have no set goals at first, just freedom to roam around, searching for items and wasting freakies. The bad guys are pretty cool looking and at one point in time, when I was playing alone in the dark, I actually became scared! What fun!

Definitely get this game because it is well worth the money and will take you a while to beat. I bought a hint book and it's still taken me over 20 hours!

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1 of 1 people found the following review helpful:
5.0 out of 5 stars best game of 1999, June 16, 2000
By A Customer
Durability:5.0 out of 5 stars Fun:5.0 out of 5 stars Educational:5.0 out of 5 stars 
This game is the coolest game of 1999. You get to kill horrific ghouls and goblins while still having to solve puzzles. It is not a game you can just rent and conquer either. It takes a lot of time. So it is even better when you conquer it.
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Most Recent Customer Reviews

2.0 out of 5 stars Get this game for another console
Shadow Man on its own is an awesome adventure game with nonlinear exploration and a dark and twisted plot that becomes more and more interesting as you progress... Read more
Published 11 months ago by Brian Gaffney

5.0 out of 5 stars Shadow Man
This game has a great story line which has good graphics and sound effects.The voice acting and game play are great.The game will last you 70 to 80 hours of game play. Read more
Published 22 months ago by Eric Jacobs

1.0 out of 5 stars Wost Game on the Market
This has to be the lamest game in existance. Don't waste your money.
Published on March 4, 2002 by ATLien Transcended

3.0 out of 5 stars Entertaining but could be much better
This game was a bit of a disappointment. The Shadowman comic book series was a well-done piece of work, but this game smacks of a cheap imitation of Soul Reaver. Read more
Published on October 11, 2001 by James Fellrath

1.0 out of 5 stars Shadow Man
i was so excited about playing this game after seeing the cover and reading the storyline...but it totally let me down...
Published on July 8, 2001

1.0 out of 5 stars Major Disapointment
When I started this game I was excited about playing because the storyline seemed good. But when I actually started playing, I found it boring and difficult beyond fun... Read more
Published on December 31, 1999

5.0 out of 5 stars A real Game for Adults....
I love this game, the plot is cool, the levels get harder, and there are still games out there that make you think. Read more
Published on December 20, 1999

1.0 out of 5 stars This game is lame
The old saying "dont judge a book by it's cover" totally struck home when I slapped "Shadow man into my playstation. I fell for the cover of the game. Read more
Published on December 9, 1999

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