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The game has all the right elements: Jeremy is the 11-time world Supercross champion, and the soundtrack is from the punk band the Offspring, but somehow the game just fails in the execution. The game lacks that certain style, that excitement, and instead flounders somewhere between a racing and freestyle-stunt simulator.
The stunt part of the game seems like an add-on, with no real formula. The racing is fun, but it lacks a real direction. The game's control seems like an afterthought; maneuvering is far too severe. Although winning a race can earn you points to unlock new sections of the game, winning those points is unfortunately a different matter.
The game's track editor can drag the fun out a little longer, but it's really more fun to cause havoc and pileups on the first corner than trying to win the championship laid out before you. If Acclaim wants the McGrath brand to continue, they had better pull something out of the hat for the next installment. --Robert Holliday
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